Jakudza Level 1 of the Dungeon [Shop] Siur's General Store a +0 hand axe (39 gold) a scroll of fear (52 gold) a book of Callings (260 gold) a +0 whip (32 gold) the +8 rapier "Vusem" {vorpal, rF+ Dex+5} (916 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It protects you from fire. a +0 robe (9 gold) a potion of haste (130 gold) a scroll of teleportation (39 gold) [Shop] Musseum's Antique Weapon Shoppe a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) a +1 vorpal flail (329 gold) a +0 dagger (54 gold) [Shop] Kipsegal's Book Boutique a book of Debilitation (280 gold) a book of the Tundra (476 gold) a book of Storms (448 gold) a book of Touch (364 gold) a book of Minor Magic (252 gold) an Inescapable Atlas (476 gold) a book of Necromancy (336 gold) an Everburning Encyclopedia (364 gold) [Shop] Pazynuan's Armour Shoppe a +2 robe of cold resistance (212 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) the +5 ring mail of Lust {-Tele Fly rElec Str+3} (532 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 ring mail (48 gold) the +1 leather armour of Jemmeck {Drain rCorr Int-5 Stlth+} (84 gold) Int: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) (1, 4, D:1) a +0 club (2, -46, D:1) 4 stones (6, -46, D:1) a +0 mace (20, 5, D:1) a +0 dagger (21, -34, D:1) a +0 dagger 11 stones a +0 plate armour (23, -4, D:1) a +0 ring mail (24, 0, D:1) a +0 club 3 boomerangs (25, -22, D:1) 5 stones (25, 1, D:1) a +0 club (27, 2, D:1) a +0 dagger (31, -30, D:1) 2 poisoned darts (35, -37, D:1) a +0 scale mail (40, -13, D:1) a +0 ring mail of fire resistance (42, -36, D:1) a +0 dagger (44, -7, D:1) a +0 dagger (50, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (0, 16, D:2) a stone (12, -2, D:2) 9 stones (14, 13, D:2) a +0 short sword (22, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a +0 dagger a goblin corpse a goblin corpse (1, 1, D:3) a hobgoblin corpse (3, -1, D:3) a rat corpse (3, 0, D:3) a +0 club (still there?) a +0 dagger (still there?) a +0 animal skin (still there?) a +2 helmet of intelligence (still there?) a wand of flame (25) (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a scroll of teleportation (still there?) a goblin corpse (still there?) (6, 0, D:3) a +0 dagger (15, -6, D:3) a +0 dagger (15, -4, D:3) a +0 dagger a +0 club (16, -2, D:3) a +0 club a +0 dagger (17, 1, D:3) a potion of lignification (29, 4, D:3) a +0 dagger (31, -2, D:3) a +0 leather armour (39, 10, D:3) a jackal corpse (skeletalised by now) (44, -42, D:3) a quokka corpse (skeletalised by now) (47, 13, D:3) a jackal corpse (skeletalised by now) (50, -33, D:3) a +0 dagger a kobold corpse (skeletalised by now) (50, -12, D:3) a +0 sling a +0 dagger