James Level 1 of the Dungeon (4, -4, D:1) a ball python skeleton (4, -3, D:1) a rat skeleton (6, 0, D:1) a +0 club (17, 1, D:1) a hobgoblin skeleton (17, 2, D:1) a jackal skeleton (17, 4, D:1) a dart slug corpse (20, 13, D:1) a +0 club a goblin skeleton (20, 14, D:1) a ball python skeleton (22, 12, D:1) a ball python skeleton (30, 13, D:1) a +0 short sword a kobold skeleton (32, 13, D:1) a bat skeleton (33, 13, D:1) a +0 mace (36, 2, D:1) a +0 short sword (39, 27, D:1) a rat corpse (skeletalised by now) (39, 28, D:1) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (40, -2, D:1) a ball python skeleton (45, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -2, D:2) a giant cockroach corpse (3, -7, D:2) a ball python corpse (16, -11, D:2) a +0 dagger