JackS81 Level 1 of the Dungeon (0, 0, D:1) 116 stones (1, 20, D:1) a +0 plate armour (2, 20, D:1) a +0 club (5, 40, D:1) a +0 dagger (9, -1, D:1) a +0 short sword of venom (12, 7, D:1) a +0 buckler (14, 7, D:1) a +0 club (19, 35, D:1) 128 stones (25, 37, D:1) a +0 dagger (26, 3, D:1) a +0 dagger a +0 scale mail (27, 14, D:1) a +1 helmet (28, -6, D:1) 213 stones (28, -4, D:1) a +0 club (29, 6, D:1) a +0 club (46, 14, D:1) 107 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -2, D:2) a +0 club (2, 9, D:2) a +0 leather armour (3, -30, D:2) a +0 chain mail (11, -24, D:2) a +0 hand axe (13, 2, D:2) a +0 dagger (16, -6, D:2) a +0 robe (17, -20, D:2) a +0 falchion (33, -24, D:2) a +0 mace Level 3 of the Dungeon (7, 0, D:3) a +0 mace (8, -1, D:3) a +0 club a +0 scale mail (8, 3, D:3) a +0 short sword (10, -2, D:3) a +0 short sword a +0 leather armour (20, 18, D:3) a +0 robe (22, 15, D:3) a +0 whip (24, 12, D:3) 40 large rocks (25, 12, D:3) a +0 club (28, -8, D:3) a +0 club (33, 11, D:3) 137 stones (44, 7, D:3) a +0 club (48, -8, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Vafukoxzu's Distillery a potion of haste (100 gold) a potion of curing (25 gold) a potion of flight (40 gold) 2 potions of curing (50 gold) a potion of mutation (80 gold) 2 potions of curing (50 gold) a potion of haste (100 gold) a potion of curing (25 gold) (0, 0, D:4) 128 arrows (5, -1, D:4) a potion of degeneration (26, -9, D:4) a +0 ring mail a +0 mace a +0 flail a +0 leather armour (36, -11, D:4) 134 stones (38, -6, D:4) a +0 hand axe (39, -7, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a cursed -1 flail a +0 scale mail (39, -6, D:4) a +0 leather armour of magic resistance (39, 6, D:4) a +0 whip a +0 robe (41, -21, D:4) 165 arrows (42, 13, D:4) a +0 flail (44, 10, D:4) a +0 whip 105 stones Level 5 of the Dungeon [Shop] Xonueheu's Antique Weapon Boutique a +0 whip (50 gold) a +2 lajatang of electrocution (990 gold) the +8 quarterstaff of Currency {crush, +Inv rN++ MP+9 Int-3} (1662 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (-3). It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. a +6 hand crossbow of freezing (766 gold) a +0 spear (60 gold) the +9 staff of Olgreb {+Poison rPois} (2000 gold) It protects you from poison. a +0 rapier (80 gold) a +0 quarterstaff (80 gold) the +0 trident "Qeah" {distort, Int-2 Dex+9} (608 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-2). It affects your dexterity (+9). (0, 0, D:5) a cursed -2 morningstar a +0 ring mail a +0 dagger a +0 robe (1, -35, D:5) a +0 hand axe (9, -8, D:5) a +0 shortbow 106 arrows (11, 3, D:5) a +2 war axe of chopping (17, -20, D:5) a +0 dagger (20, -51, D:5) a +0 robe (26, -45, D:5) 133 stones (29, -27, D:5) a +0 mace 276 stones a +0 chain mail (32, -39, D:5) a +0 flail (34, -37, D:5) a +0 spear (35, -35, D:5) a +0 spear (40, -48, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 118 stones (8, 4, D:6) 117 stones (9, 22, D:6) 258 sling bullets (17, 15, D:6) a +0 short sword (18, 16, D:6) a +0 ring mail (18, 22, D:6) 104 arrows (19, 21, D:6) a potion of degeneration (22, 34, D:6) 87 stones (26, 20, D:6) a +0 club (27, 20, D:6) a +0 rapier (28, 20, D:6) a +0 hand axe a +0 chain mail (29, 20, D:6) a +0 giant club (30, 8, D:6) a +0 giant club (32, -7, D:6) a +0 robe (45, 11, D:6) 68 arrows (51, 33, D:6) a +0 barding Level 7 of the Dungeon (1, -3, D:7) 15 gold pieces (11, -14, D:7) a hippogriff corpse (19, -23, D:7) 114 bolts (24, -17, D:7) a bullfrog skeleton