JamesBald Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 24, D:1) a +0 short sword 2 stones (0, 25, D:1) a +0 club (2, 25, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (14, 37, D:1) a ball python corpse (skeletalised by now) (17, 8, D:1) a frilled lizard skeleton (19, 30, D:1) a rat corpse (skeletalised by now) (33, 28, D:1) a +0 club (34, 32, D:1) 4 stones (35, 31, D:1) 4 poisoned darts (36, 36, D:1) a +0 dagger a goblin skeleton (58, 55, D:1) a rat corpse (skeletalised by now) (61, -1, D:1) a staff of conjuration (64, 1, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (65, 36, D:1) 8 stones (67, 34, D:1) 5 poisoned darts (67, 42, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, 2, D:2) 9 stones (10, 40, D:2) a +0 mace (16, 13, D:2) the felid corpse of Natasha (skeletalised by now) (18, 49, D:2) a quokka skeleton (20, 11, D:2) a frilled lizard skeleton (20, 15, D:2) 9 stones (27, 5, D:2) an adder skeleton (30, 22, D:2) a staff of cold (38, -4, D:2) a +0 ring mail (38, 9, D:2) the felid corpse of Natasha (skeletalised by now) (38, 19, D:2) an adder corpse (skeletalised by now) (47, 16, D:2) a frilled lizard corpse (skeletalised by now) (47, 38, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -2, D:3) the +0 robe of the Marlin {Slay+2 SInv Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (10, 2, D:3) a rat corpse (skeletalised by now) (10, 16, D:3) a +0 club (16, -2, D:3) a +0 long sword (22, 1, D:3) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a potion of haste a sewer (0, 0, Sewer) a +0 whip a +0 whip a kobold corpse (skeletalised by now) (4, 17, Sewer) an adder skeleton (10, -1, Sewer) a ball python corpse (skeletalised by now) (10, 26, Sewer) a ribbon worm corpse (11, 27, Sewer) a +0 club a kobold corpse (13, 12, Sewer) a scroll of amnesia (14, 11, Sewer) a potion of heal wounds (14, 13, Sewer) a potion of resistance (15, 12, Sewer) a scroll of blinking (16, -2, Sewer) a +0 short sword 5 stones (17, -3, Sewer) a rat corpse (skeletalised by now) (20, 27, Sewer) a +0 whip a kobold corpse (28, 13, Sewer) an adder corpse (skeletalised by now) (28, 19, Sewer) a +0 dagger 5 stones (29, 15, Sewer) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (29, 19, Sewer) a +0 dagger 5 stones