Dungeon Crawl Stone Soup version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 6044679224741661894 141 Jaijje the Conjurer (level 5, -10/28 HPs) Began as a Deep Elf Conjurer on Mar 26, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (2559 turns). Jaijje the Conjurer (Deep Elf Conjurer) Turns: 2559, Time: 00:03:03 Health: -10/28 AC: 2 Str: 4 XL: 5 Next: 3% Magic: 3/12 EV: 11 Int: 31 God: Gold: 92 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . h - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-10 -> -15) A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery m - a +6 ring of intelligence (worn) Scrolls f - 3 scrolls of identify {unknown} i - a scroll of poison {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} d - a potion of might {unknown} e - 2 potions of moonshine {unknown} g - a potion of mutation {unknown} j - 3 potions of curing {unknown} k - a potion of brilliance {unknown} n - a potion of enlightenment {unknown} Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 3.9 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest hits you with a +0 dagger of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel very sick. An orc priest comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger of venom and wearing a +0 plate armour (severely wounded, 89% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest shouts! You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ........# .......... #....# .....)..# #######o####..##..#### ........####.......# #.........# ........# .'.......# #.........# .<......# #.......# #.........# .....#### #.......# ....#.)..... .....# #.)....# ....##.##..# .....# #....).# ....##'##... .....# #....@.# ............ .....# ####......# #.......# .....# #.........#######........ ###### #####.....##....#......#. #...#.##....#......#) ###...........'......#. #.......#.....#.###.##. #.#####.#.....#.....# #.# #.#.....#.###.### You could see an orc priest. Vanquished Creatures An orc priest (D:3) An iguana (D:3) A gnoll (D:1) 2 adders 3 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 9 ball pythons 10 bats 6 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins 2 jackals (D:1) 9 quokkas 6 frilled lizards 7 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaijje the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/8 137 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Found Ziwetoudgh's Assorted Antiques. 377 | D:1 | Reached skill level 5 in Conjurations 422 | D:1 | Learned a level 2 spell: Searing Ray 506 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1197 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1202 | D:2 | Learned a level 4 spell: Fulminant Prism 2517 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/12 2559 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, shop, minmay_3d_cube D:2: layout_basic, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_fountain, infiniplex_forest_clump_medium, infiniplex_forest_split, infiniplex_forest_end_1, st_stairs_1 D:3: layout_basic, hangedman_abyss_or_decor_lesser_grid, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 80 | 49 || 129 Fulminant Prism | | 1 || 1 Searing Ray | | 2 || 2 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2558 | 2485 | 73 | 99 | 2102 | 3 | 852.7 | Dungeon | 2558 | 2485 | 73 | 99 | 2102 | 3 | 852.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1068 daAuts D:1: 997 daAuts D:3: 491 daAuts