Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1872748003137990711 6 James the Grave Robber (level 1, -1/11 HPs) Began as a Deep Elf Necromancer on July 10, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (100 turns). James the Grave Robber (Deep Elf Necromancer) Turns: 100, Time: 00:00:50 Health: -1/11 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 4/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 falchion (You found it on level 1 of the Dungeon) Armour d - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 19% 4 Curse of Agony Necr 21% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a jackal corpse. As you open the large door, it creaks loudly! You hear a shout! You hear an angry hiss. Found 5 poisoned darts. There is a large open door here. A kobold comes into view. It is wielding a +0 short sword. An endoplasm comes into view. The endoplasm quivers. An endoplasm comes into view. The endoplasm moves out of view. Okay, then. Unknown command. There is a large open door here. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold hits you with a +0 short sword. Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (chance to affect: 67%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold closely misses you. Your soul wisp barely misses the kobold. You barely miss the kobold. The kobold hits you with a +0 short sword. Your soul wisp barely misses the kobold. You hit the kobold. The kobold misses you. Your soul wisp barely misses the kobold. You hit the kobold. You kill the kobold! Your soul wisp touches the endoplasm. Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, ally target, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm barely misses you. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. The endoplasm dies! Your soul wisp barely misses the endoplasm. Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (ally target, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. You die... #.#.########.# #.#hh......#.# # #.######.>.#.# #. ##.#.....†..#.# +.( '..#.####.#.#.# #...##.#....#.#.#.# #......##.#*#.#.#.# #.'..J.#.#.#.# #.'..#@#.#...# #.#++######### #... ...#.# ...# .. #### ### You could see an endoplasm (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | James the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:1 | Reached skill level 5 in Necromancy 100 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Fighting | | 0.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 6 Armour: Robe || 12 Dodge: Dodged || 14