JamesWinter Level 1 of the Dungeon (0, 0, D:1) a +0 mace (21, 29, D:1) a +0 club (21, 30, D:1) a +0 helmet a +0 animal skin a +0 club (41, 45, D:1) a +0 dagger Level 2 of the Dungeon (10, -2, D:2) a +3 dagger (11, 7, D:2) a +0 club (17, 11, D:2) a sling bullet (18, 11, D:2) a +0 club a +0 club a +0 club a +0 club (19, 11, D:2) 16 sling bullets a +0 dagger a +0 hunting sling (21, 17, D:2) a +0 whip (22, 15, D:2) a +0 club (26, 8, D:2) a +0 dagger (27, 5, D:2) a +0 whip (34, 13, D:2) a +0 club (34, 14, D:2) a +0 dagger (36, 13, D:2) a cursed -1 club (39, 12, D:2) a +0 dagger a +0 hunting sling (42, 1, D:2) a +0 club (43, 0, D:2) a +0 club (43, 1, D:2) a +0 club (46, 25, D:2) a +0 club (47, 27, D:2) a +0 dagger (47, 28, D:2) a +0 dagger Level 3 of the Dungeon (5, -24, D:3) a +0 ring mail (12, -13, D:3) a cursed -3 dagger a goblin corpse (13, -13, D:3) a +0 whip a kobold corpse (14, -12, D:3) a +0 giant club (23, 1, D:3) a rat corpse (skeletalised by now) (23, 4, D:3) a +0 leather armour (25, -11, D:3) a +0 dagger (26, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (9, 1, D:4) a potion of heal wounds