James Level 1 of the Dungeon [Shop] Inemm's Weapon Boutique a +1 spectral quarterstaff (253 gold) a +0 club (6 gold) the +4 demon blade of Somewhere Else {drain, *Corrode Str+4 Int+2 SInv} (1081 gold) *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 sling (19 gold) 2 stones (2 gold) the +5 rapier of Luxury {elec, rN+ rCorr} (721 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Zepto Zaela's Assorted Antiques a scroll of silence (218 gold) 2 potions of moonshine (46 gold) a +3 scale mail (483 gold) the +0 chain mail "Kurodec" {Will+ Dex+3 Slay+2} (765 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a scroll of identify (46 gold) a +1 vampiric lajatang (1196 gold) a +0 club (11 gold) a +0 war axe (80 gold) a tin of tremorstones (2/2) (920 gold) 2 potions of curing (138 gold) a scroll of poison (92 gold) a +0 spear (69 gold) [Shop] Falam's Magic Scroll Shoppe a scroll of fear (unknown) (48 gold) 3 scrolls of fog (unknown) (144 gold) a scroll of identify (24 gold) a scroll of fog (unknown) (48 gold) a scroll of immolation (unknown) (48 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of noise (12 gold) a scroll of torment (unknown) (114 gold) a scroll of fog (unknown) (48 gold) [Shop] Ziemuog's Book Boutique the Information on Striking and the Deep Freeze (462 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Arcjolt Conjuration/Air 5 a book of Spatial Translocations (198 gold) a book of Callings (308 gold) a book of Metalworking (418 gold) Lepp's Opusculum on Profulgent Portals (462 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Starburst Conjuration/Fire 6 c - Manifold Assault Translocation 7 a book of Ice (528 gold) a book of Geomancy (220 gold) (1, 25, D:1) a bat corpse (skeletalised by now) (2, 6, D:1) a +0 dagger (4, -14, D:1) a +0 whip (12, -12, D:1) a frilled lizard corpse (skeletalised by now) (15, 41, D:1) a rat corpse (skeletalised by now) (20, 24, D:1) a hobgoblin corpse (skeletalised by now) (21, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 33, D:1) a +0 dagger (28, 39, D:1) a +0 rapier (33, 40, D:1) a bat corpse (skeletalised by now) (37, 2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (42, 27, D:1) a jackal corpse (skeletalised by now) (46, 6, D:1) a rat corpse (skeletalised by now) (49, 15, D:1) a quokka skeleton (50, 15, D:1) a hobgoblin skeleton (52, 28, D:1) 7 stones (57, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, -23, D:2) a +0 mace a +0 chain mail the human corpse of Terence (10, 14, D:2) a ball python corpse (13, -4, D:2) 6 stones (20, 5, D:2) an adder corpse (28, -16, D:2) 17 gold pieces (33, -18, D:2) a book of Winter (33, -17, D:2) 7 gold pieces (33, -7, D:2) 7 stones (37, -22, D:2) a scroll of identify