James Level 1 of the Dungeon (1, 19, D:1) a +0 dagger (2, -10, D:1) a +0 club (10, -4, D:1) a +0 leather armour (13, 19, D:1) a ball python corpse (skeletalised by now) (15, -15, D:1) a +0 ring mail (16, 16, D:1) a rat corpse (skeletalised by now) (17, -10, D:1) a +0 dagger a +0 club (18, 10, D:1) a jackal skeleton a rat skeleton (19, -12, D:1) 4 stones (21, 18, D:1) a bat skeleton (23, -12, D:1) a ball python corpse (skeletalised by now) (24, 18, D:1) a ball python corpse (skeletalised by now) (25, -4, D:1) 6 stones (26, -4, D:1) a ball python corpse (skeletalised by now) (28, 15, D:1) a +0 dagger (32, 0, D:1) 6 stones (32, 6, D:1) a +0 robe (34, 6, D:1) a bat skeleton (39, 5, D:1) a ball python skeleton Level 2 of the Dungeon (3, 12, D:2) a rat corpse (skeletalised by now) (9, -1, D:2) a jackal skeleton (9, 1, D:2) 2 stones a +0 short sword a kobold skeleton a jackal skeleton (11, 42, D:2) a +0 club (15, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 8, D:2) 4 stones (19, 3, D:2) a +0 whip (25, 46, D:2) a bat corpse (skeletalised by now) (28, 10, D:2) a frilled lizard corpse (36, 26, D:2) a +0 club a goblin corpse (36, 29, D:2) a rat skeleton (37, 4, D:2) an adder corpse