James Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, -20, D:1) a +0 leather armour (21, 11, D:1) a +0 sling (26, -14, D:1) a +0 mace (27, -17, D:1) a staff of cold (28, 19, D:1) a +0 leather armour (30, -17, D:1) a +0 club a stone (35, -16, D:1) a +0 scale mail (38, -39, D:1) a +0 spear (41, -16, D:1) 2 poisoned darts (44, -4, D:1) a +0 cloak (51, -7, D:1) a +0 dagger (54, -25, D:1) 2 boomerangs (55, -7, D:1) 7 stones (59, -33, D:1) a +0 dagger of draining (61, -28, D:1) a book of Frost Level 2 of the Dungeon (4, -2, D:2) a +0 ring mail (4, 4, D:2) a +0 flail (7, -29, D:2) a +0 short sword 2 stones a +0 dagger (7, -16, D:2) a +0 dagger (12, 8, D:2) a +0 club (19, -30, D:2) a +0 dagger (19, -29, D:2) a +0 dagger a stone (24, -33, D:2) a +0 dagger (41, -16, D:2) 5 stones (43, -40, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -1, D:3) a +2 pair of boots of flying (5, -2, D:3) 6 stones (9, -41, D:3) a +0 club (11, -12, D:3) a +0 flail (13, 14, D:3) a +3 morningstar of freezing a +0 robe (19, -29, D:3) a ring of magical power (29, -6, D:3) a +0 leather armour (32, -23, D:3) a +0 dagger (33, -2, D:3) a +0 whip (48, 2, D:3) a +0 club (50, -42, D:3) a +0 short sword a +2 scale mail of positive energy (55, -15, D:3) a +0 ring mail (58, 6, D:3) a +0 halberd (59, 6, D:3) a +0 whip (59, 8, D:3) a +0 robe a +0 whip (59, 9, D:3) a +0 spear (63, -26, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qaiqeik's One-of-a-Kind Rings the ring of Wariness {rN+ Str+6 Dex+3 Slay+2} (664 gold) [ring of slaying] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. a +3 ring of evasion (130 gold) a +3 ring of intelligence (130 gold) the ring of Peiczeb {Str+2 Dex+6} (613 gold) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (0, 0, D:4) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (5, 0, D:4) a +0 leather armour (7, -2, D:4) a book of Burglary (13, -10, D:4) a +0 pair of gloves (18, 10, D:4) 4 stones (18, 22, D:4) a book of the Senses (21, 8, D:4) 14 gold pieces (23, -10, D:4) a +0 robe a +2 dagger of venom (24, -9, D:4) a +0 robe a +0 dagger a +0 club (25, -9, D:4) a +0 whip (26, 3, D:4) a +0 club (27, 5, D:4) a +0 ring mail (28, -16, D:4) 5 atropa-tipped darts (30, -9, D:4) a +0 robe a +3 halberd (32, 2, D:4) a +0 hand axe (33, -7, D:4) a +0 robe a +0 long sword a +0 dagger a +0 hand axe of freezing (33, 3, D:4) a +0 dagger (33, 18, D:4) a +0 club a stone (34, 1, D:4) a +0 whip a stone (35, -10, D:4) a +0 robe a +0 falchion (37, -12, D:4) a +0 rapier (41, 12, D:4) a +0 mace (46, 9, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zuscheu's Assorted Antiques a wand of charming (6) (374 gold) a scroll of teleportation (78 gold) a +0 long sword (91 gold) the +2 long sword of Slow Death {freeze, Dex+4} (824 gold) Dex+4: It affects your dexterity (+4). a ring of fire (650 gold) a potion of degeneration (26 gold) a scroll of blinking (195 gold) a +0 spear of venom (145 gold) a +0 mace (78 gold) (0, 0, D:5) a +0 mace (4, 28, D:5) a +0 shortbow (12, -2, D:5) a +0 hand axe (13, 19, D:5) a +0 pair of gloves (14, -2, D:5) a +0 hand axe a +0 club (14, 25, D:5) a +0 hand axe (15, -2, D:5) a +1 dagger of venom (16, -3, D:5) a +0 robe a +0 dagger (20, -6, D:5) the +1 ring mail "Teot" {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (31, 17, D:5) 2 stones (32, 16, D:5) a +0 trident (32, 17, D:5) a +0 morningstar (34, 22, D:5) 5 stones (37, 11, D:5) a +0 hand axe (39, 28, D:5) a +0 ring mail (40, 2, D:5) a +0 whip a +0 leather armour (41, 1, D:5) a +0 short sword a +0 leather armour (41, 2, D:5) a +0 hand axe (41, 3, D:5) a +0 trident a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 8 stones (6, -1, D:6) a +0 spear (8, -2, D:6) a +0 spear a +0 scale mail (9, 7, D:6) a book of Storms (11, -23, D:6) a +1 pair of boots (11, -20, D:6) a +0 sling (17, -27, D:6) 2 stones a +0 orcbow (18, 3, D:6) a +3 ring mail (22, -13, D:6) 4 stones (25, -11, D:6) a +0 giant club (27, -30, D:6) 2 stones (28, -34, D:6) a +0 dagger (30, -31, D:6) a +0 scale mail (32, -7, D:6) a +0 robe (39, -21, D:6) a +0 scythe a +0 robe (43, -38, D:6) 3 stones Level 7 of the Dungeon [Shop] Hysh's Antique Armour Boutique a +1 leather armour of willpower (308 gold) a +0 helmet (99 gold) a +0 plate armour (506 gold) the +2 robe of Wonder {Rampage Int+4 Dex-3} (435 gold) Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Rampage: It bestows one free step when moving towards enemies. a +9 plate armour of ponderousness (990 gold) a +1 ring mail of poison resistance (286 gold) a +0 scale mail (88 gold) a +0 helmet (99 gold) a +0 ring mail (88 gold) (0, 0, D:7) a +0 club a bullfrog corpse (0, 2, D:7) a +1 helmet of see invisible (1, -1, D:7) a +0 halberd a +0 hand axe a +0 halberd an orc corpse (2, -3, D:7) a scroll of poison {!r} (2, -2, D:7) 8 gold pieces a +0 hand axe a +0 club a +0 vampiric whip a +0 leather armour a +0 scimitar a +0 chain mail a +0 flail a gnoll corpse a gnoll corpse an orc corpse (2, 3, D:7) a scroll of identify (9, -24, D:7) a Young Poisoner's Handbook (11, 3, D:7) a +0 leather armour (13, -7, D:7) a +0 short sword (14, 0, D:7) a +0 dagger a +0 robe (24, -33, D:7) a +0 flail (25, -35, D:7) a +0 whip (26, -33, D:7) a +1 whip of freezing (30, -15, D:7) a +0 club a +0 short sword a curare-tipped dart {!f} (30, -14, D:7) 3 stones a +0 dagger (36, -26, D:7) a +0 club 6 stones (37, -17, D:7) a +0 mace (38, -25, D:7) a +0 mace a +0 orcbow a +0 plate armour (38, -24, D:7) a +0 dagger a +0 falchion a +0 leather armour a +2 short sword of protection a +0 short sword 2 stones a +0 short sword a +0 short sword a curare-tipped dart {!f} a +0 dagger a +0 ring mail a +0 club a +0 ring mail (38, -23, D:7) a +0 club 3 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +4 war axe a +0 chain mail (14, -7, D:8) a +0 trident (41, -11, D:8) a +0 shortbow the Ecumenical Temple