Dungeon Sprint DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 3053022047679465937 21 James the Conjurer (level 2, -5/23 (24) HPs) Began as a Draconian Conjurer on June 1, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:25 (193 turns). James the Conjurer (Draconian Conjurer) Turns: 193, Time: 00:01:26 HP: -5/23 (24) AC: 4 Str: 9 XL: 2 Next: 65% MP: 0/7 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no teleportation @: lightly drained A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 10 gold pieces. Inventory: Scrolls f - a scroll of blinking g - a scroll of revelation {unknown} Potions a - 3 potions of magic b - a potion of curing {@q1} c - a potion of heal wounds {@q2} d - a potion of haste {@q3} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 s - Searing Ray Conj 42% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel yourself slow down. Unknown command. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You see here a human corpse. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. Crazy Yiuf the Enlightened comes into view. He is wielding a +4 quarterstaff of chaos. Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) The magic dart hits Crazy Yiuf. Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf! The searing ray misses Crazy Yiuf. The searing ray hits Crazy Yiuf! You finish channelling your searing ray. Crazy Yiuf barely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You feel drained. You barely miss Crazy Yiuf. You tail-slap Crazy Yiuf. Crazy Yiuf closely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You barely miss Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (almost dead, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf closely misses you. Unknown command. You feel yourself speed up. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ▓..# #.....♣♣ ▓#'####....♣. ▓.....#....~♣♣♣ ▓.....#...~~♣.♣ ▓.....#..~~~~♣♣. ▓####'#..~≈≈~~~. ▓...††#.~~≈~~~.. ▓.....#j~≈~~~... ▓.....#@~~~..... ▓'#####......... ▓..†............ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Crazy Yiuf. Vanquished Creatures A human (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | James the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 120 | D | Reached skill level 5 in Conjurations 120 | D | Reached XP level 2. HP: 24/24 MP: 0/7 175 | D | Learned a level 2 spell: Searing Ray 180 | D | Noticed Crazy Yiuf 193 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 2 | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Tailslap || 1 Cast: Magic Dart || 13 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 7 Dodge: Dodged || 5