JamesBald Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 0, D:1) a quokka corpse (skeletalised by now) (9, -1, D:1) a +0 ring mail (10, 30, D:1) a +0 club (11, 28, D:1) a +0 whip (16, 29, D:1) a +0 short sword (20, 15, D:1) 6 stones (24, 38, D:1) a +0 short sword (32, 0, D:1) a +0 whip (35, 25, D:1) a +0 dagger (35, 40, D:1) a +0 dagger (36, 6, D:1) a +0 leather armour (36, 37, D:1) a +0 hand axe (38, 34, D:1) a +0 club (39, 14, D:1) a +0 short sword (41, 38, D:1) a hobgoblin skeleton (45, 17, D:1) a bat skeleton (52, 20, D:1) a +0 club (53, 8, D:1) a +0 dagger a kobold skeleton (54, 30, D:1) 6 stones (55, 7, D:1) 3 stones (57, 14, D:1) a bat skeleton (60, -4, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) the +2 whip "Vacsyfax" {flame, rCorr Str+2 Int+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (1, -11, D:2) a rat corpse