JacquesDerrida Level 1 of the Dungeon (7, 11, D:1) a +0 robe (21, 20, D:1) a +0 dagger a +0 club (-12, 23, D:1) a +0 club (-16, 26, D:1) a +0 scale mail (-8, 29, D:1) a +0 whip (unseen) (21, 32, D:1) a +0 club (-16, 34, D:1) a +0 whip (37, 34, D:1) a +0 club (17, 36, D:1) 19 bolts (6, 47, D:1) a +0 dagger of electrocution (-1, 48, D:1) 26 sling bullets (9, 55, D:1) 16 stones (-3, 56, D:1) a +0 ring mail (5, 64, D:1) a +0 ring mail (4, 65, D:1) a +0 hunting sling (7, 65, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-2, 1, D:2) 19 stones (45, 6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-3, 12, D:2) a +0 hunting sling (-9, 17, D:2) a ball python corpse (rotten by now) (-6, 17, D:2) a +0 robe (16, 17, D:2) 9 stones (1, 19, D:2) a +0 dagger of electrocution (2, 24, D:2) a cursed +0 leather armour (-3, 32, D:2) 17 stones (23, 42, D:2) a +1 helmet (8, 45, D:2) a +0 club a rotting hobgoblin corpse (15, 45, D:2) a goblin skeleton (17, 45, D:2) a +0 club (-1, 48, D:2) a +0 flail (-6, 49, D:2) an uncursed amulet of warding (25, 55, D:2) a +0 dagger (-9, 57, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces