James Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (11, 32, D:1) a +0 leather armour (14, 12, D:1) a rat skeleton a ball python skeleton (21, 26, D:1) a kobold skeleton (27, -8, D:1) a hobgoblin skeleton (38, -10, D:1) a rat skeleton (39, -9, D:1) a rat skeleton (40, -9, D:1) a +0 dagger (44, 0, D:1) a +0 flail (47, 20, D:1) a +0 leather armour (53, 10, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 5, D:2) a +0 dagger (16, -29, D:2) a bat skeleton (16, -11, D:2) a bat skeleton (16, -2, D:2) a +0 whip a kobold skeleton (22, -14, D:2) an adder skeleton (24, -15, D:2) a jackal skeleton (24, -13, D:2) a jackal skeleton (28, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -31, D:2) a +0 pair of boots (42, -24, D:2) a +0 club a goblin skeleton (42, -14, D:2) a quill talisman (50, -11, D:2) a +0 club (61, -22, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, -8, D:3) a rat corpse (34, -48, D:3) 3 large rocks (35, -37, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -18, D:3) a bat corpse (skeletalised by now) (49, -51, D:3) a +0 pair of gloves