Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 2226825312318421207 0 Jakudza the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Sept 10, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (41 turns). Jakudza the Chiller (Merfolk Ice Elementalist) Turns: 41, Time: 00:02:59 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. There's nothing to close nearby. Unknown command. There's nothing to close nearby. Okay, then. The endoplasm freezes you. You are frozen. Unknown command. There's nothing to close nearby. There's nothing to close nearby. There's nothing to close nearby. There's nothing to close nearby. There's nothing to close nearby. There's nothing to close nearby. You are a level 1 Merfolk Ice Elementalist. You are 0% of the way to level 2. Play time: 00:01:40 (37 turns). Zot will find you in 5963 turns if you stay in this branch and explore no new floors. You aren't wearing any rings or amulets. Okay, then. An endoplasm is nearby! Unknown command. You hit the endoplasm but do no damage. You punch the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .. ... #. #.# #...... #.#.#.# ##### #.#.#.# #... ##.#...####.######## +..............J.... ##.###.####J####.... #.# #.####@# . #.###...##.# #..........# #.######..## #.# ##.... #.# #$.## ######'#######.... #...........##. .. #...........##. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jakudza the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_misc_feat_nine_boxes, minmay_misc_feat_iff Action || total -------------------------++------- Melee: Dagger || 5 Punch || 1