Jaijje the Dungeon [Shop] Fesouq's Weapon Emporium a +0 short sword (42 gold) 3 stones (4 gold) 5 stones (7 gold) the +10 broad axe of the Bedazzling Duck {drain, *Noise rElec Str+3 Dex+7} (1367 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). a +0 short sword (42 gold) [Shop] Imaamnon's Book Boutique a book of Sloth (448 gold) a book of the Grave (392 gold) a book of Debilitation (308 gold) a book of Callings (392 gold) a book of the Hunter (364 gold) a book of Spatial Translocations (252 gold) a book of Fire (448 gold) a book of Metalworking (532 gold) a book of Duality (644 gold) [Shop] Vaggeer's Armour Emporium a +0 buckler (45 gold) a +0 robe (9 gold) a +2 scale mail of willpower (210 gold) a +2 pair of gloves (165 gold) a +0 leather armour (20 gold) a +2 pair of gloves of infusion (215 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) a +2 robe of positive energy (149 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1039 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) (3, 1, D) a +0 club (5, 0, D) a +0 giant club (9, 1, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (10, 4, D) a +0 short sword of draining the kobold skeleton of Sonja (13, 3, D) a +0 flail (16, 8, D) 2 poisoned darts (18, 3, D) a +0 short sword (18, 8, D) a +0 chain mail (19, 3, D) 13 gold pieces (20, 0, D) a +0 dagger a +0 robe a kobold corpse (21, 0, D) a +0 dagger a +0 robe a kobold corpse