JacquesDerrida Level 1 of the Dungeon (0, 0, D:1) 5 large rocks (9, 0, D:1) a +0 robe (21, 4, D:1) a goblin corpse (0, 7, D:1) 13 stones (24, 7, D:1) a +0,+1 dwarven hand axe (-10, 8, D:1) a -1,+0 orcish club (2, 11, D:1) a dart (1, 12, D:1) a cursed -3,-1 short sword a kobold corpse (rotten by now) (17, 13, D:1) a jackal skeleton (0, 15, D:1) a dart (-1, 18, D:1) a dart (23, 20, D:1) 8 arrows (10, 25, D:1) a jackal corpse (rotten by now) (11, 25, D:1) a bat corpse (rotten by now) (-11, 26, D:1) a +0,+0 whip (-6, 31, D:1) a bat corpse (rotten by now) (-4, 31, D:1) a +0,+0 club a hobgoblin corpse (rotten by now) (7, 31, D:1) a +0,+0 whip (22, 33, D:1) a +2,+1 dagger (24, 34, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (6, 0, D:2) a +1,+0 dwarven short sword (4, 2, D:2) a potion of mutation (9, 5, D:2) a scroll of identify