Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 2364936679835186239 0 James the Ducker (level 1, -3/16 HPs) Began as a Demonspawn Gladiator on Apr 22, 2025. Slain by a kobold ... wielding a +2 short sword of electrocution (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (32 turns). James the Ducker (Demonspawn Gladiator) Turns: 32, Time: 00:00:14 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Unknown explore stop condition 'gates' (James.rc:300) Options error: Unknown explore stop condition 'greedy_sacrificeable' (James.rc:300) Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad channel -- pray (James.rc:4441) Options error: Bad channel -- food (James.rc:4444) Options error: Bad channel -- rotten_meat (James.rc:4461) Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Welcome, James the Demonspawn Gladiator. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Found a staircase leading out of the dungeon. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Unknown command. As you open the door, it creaks loudly! There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. A kobold comes into view. It is wielding a +2 short sword of electrocution. Found an escape hatch in the floor. The kobold shouts! Found 6 poisoned darts. You hit the kobold. The kobold barely misses you. You barely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a +2 short sword of electrocution. You are electrocuted! Ouch! That really hurt! You die... ### ####.> ....# #...######## #.#........ # #..K.....### ###.#..@>....... .............### ................ .....###'###.... ...+# #...# +.. .( #####.# # #.....# #.###### #......# You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | James the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, minivault_24, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Long sword || 4 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 24 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 24 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts