Dungeon Sprint DCSS version 0.33-a0-1029-g95e74fc971 (webtiles) character file. Game seed: 968903150565187864 82 James the Grappler (level 4, -5/40 HPs) Began as a Revenant Gladiator on Mar 2, 2025. Killed from afar by a deep elf pyromancer (35 damage) ... with a bolt of fire ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:33 (425 turns). James the Grappler (Revenant Gladiator) Turns: 425, Time: 00:02:34 Health: -5/40 AC: 7 Str: 19 XL: 4 Next: 43% Magic: 4/4 EV: 9 Int: 7 God: Gold: 15 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + j - +0 scale mail rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on fire, glowing A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Missiles c - 3 throwing nets {!f} d - a javelin (quivered) Armour a - a +0 leather armour b - a +0 helmet (worn) j - a +0 scale mail (worn) (You found it in the Dungeon) Scrolls i - a scroll of blinking l - a scroll of immolation {!r} n - a scroll of torment Potions e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - 2 potions of haste {@q3} h - 2 potions of magic o - a potion of enlightenment Skills: - Level 4.0 Fighting - Level 1.7 Throwing - Level 3.0 Armour - Level 3.0 Dodging + Level 8.1 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 0% 2d4 80% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History As you open the door, it creaks loudly! A water elemental comes into view. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (67% to hit) You throw a javelin. The javelin pierces through the water elemental. You scratch the water elemental but do no damage. You claw the water elemental! The water elemental hits you! The water elemental engulfs you in water! You scratch the water elemental but do no damage. The water elemental barely misses you. Unknown command. You claw the water elemental! The water elemental misses you. You barely miss the water elemental. The water elemental hits you. You scratch the water elemental. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You claw the water elemental! You destroy the water elemental! You devour the vestiges of the water elemental's existence in your flames. The water engulfing you falls away. Training target 3.0 for Armour reached! Your Armour skill gained 3 levels and is now at level 3! You need to enable at least one skill for training. Your Unarmed Combat skill gained 2 levels and is now at level 8! You have reached level 4! You start resting. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 16 (Base [5 + 8 (UC)] x 122% (Str) x 106% (Fight)). Unknown command. Your library has no spells. Unknown command. There is an open door to the Ecumenical Temple here. d - a javelin There is a fountain of clear blue water here. As you open the door, it creaks loudly! You hear a shout! A deep elf pyromancer comes into view. It is wielding a +0 long sword of holy wrath. Found three altars. Unknown command. Found a potion of heal wounds. The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! There is an open door here. You shake off some of the fire as you move. The liquid fire burns you! The deep elf pyromancer casts a spell at you. The bolt of fire hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ ..'....♣♣♣ ♣.##### ..#....♣.♣ ♣♣.#_e_# ###.....♣♣ ♣..#!@.# ..#....~♣ ♣♣.###'#+###+# ..#...~~♣♣ ♣♣.#.......... ..#..~†~~♣♣♣..'.⌠........ #'#..~≈≈~~~...#...######+ †.#.~~≈~~~....#.⌠.# ..#.~≈~~~.....#...# ..#.~~~.......#+### ###...........# You could see a deep elf pyromancer. Vanquished Creatures A water elemental (D) A human (D) A phantom (D) 4 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | James the Revenant Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 8 | D | Reached skill level 4 in Unarmed Combat 66 | D | Reached skill level 5 in Unarmed Combat 66 | D | Reached XP level 2. HP: 22/24 MP: 2/2 164 | D | Reached skill level 6 in Unarmed Combat 164 | D | Learned a level 1 spell: Sandblast 164 | D | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 164 | D | Reached XP level 3. HP: 12/33 MP: 3/3 279 | D | Noticed a water elemental 286 | D | Killed a water elemental 287 | D | Reached skill level 8 in Unarmed Combat 287 | D | Reached XP level 4. HP: 6/40 MP: 4/4 423 | D | Noticed a deep elf pyromancer 425 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 8 | 8.1 Fighting | 4 | 4.0 Dodging | 3 | 3.0 Armour | 3 | 3.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 40 | || 40 Punch | 1 | || 1 Throw: Javelin | 1 | || 1 Use: Scroll | 4 | || 4 Armour: Scale mail | 19 | 1 || 20 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 434 | 434 | 0 | 222 | 0 | 1 | 434.0 | Dungeon | 434 | 434 | 0 | 222 | 0 | 1 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 434 daAuts