Jakudza Level 1 of the Dungeon (0, 1, D:1) a +0 club (16, 6, D:1) 8 stones (20, 0, D:1) a +0 club (21, -23, D:1) a +4 mace (22, -30, D:1) a +0 mace (31, -6, D:1) a +0 ring mail (48, -14, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (13, 16, D:2) a +0 helmet (21, -14, D:2) a +0 club (23, 5, D:2) a +0 club (24, -15, D:2) 6 javelins (31, 16, D:2) a +0 short sword 5 stones (34, -17, D:2) a +0 morningstar (43, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -24, D:3) a +0 whip (6, -10, D:3) the +6 flail "Getima" {protect, Fly Will- Str+8} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+8). Fly: It grants you flight. Will: It decreases your willpower. (12, -23, D:3) 2 javelins (17, -18, D:3) a +0 short sword (23, -2, D:3) a +0 whip (28, -18, D:3) 6 poisoned darts (28, -6, D:3) a +0 leather armour (29, 2, D:3) a +0 whip (30, 2, D:3) a +0 long sword (35, -2, D:3) a +0 whip (36, 14, D:3) a +0 trident (38, 16, D:3) a +0 spear (40, -4, D:3) a +0 spear (44, -11, D:3) a +0 short sword (45, -11, D:3) a +0 dagger (45, 13, D:3) a +0 dagger (48, -12, D:3) a +0 short sword (57, 1, D:3) a +0 plate armour Level 4 of the Dungeon (9, 22, D:4) 3 stones (24, 32, D:4) a +0 club (27, -6, D:4) a +0 hand axe (28, 6, D:4) a +0 club a +0 sling (28, 8, D:4) 8 stones (57, 15, D:4) a +0 dagger (57, 16, D:4) a +0 falchion of holy wrath (58, 15, D:4) a +0 war axe (63, 16, D:4) a +0 dagger (64, 2, D:4) 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc corpse (0, 3, D:5) a +0 whip (still there?) a boomerang (still there?) a +0 leather armour of cold resistance (still there?) (0, 4, D:5) a +0 short sword (still there?) a +2 leather armour of fire resistance (still there?) an orc corpse (still there?)