JackS81 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -30, D:1) a +0 club (8, -16, D:1) a +0 club a +0 club a +0 leather armour (16, -16, D:1) a +0 club (16, 3, D:1) a +0 club (18, -5, D:1) 3 tomahawks (24, -17, D:1) a +0 hand axe (32, -2, D:1) a +0 dagger (35, -5, D:1) a +0 club (36, -18, D:1) 14 sling bullets (38, -23, D:1) a +0 club (39, 11, D:1) a +0 dagger (41, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (1, -6, D:2) a +0 pair of gloves (1, 24, D:2) a cursed -3 club (11, 36, D:2) a +0 spear (18, 36, D:2) a +0 scale mail (19, 39, D:2) a +0 whip (23, 16, D:2) a +0 hunting sling (37, 27, D:2) a +0 short sword (40, 16, D:2) a +0 dagger (42, 5, D:2) a +0 spear (49, 32, D:2) a +0 robe (61, 30, D:2) a cursed -1 short sword a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -8, D:3) 19 sling bullets (32, 17, D:3) a +0 hunting sling a +0 club (32, 20, D:3) a +0 ring mail (34, 12, D:3) a +0 club (48, 11, D:3) a +0 ring mail (48, 32, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 22 poisoned needles (0, 25, D:4) a +0 dagger a +0 robe (1, 25, D:4) a +2 dagger of electrocution a +0 robe (15, 43, D:4) a +0 spear Level 5 of the Dungeon [Shop] Epleitob's Antique Armour Shoppe a +0 ring mail (124 gold) a +0 robe (21 gold) the +9 plate armour "Koakan Erom" {MR+} (2498 gold) It affects your resistance to hostile enchantments. a +0 ring mail (124 gold) the cursed +1 leather armour of Fiypsoi {rN+ Int+4} (731 gold) It affects your intelligence (+4). It protects you from negative energy. It has a curse placed upon it. the cursed +1 scale mail of Exclusion {-Tele +Fly Dex+4 Stlth+} (641 gold) It affects your dexterity (+4). It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. the +1 ring mail of the Stallion {Dex+3} (691 gold) It affects your dexterity (+3). a +1 scale mail of poison resistance (403 gold) a +0 cloak of poison resistance (263 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (1379 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +0 shield (139 gold) a +0 leather armour (62 gold) (0, 0, D:5) a +0 rapier (3, -14, D:5) a +0 shortbow (5, -16, D:5) a +0 club (6, -15, D:5) a +0 whip (10, -16, D:5) a +0 club (11, -16, D:5) a +0 whip a +0 whip a +0 robe (13, -6, D:5) a +0 leather armour (19, -10, D:5) a +0 dagger a +0 robe a +0 hand axe (20, -10, D:5) a +0 hand axe a +0 scale mail a +0 flail a +0 ring mail (22, -10, D:5) a +0 dagger a +0 robe a +0 trident 5 tomahawks a +0 leather armour (23, 9, D:5) a +0 ring mail (24, -11, D:5) a +0 dagger a +0 robe (26, -16, D:5) a +0 flail (31, -4, D:5) a +0 whip (43, -11, D:5) a +0 spear (44, -2, D:5) 7 needles of paralysis (45, -9, D:5) a +1 flail of protection (45, -8, D:5) a +0 dagger a +0 robe (45, -7, D:5) a +0 dagger a +0 chain mail a +0 whip a +0 ring mail Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (5, -29, D:6) a +0 hand axe a +0 ring mail (14, -10, D:6) a +0 flail (16, -1, D:6) a +0 quarterstaff (19, -25, D:6) 7 curare-tipped needles (27, -14, D:6) 5 tomahawks (31, -20, D:6) 11 sling bullets (38, 3, D:6) a +0 short sword (42, -9, D:6) a +0 robe (47, -7, D:6) a +0 club (50, -9, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (0, 1, D:7) a +0 animal skin a +0 robe a +1 whip of freezing (19, 20, D:7) a +0 animal skin (29, 3, D:7) a +0 chain mail (35, 15, D:7) a +0 shortbow (37, 8, D:7) a +0 giant club (39, -4, D:7) a +0 club a +0 robe (39, -1, D:7) 2 arrows (46, 10, D:7) a +0 shortbow (50, 0, D:7) a +0 cloak (51, -7, D:7) a +0 hand axe (52, 19, D:7) a +0 ring mail (62, 10, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 17, D:8) a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe (6, 19, D:8) 2 tomahawks (7, -1, D:8) a +0 hand axe (7, 3, D:8) a +0 short sword of protection a +0 plate armour (7, 19, D:8) a +0 mace 2 tomahawks a cursed -2 dagger a +0 dagger a +0 robe a +0 giant club (8, -5, D:8) a +0 dagger a +0 robe (8, -4, D:8) a +0 hand axe (8, 7, D:8) a +0 whip a +0 ring mail (9, -2, D:8) a cursed -2 whip (9, 19, D:8) a +0 dagger (10, 20, D:8) a +0 short sword (11, 22, D:8) a +0 dagger a +0 robe (12, 19, D:8) a +0 short sword (13, 15, D:8) a +1 dagger of speed (13, 18, D:8) a +0 dagger a +0 robe (13, 23, D:8) a +0 great sword a +0 robe a +0 flail (14, 14, D:8) a +0 giant club (14, 15, D:8) a +0 ring mail (15, 20, D:8) a +0 dagger a cursed +0 robe a +0 trident a +0 leather armour (15, 23, D:8) a +0 club (15, 25, D:8) a +0 leather armour (20, 20, D:8) a +0 dagger a +0 ring mail (24, -4, D:8) a +0 hunting sling (28, 7, D:8) a +0 ring mail (29, -2, D:8) a +0 shortbow (36, -7, D:8) a +0 ring mail (41, 4, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a cursed -2 leather armour a +2 mace of protection (2, 4, D:9) a +0 robe (12, -8, D:9) a +0 giant club (15, 4, D:9) a +0 ring mail (18, -4, D:9) a +0 leather armour a +0 mace (20, -20, D:9) a +0 dagger (23, -25, D:9) a +0 buckler (27, 20, D:9) a +0 dagger (40, -6, D:9) a +0 hand axe (41, -6, D:9) a +0 great sword (41, 17, D:9) a +0 giant club (43, 2, D:9) an arrow (44, -1, D:9) 20 stones (unseen) (44, 2, D:9) 2 arrows (54, -11, D:9) a cursed -1 ring mail (56, 8, D:9) a +0 hand axe (57, 7, D:9) a +0 dagger a +0 robe (58, 7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 4, D:10) a +0 scale mail a +0 war axe (1, -1, D:10) a +0 leather armour a +0 short sword (2, -1, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (8, 33, D:10) a +0 giant spiked club a +0 giant club (23, -6, D:10) a +0 dagger (36, 34, D:10) a +0 robe (38, 17, D:10) a +0 hand axe (42, 13, D:10) 2 tomahawks (42, 16, D:10) a cursed -2 dagger (42, 17, D:10) a +0 whip a +0 ring mail a +0 war axe a +0 chain mail (45, 6, D:10) a +0 hand axe a tomahawk a cursed +0 leather armour (58, -1, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (3, 10, D:11) a +0 flail (4, 2, D:11) an arrow (5, 1, D:11) an arrow (6, -1, D:11) an arrow (6, 0, D:11) an arrow (7, -3, D:11) an arrow (8, -23, D:11) 2 arrows (8, -22, D:11) an arrow (8, -21, D:11) an arrow (8, -19, D:11) an arrow (8, -18, D:11) an arrow (8, -16, D:11) an arrow (8, -14, D:11) an arrow (8, -11, D:11) an arrow (8, -9, D:11) an arrow (8, -7, D:11) an arrow (8, -6, D:11) an arrow (8, -5, D:11) an arrow (8, -4, D:11) an arrow (9, -24, D:11) an arrow (9, -6, D:11) an arrow (11, -26, D:11) an arrow (15, -24, D:11) the +11 battleaxe of Zacackim {freeze, Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). (29, -39, D:11) a +0 giant spiked club a +0 giant club (36, 13, D:11) a +0 hand axe 4 tomahawks of returning an orc skeleton (41, -40, D:11) a +0 trident (47, 9, D:11) a wand of digging (22/24) (49, 3, D:11) 3 arrows (49, 9, D:11) 14 gold pieces (52, 6, D:11) an arrow (53, 7, D:11) an arrow (54, 7, D:11) an arrow (56, -29, D:11) a large rock (56, -28, D:11) 2 large rocks (57, 6, D:11) 2 arrows (57, 7, D:11) 8 arrows (57, 12, D:11) a killer bee corpse (57, 13, D:11) a killer bee corpse a killer bee corpse a killer bee corpse the Ecumenical Temple