James Level 1 of the Dungeon (1, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, -13, D:1) a kobold skeleton (18, 25, D:1) 8 stones (28, 1, D:1) a jackal corpse (skeletalised by now) (42, -22, D:1) a bat corpse (skeletalised by now) (43, 11, D:1) a +0 club (44, 24, D:1) a frilled lizard corpse (skeletalised by now) (46, 6, D:1) a bat skeleton (47, 17, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (6, -14, D:2) a hobgoblin corpse (skeletalised by now) (21, -8, D:2) a +0 dagger (23, -6, D:2) 9 stones (23, 7, D:2) a +0 club (31, -19, D:2) a jackal skeleton a jackal skeleton (33, 13, D:2) 9 stones (34, 22, D:2) a +0 ring mail (47, -36, D:2) the +2 leather armour of Slovenliness {Str+5} Str+5: It affects your strength (+5). (48, -8, D:2) a jackal corpse a jackal corpse (56, -21, D:2) a +0 flail Level 3 of the Dungeon (3, 1, D:3) a rat corpse (skeletalised by now) (3, 2, D:3) a +0 short sword (3, 4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, -9, D:3) a +0 leather armour (12, -8, D:3) a +0 whip (12, 4, D:3) a +0 leather armour (15, -5, D:3) 7 stones (29, -3, D:3) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (30, 3, D:3) a scroll of identify