Jannitor Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 6, D:1) a +0 club (3, 9, D:1) 2 stones (4, 6, D:1) a cursed -1 club (5, 9, D:1) a stone (8, 9, D:1) a stone (10, 9, D:1) a +0 dagger of holy wrath a stone (12, 8, D:1) a +0 club (14, 3, D:1) 16 stones (18, 5, D:1) a +0 ring mail (23, -21, D:1) a +3 dagger of venom (26, -10, D:1) a +0 hunting sling (29, -9, D:1) a cursed -1 club (29, 7, D:1) a +0 club (31, -11, D:1) a +0 dagger (39, -8, D:1) 18 stones (43, -13, D:1) 10 stones (44, -8, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 16 stones (1, -4, D:2) a stone (2, 2, D:2) a +0 dagger 2 stones (2, 4, D:2) a stone (2, 5, D:2) a stone (3, -4, D:2) a stone (4, -5, D:2) a stone (4, -4, D:2) a stone (6, 21, D:2) a +0 chain mail (18, 3, D:2) a cursed -2 club (22, -11, D:2) a +0 dagger (22, 21, D:2) a +0 short sword (26, 22, D:2) a stone (32, 2, D:2) a +0 dagger (33, -4, D:2) 16 stones (35, 16, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger (2, 2, D:3) a +0 dagger (3, 5, D:3) a +0 club (3, 6, D:3) 2 stones (3, 12, D:3) 16 stones (4, 6, D:3) a stone (4, 23, D:3) 13 stones (12, 16, D:3) a +0 falchion a +0 whip a +0 flail a +0 leather armour a +0 club (12, 17, D:3) a +0 hand axe a +0 leather armour (13, -8, D:3) 13 arrows (15, 25, D:3) 20 arrows (24, -14, D:3) a +0 robe (24, 37, D:3) a +0 scythe a +0 robe (25, -4, D:3) a +0 hunting sling (27, 0, D:3) 23 bolts (31, -7, D:3) a +0 club (32, 2, D:3) a +0 short sword (33, 2, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (34, -8, D:3) 25 stones (35, -7, D:3) a +1 whip of flaming (35, 2, D:3) a +0 club (41, -4, D:3) 24 stones (45, 16, D:3) a +0 robe (52, 21, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 2, D:4) a +0 flail (3, -4, D:4) a +0 shield (8, 25, D:4) a +0 hand axe (42, -4, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 long sword (8, -21, D:5) a +0 leather armour (11, -25, D:5) a +3 ring mail (12, 4, D:5) 15 stones (19, -19, D:5) a +0 giant club (37, -1, D:5) a +0 club (40, -7, D:5) a +0 glaive Level 6 of the Dungeon (0, 1, D:6) a +0 falchion (4, 2, D:6) a +0 ring mail (7, -20, D:6) a +0 rapier a +0 leather armour (9, -22, D:6) a +0 long sword (9, -7, D:6) 23 bolts (17, -16, D:6) 6 needles of sleeping (23, -7, D:6) a +0 robe a cursed -1 dagger a +0 dagger a +0 robe (25, -7, D:6) a +0 robe a +0 dagger a +0 falchion (30, 12, D:6) 25 arrows (32, -43, D:6) 20 stones (34, -35, D:6) a +0 trident 17 stones Level 7 of the Dungeon (0, 0, D:7) a cursed -1 whip (14, -42, D:7) 19 stones (17, -23, D:7) 4 javelins (28, -37, D:7) a +4 hand axe a +0 leather armour (28, -36, D:7) a +0 flail (29, -36, D:7) a +1 dagger of speed a +0 robe (38, -49, D:7) a +0 war axe (41, -49, D:7) a +0 dagger a +0 robe (41, -48, D:7) a +4 dagger a +0 robe (42, -49, D:7) a +0 club (43, -49, D:7) a +0 mace a +1 leather armour of magic resistance (43, -22, D:7) a +0 club 3 tomahawks (44, -22, D:7) a +0 short sword a +2 dagger of speed a +0 robe (45, -20, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) 10 stones (7, 3, D:8) a +0 dagger (17, 32, D:8) a tomahawk (20, 30, D:8) a tomahawk (22, 30, D:8) a tomahawk (23, 31, D:8) a +0 ring mail a +0 morningstar (24, 29, D:8) a +1 plate armour of fire resistance 4 tomahawks a +0 flail (24, 30, D:8) a +0 flail (27, 54, D:8) 24 bolts (34, 2, D:8) a +0 plate armour (35, 42, D:8) a +0 leather armour (37, 27, D:8) a +0 rapier (39, 47, D:8) 12 stones (41, 19, D:8) a +0 chain mail a +0 flail (42, 18, D:8) a +2 dagger of holy wrath (47, 13, D:8) a +0 war axe (50, 19, D:8) a cursed -2 shortbow 20 arrows (52, 46, D:8) 16 arrows (67, 44, D:8) 6 needles of sleeping Level 9 of the Dungeon (5, 31, D:9) a +0 hand axe (19, 40, D:9) a +0 whip (20, 39, D:9) a +0 short sword 3 stones (20, 40, D:9) a +0 dagger (21, 40, D:9) a +0 dagger (25, 6, D:9) a +0 ring mail a +0 mace a +0 flail a +0 chain mail (25, 7, D:9) a +0 plate armour a cursed -1 war axe (26, 39, D:9) a stone (32, 3, D:9) a +0 trident (37, 2, D:9) a +0 leather armour (38, 0, D:9) a +0 robe (45, 23, D:9) 21 sling bullets (49, -4, D:9) 3 needles of sleeping (50, 19, D:9) a +0 dagger a +0 robe (50, 37, D:9) 18 bolts (51, -1, D:9) a +0 chain mail (52, 18, D:9) a +0 hand axe a +0 chain mail (52, 19, D:9) a +0 hand axe of chopping (54, 12, D:9) 12 stones (60, 29, D:9) 12 sling bullets Level 10 of the Dungeon [Shop] Ebaikkua's General Store a bread ration (60 gold) an uncursed ring of poison resistance (240 gold) a scroll of silence (90 gold) an uncursed ring of fire (300 gold) a +0 hand crossbow (42 gold) a +1 chain mail of fire resistance (198 gold) a +2 morningstar of protection (201 gold) (0, 0, D:10) a +0 whip a +0 ring mail (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 hand axe (0, 3, D:10) a +0 hand axe (2, -25, D:10) a +0 flail (47, -30, D:10) a +0 flail Level 11 of the Dungeon [Shop] Dubo Lod's General Store a +0 hunting sling (25 gold) a cursed +0 ring mail (17 gold) a +0 great sword (110 gold) a +0 war axe (59 gold) a +0 scimitar (68 gold) the +7 mace "Zicieh" {pain, Str+3} (948 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). a scroll of identify (34 gold) a scroll of silence (127 gold) 25 stones (42 gold) a potion of cure mutation (425 gold) a +1 rapier of freezing (241 gold) 8 stones (13 gold) (0, 0, D:11) 13 stones (28, -2, D:11) a +0 leather armour (28, -1, D:11) a +0 plate armour a +2 battleaxe of flaming (28, 0, D:11) a +0 leather armour a +0 short sword (30, -1, D:11) a +0 flail (39, -2, D:11) a +2 flail of holy wrath Level 12 of the Dungeon [Shop] Wuuranur's Antique Weapon Boutique a +4 spear of flaming (767 gold) a +5 blowgun (826 gold) the cursed +2 trident of the Desolation of Salt {freeze, rN+} (686 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. a +0 morningstar (112 gold) a +0 rapier of draining (257 gold) a +0 flail (98 gold) a +0 club (28 gold) a +0 war axe (98 gold) a +0 rapier (112 gold) a +2 morningstar of protection (470 gold) a +0 war axe (98 gold) [Shop] Sifaudan's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) (0, 0, D:12) a +0 robe (27, -5, D:12) an arrow (28, -5, D:12) 3 arrows (28, -4, D:12) an arrow a +0 giant spiked club (28, 0, D:12) a +0 shortbow 6 arrows (50, 20, D:12) 2 javelins (50, 22, D:12) a +0 robe a +0 dagger (51, 22, D:12) 2 javelins (51, 24, D:12) a +0 chain mail a +2 glaive (52, 22, D:12) a javelin (53, 22, D:12) a javelin Level 13 of the Dungeon (0, 0, D:13) the Guide on Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Fire Conjuration/Fire 6 (1, -7, D:13) 7 arrows (4, -4, D:13) a +0 chain mail (4, -1, D:13) a +0 dire flail (4, 0, D:13) a +0 quarterstaff (12, -11, D:13) a +0 dire flail a +0 dire flail (21, 10, D:13) a +0 dagger a +0 leather armour (22, 10, D:13) a +0 mace (22, 11, D:13) a +0 flail a +0 chain mail (27, 2, D:13) a +1 long sword of holy wrath (28, 4, D:13) a +0 hand axe (49, 0, D:13) a +0 club a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (8, 41, D:14) a +0 giant club (13, 33, D:14) 28 stones (16, -2, D:14) a stone (21, -1, D:14) 27 sling bullets (22, -1, D:14) a +0 ring mail (31, 11, D:14) a +0 dire flail a +0 chain mail (31, 12, D:14) a +0 shortbow 19 arrows a +0 flail (55, 51, D:14) 20 stones Level 15 of the Dungeon (0, 0, D:15) a +0 great sword (12, -12, D:15) the cursed +3 arbalest of Vedechiomm {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (46, -1, D:15) a +0 chain mail (56, -46, D:15) 14 bolts (56, -43, D:15) 25 sling bullets (60, -47, D:15) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 glaive a +0 plate armour (1, 0, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Coxenise's Magic Scroll Shoppe a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) [Shop] Joegh's Antique Weapon Boutique a +0 club (36 gold) a cursed +0 whip (3 gold) the +2 great sword of the End of Times {drain, +Inv rC- Str+5} (1411 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It makes you vulnerable to cold. It lets you turn invisible. the +0 long sword of the Final Decision {venom, rElec Int+5 Dex-2} (882 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (-2). It insulates you from electricity. a +5 antimagic morningstar (1404 gold) a +1 halberd of holy wrath (511 gold) a +0 hand axe (108 gold) the +1 battleaxe of Kunel {freeze, rF+ Str+7} (1634 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It protects you from fire. a cursed -3 broad axe (3 gold) a +1 vampiric whip (522 gold) a +0 war axe (126 gold) [Shop] Bankan's General Store a +0 robe (8 gold) a potion of brilliance (48 gold) 11 stones (13 gold) a scroll of torment (90 gold) 18 stones (21 gold) a bread ration (60 gold) a cursed +0 scale mail (12 gold) a bread ration (60 gold) [Shop] Tair's Book Emporium a book of Cantrips (260 gold) a book of Air (455 gold) a Grand Grimoire (1435 gold) the Handbook of the Nine Cities (1007 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 a book of Spatial Translocations (845 gold) a book of Fire (845 gold) a book of Minor Magic (260 gold) a book of Frost (455 gold) a book of Clouds (585 gold) a book of Death (910 gold) a book of Burglary (975 gold) a book of Ice (845 gold) a book of Transfigurations (715 gold) [Shop] Retijycs's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +1 leather armour of fire resistance (350 gold) a +3 scale mail of fire resistance (650 gold) a cursed +0 robe (2 gold) a +0 plate armour (575 gold) a +0 ring mail of cold resistance (275 gold) a +0 pair of boots (112 gold) a +2 leather armour of fire resistance (475 gold) a +1 helmet (287 gold) a +0 plate armour (575 gold) a +0 shield (112 gold) a +0 shield (112 gold) a +0 pair of gloves of archery (287 gold) (0, 0, Orc:2) a +0 plate armour 2 bolts (0, 1, Orc:2) a bolt (0, 2, Orc:2) a bolt (0, 4, Orc:2) 2 tomahawks (1, 0, Orc:2) 2 bolts a +0 club a +0 spear a +0 broad axe a +0 battleaxe a +0 short sword a +0 plate armour a +0 war axe a +0 battleaxe (1, 1, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 leather armour "Gocorcho" {rElec rF+} It protects you from fire. It insulates you from electricity. (32, -22, Lair:1) the +6 quarterstaff of Might {crush, rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (13, -24, Lair:2) 33 arrows (18, -19, Lair:2) 18 stones (23, -19, Lair:2) 12 sling bullets (24, -24, Lair:2) a +0 war axe (25, -34, Lair:2) a +0 dagger a +0 robe (25, -13, Lair:2) a +1 helmet (36, -27, Lair:2) a +0 leather armour (41, -28, Lair:2) 8 poisoned needles (42, -21, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 halberd (15, -12, Lair:3) a +0 dire flail (15, -11, Lair:3) a +0 trident (25, 5, Lair:3) a +0 halberd (28, -28, Lair:3) a +0 broad axe (33, -20, Lair:3) a +0 leather armour (35, -7, Lair:3) 12 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (4, 5, Lair:4) a +0 leather armour (15, -24, Lair:4) a +0 rapier (15, 10, Lair:4) 4 stones (16, -6, Lair:4) a +2 helmet (28, -30, Lair:4) the +0 short sword "Wusaecly" {venom, +Fly} It poisons the flesh of those it strikes. It lets you fly. (30, -5, Lair:4) 16 stones (34, -25, Lair:4) 19 arrows (36, 9, Lair:4) a +0 robe (40, 13, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (4, 10, Lair:5) a +2 leather armour of fire resistance (5, -37, Lair:5) a +0 pair of boots (8, -14, Lair:5) 18 bolts (27, 1, Lair:5) a +0 robe (31, -3, Lair:5) a +0 ring mail (34, -40, Lair:5) a +0 robe (41, -23, Lair:5) 4 tomahawks (45, 8, Lair:5) a +0 robe (50, 7, Lair:5) a wand of random effects (39/48) a wand of flame (26/48) a cursed +5 ring of intelligence a wand of paralysis (17/24) a wand of lightning (9/15) a wand of lightning (6/15) a wand of lightning (11/15) a +2 robe (52, -25, Lair:5) a +0 great sword (52, 2, Lair:5) 26 stones (60, -13, Lair:5) 7 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 javelins (0, 1, Lair:6) 20 stones (2, -11, Lair:6) a +0 halberd (9, -2, Lair:6) a +0 falchion (56, 2, Lair:6) +0 steam dragon scales (61, -7, Lair:6) a scroll of random uselessness (62, -8, Lair:6) a +0 quarterstaff (62, -6, Lair:6) 21 arrows (62, -5, Lair:6) a +0 scale mail (65, 5, Lair:6) a +0 great sword Level 1 of the Swamp (0, 0, Swamp:1) a +0 helmet (25, 31, Swamp:1) a +0 plate armour (41, 5, Swamp:1) a +0 hand crossbow (45, 2, Swamp:1) 15 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) 8 curare-tipped needles (11, 5, Swamp:2) a +0 morningstar Level 3 of the Swamp (36, -17, Swamp:3) a scroll of immolation (37, -34, Swamp:3) a cursed +0 ring mail (38, 2, Swamp:3) 22 stones (40, -27, Swamp:3) a scroll of random uselessness (41, -19, Swamp:3) +0 swamp dragon scales (43, -33, Swamp:3) an uncursed ring of ice Level 4 of the Swamp (0, 0, Swamp:4) a wand of digging (17/24) Sif Muna's Last Almanac of the Deep Elf Lorekeeper Spells Type Level a - Ring of Flames Charms/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 3 scrolls of summoning (0, 1, Swamp:4) a bog body corpse (skeletalised by now) (1, 3, Swamp:4) a bog body corpse (skeletalised by now) (2, 4, Swamp:4) a hydra corpse (skeletalised by now) (2, 8, Swamp:4) a scroll of random uselessness (4, 13, Swamp:4) a +0 dire flail (5, -5, Swamp:4) +0 swamp dragon scales (unseen) (5, 0, Swamp:4) a vampire mosquito corpse (14, -13, Swamp:4) a hydra skeleton (15, -12, Swamp:4) 18 stones (16, -11, Swamp:4) a bog body skeleton (16, -1, Swamp:4) a hydra corpse (16, 11, Swamp:4) a +0 spear (18, 12, Swamp:4) a +0 spear (19, -12, Swamp:4) 17 stones (20, -15, Swamp:4) a large rock (20, -13, Swamp:4) 14 stones (20, -8, Swamp:4) a hydra corpse (21, 14, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (21, 15, Swamp:4) a bog body corpse (skeletalised by now) (22, 14, Swamp:4) a bog body corpse (skeletalised by now) (25, 11, Swamp:4) a +0 quarterstaff (26, -13, Swamp:4) 14 stones (31, -12, Swamp:4) 21 stones (31, -1, Swamp:4) 6 curare-tipped needles (32, 1, Swamp:4) 19 arrows (38, 0, Swamp:4) a swamp worm corpse (41, 5, Swamp:4) a swamp worm corpse (42, 5, Swamp:4) a bog body corpse (47, -1, Swamp:4) 26 stones Level 5 of the Pits of Slime