JackSigemyr Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, 15, D:2) a frilled lizard skeleton (15, 6, D:2) a +0 whip (21, -12, D:2) a +0 dagger (31, 31, D:2) a bat corpse (skeletalised by now) (40, 33, D:2) a +0 robe (41, 24, D:2) a bat skeleton (47, -15, D:2) 6 stones (47, 13, D:2) a +0 short sword (49, 4, D:2) a +0 leather armour Level 3 of the Dungeon (3, -1, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Bisipaf's Jewellery Shop a +4 ring of slaying (unknown) (504 gold) a ring of ice (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) the ring of Temptation {Fly rPois} (407 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. an amulet of regeneration (420 gold) the ring of the Sun {rElec MP+9} (476 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). an amulet of reflection (unknown) (420 gold) the ring of the Forging Gods {rN+ rCorr Dex+3 Stlth-} (505 gold) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (7, -6, D:4) a +0 robe (15, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7).