Jakudza Level 1 of the Dungeon (2, -15, D:1) a +0 dagger (8, -9, D:1) a +0 spear (8, -7, D:1) a +0 hand axe (10, -22, D:1) a +0 robe (17, -22, D:1) 5 stones (32, 9, D:1) a +0 dagger (40, -10, D:1) 5 boomerangs (45, -9, D:1) 2 atropa-tipped darts (48, -32, D:1) 2 large rocks (48, -29, D:1) a +0 ring mail (58, 4, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 1, D:2) a +0 club (5, -17, D:2) a +0 dagger of freezing (7, -9, D:2) a +0 dagger (17, -25, D:2) a +0 buckler (24, -1, D:2) a +0 short sword (30, -7, D:2) a +0 dagger (31, -6, D:2) a +0 dagger (41, 2, D:2) 5 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 11, D:3) a +0 dagger a +0 leather armour (1, 7, D:3) 3 stones (1, 11, D:3) a +0 dagger (8, 4, D:3) a +0 short sword (16, 1, D:3) a +1 dagger of freezing (18, 8, D:3) a +1 whip of electrocution (32, 32, D:3) a +0 dagger (33, 24, D:3) a +0 long sword (37, 33, D:3) a jackal corpse (skeletalised by now) (37, 45, D:3) a +0 robe (40, 46, D:3) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (44, 9, D:3) a +0 leather armour (46, 30, D:3) a bat corpse (skeletalised by now) (48, 18, D:3) a +0 dagger 3 poisoned darts Level 4 of the Dungeon (9, -7, D:4) 8 gold pieces