JamesBald Level 1 of the Dungeon [Shop] Juomuwk's Armour Shop a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) the +0 troll leather armour of Wariness {Regen+ Int+2} (340 gold) Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. a +0 ring mail (52 gold) [Shop] Ohisch's Weapon Boutique the +7 glaive "Impslayer" {antimagic, rC+ Str+3 Stlth+} (1008 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 club (13 gold) 5 stones (6 gold) a +4 sling of freezing (321 gold) 7 stones (9 gold) 5 stones (6 gold) a +0 rapier (52 gold) [Shop] Isaq's Antique Armour Shop a +0 robe (15 gold) the +0 crystal plate armour "Forget-Me-Not" {Harm SInv} (2006 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 leather armour (44 gold) a +0 plate armour (506 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) [Shop] Hoos Zas's Weapon Shoppe a +0 dagger (24 gold) a +0 flail (42 gold) 5 stones (6 gold) a +0 hand axe (36 gold) a +0 club (12 gold) a +0 sling (18 gold) a +0 mace (36 gold) 3 stones (3 gold) a +0 dagger (24 gold) the +5 sling of Certain Death {freeze, rElec rC- MP+6 Str+4} (668 gold) Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). a +0 quarterstaff (48 gold) [Shop] Vatig's Distillery a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of berserk rage (65 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) (8, -7, D:1) a quokka corpse (skeletalised by now) (14, 1, D:1) a +0 short sword a kobold skeleton (15, 1, D:1) a +0 dagger 2 stones (23, -14, D:1) a +0 robe (23, 15, D:1) a rat skeleton (23, 16, D:1) a +0 dagger (31, -12, D:1) a +0 robe (31, 6, D:1) a quokka skeleton (33, -6, D:1) 6 stones (37, -2, D:1) a +0 dagger a goblin skeleton (39, -18, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -18, D:1) a +0 robe (42, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (9, -7, D:2) a jackal skeleton (10, -7, D:2) a jackal corpse (skeletalised by now) (22, -21, D:2) a frilled lizard skeleton an adder skeleton (23, 17, D:2) a +0 chain mail (27, -33, D:2) a +0 short sword a kobold skeleton (35, -15, D:2) a +0 dagger (39, -30, D:2) an adder corpse (skeletalised by now) (42, 16, D:2) a ball python corpse (skeletalised by now) (47, -16, D:2) a jackal skeleton a jackal skeleton (53, -21, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (54, -7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 stones (3, 2, D:3) a +0 club a +0 scale mail an orc corpse (6, 0, D:3) a +0 club a +0 chain mail (7, -5, D:3) a +0 hand axe an orc skeleton a kobold skeleton (10, 0, D:3) a +0 club a +0 chain mail a +0 club a +0 leather armour a +0 club 3 boomerangs (10, 4, D:3) a potion of curing (11, 0, D:3) a +0 hand axe