Dungeon Sprint DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3007339205631540886 103 James the Chopper (level 4, -2/58 HPs) Began as a Coglin Berserker on May 23, 2025. Was a Believer of Trog. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:15 (410 turns). James the Chopper (Coglin Berserker) Turns: 410, Time: 00:02:16 Health: -2/58 AC: 4 Str: 19 XL: 4 Next: 79% Magic: 4/4 EV: 12 Int: 7 God: Trog [**....] Gold: 15 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 hand axe {Noor} rCold . . . c - +0 dagger {Deepnoor} rNeg . . . k - +2 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth HPRegen 0.29/turn MPRegen 0.09/turn %: no teleportation @: berserking, engulfed (cannot breathe), revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Noor} c - a +0 dagger (offhand) {Deepnoor} Armour b - a +0 animal skin k - a +2 robe of willpower (worn) (You took it off Jessica in the Dungeon) Scrolls i - a scroll of blinking j - 2 scrolls of identify {unknown} m - 2 scrolls of torment {unknown} o - a scroll of enchant weapon {unknown} Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic l - 4 potions of mutation {!q} n - a potion of attraction {unknown} p - a potion of moonshine {unknown} q - 2 potions of enlightenment Skills: - Level 5.0 Fighting + Level 7.6 Axes - Level 2.0 Armour - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You start resting. You recover from your berserk rage. You start resting. You enter the shallow water. Moving in this stuff is going to be slow. You see here a human corpse. Why would you want to do that? Unknown command. Okay, then. Unknown command. Unknown command. Your movement speed is average. Your attack delay is about 0.9. Your damage rating with your +0 hand axe {Noor} is about 10 (Base 7 x 122% (Str) x 124% (Skill)). Your damage rating with your +0 dagger {Deepnoor} is about 4 (Base 4 x 107% (Dex) x 108% (Skill)). Unknown command. Unknown command. Search for what [Enter for "."]? . Unknown command. You open the door. A water elemental comes into view. Okay, then. Unknown command. You hit the water elemental but do no damage. You hit the water elemental with your +0 dagger. The water elemental hits you. The water elemental engulfs you in water! You barely miss the water elemental with your +0 dagger. You barely miss the water elemental with your +0 hand axe. Your lungs strain for air! The water elemental hits you. You hit the water elemental but do no damage. You barely miss the water elemental with your +0 hand axe. Your lungs strain for air! The water elemental misses you. You hit the water elemental but do no damage. x2 * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You cannot call out to Trog while unable to breathe. Okay, then. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental misses you. You barely miss the water elemental with your +0 hand axe. You hit the water elemental with your +0 dagger. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣ ♣.# ..#..#....♣ ♣♣.# #'####....♣♣♣ ♣..# .....#†...~.♣♣♣♣.# #+#+# .....#...~~..♣♣♣.#...... .....#..~†~~..♣♣@E.⌠.... ####'#..~≈≈~~~...#...### )...)#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | James the Coglin Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 9 | D | Noticed Jessica 15 | D | Reached ** piety under Trog 16 | D | Killed Jessica 17 | D | Reached skill level 6 in Axes 17 | D | Reached XP level 2. HP: 16/24 MP: 2/2 17 | D | Reached XP level 3. HP: 19/29 MP: 3/3 172 | D | Noticed a scorpion 186 | D | Killed a scorpion 187 | D | Reached skill level 7 in Axes 187 | D | Reached XP level 4. HP: 30/38 MP: 4/4 262 | D | Reached skill level 5 in Fighting 409 | D | HP: 2/58 [drowned by a water elemental (7)] 410 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 6 7 | 7.6 Armour | 2 | 2.0 Dodging | 2 4 | 4.0 Fighting | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 17 | 22 || 39 Dagger | 16 | 23 || 39 Invoke: Berserk | | 1 || 1 Use: Potion | | 1 || 1 Armour: Animal skin | 1 | || 1 Robe | 5 | 13 || 18 Dodge: Dodged | 13 | 6 || 19