James Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (1, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 29, D:1) 4 stones (17, 29, D:1) a ball python skeleton (18, -2, D:1) a +0 club (20, 11, D:1) a +0 short sword (24, 8, D:1) a jackal skeleton (25, 8, D:1) a +0 dagger a jackal skeleton a jackal skeleton (33, -6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -6, D:1) a jackal corpse (skeletalised by now) (34, 34, D:1) an orb of energy (37, 30, D:1) a +0 dagger (39, 15, D:1) a +0 ring mail (42, 0, D:1) 4 stones a +1 short sword of speed a kobold skeleton Level 2 of the Dungeon (7, 1, D:2) 2 stones a +0 short sword a kobold corpse (skeletalised by now) (14, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 4, D:2) a ball python corpse (skeletalised by now) (18, -10, D:2) a +0 dagger (20, -15, D:2) a +0 robe (20, -4, D:2) a +0 ring mail (20, -2, D:2) a ball python corpse (skeletalised by now) (22, -11, D:2) a +0 robe (30, -8, D:2) the felid corpse of Natasha (32, 3, D:2) a Treatise on Traps (36, -9, D:2) a scroll of teleportation (36, -7, D:2) a ribbon worm corpse (38, -17, D:2) a scroll of vulnerability (42, -6, D:2) a potion of enlightenment