Jannitor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (0, 1, D:1) a +0 whip (3, -8, D:1) a +0 leather armour (4, -20, D:1) 27 stones (6, -35, D:1) a +0 leather armour (7, -23, D:1) 22 stones (8, -28, D:1) a +0 whip (25, -14, D:1) a +0 dagger (27, 8, D:1) a stone (28, 9, D:1) 2 stones (37, -24, D:1) a cursed -1 club (37, -11, D:1) a cursed -2 club (38, -26, D:1) a +0 club (43, -32, D:1) 15 stones (46, -29, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 26, D:2) 22 poisoned needles (1, -19, D:2) an uncursed staff of power (2, 16, D:2) a +0 whip a +0 leather armour (6, -7, D:2) a +0 buckler (6, 16, D:2) a stone (7, 27, D:2) a +0 whip (8, 19, D:2) a stone (10, 9, D:2) 13 stones (14, -27, D:2) a +0 hand axe (16, 2, D:2) a +0 club (16, 16, D:2) a +0 whip a +0 short sword of speed (33, 15, D:2) a +0 spear (34, -12, D:2) a stone (34, -10, D:2) 2 stones (41, 14, D:2) a +0 club (43, -22, D:2) a +0 club (44, 12, D:2) a +0 dagger (53, 5, D:2) 27 bolts (55, 26, D:2) 7 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) 28 bolts (6, 4, D:3) a +0 giant club (7, 21, D:3) a +0 flail (8, 9, D:3) a +0 flail (9, 34, D:3) a +0 leather armour (15, 10, D:3) a +0 club (15, 16, D:3) a +0 dagger (15, 22, D:3) a +0 club (15, 23, D:3) a +0 flail (19, 22, D:3) a +0 spear (19, 29, D:3) a +0 dagger (21, 33, D:3) a +0 spear (22, 19, D:3) a +0 flail (22, 20, D:3) a +0 spear (23, -8, D:3) 11 poisoned needles (25, 18, D:3) a +0 spear (27, 30, D:3) a +0 whip a +0 robe (28, 5, D:3) 14 bolts (28, 22, D:3) a +0 whip a +0 leather armour (29, -3, D:3) a +0 large shield (29, 21, D:3) a +0 club a +0 club (29, 22, D:3) a +0 halberd (30, -3, D:3) a +0 flail (30, 26, D:3) a +0 spear (31, 22, D:3) a +0 spear (32, 27, D:3) a +0 club a +0 leather armour (33, 24, D:3) a +0 spear (33, 26, D:3) a +2 short sword of electrocution (34, 14, D:3) a +0 club (34, 21, D:3) a +0 flail (34, 27, D:3) a +0 club (37, 1, D:3) a +0 halberd (38, 10, D:3) a +0 whip a +0 flail (47, 22, D:3) a +0 flail (49, 29, D:3) a +0 halberd of chopping (49, 30, D:3) a +0 flail (55, 32, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 silver tomahawks a +0 leather armour a +0 hand axe (0, 1, D:4) a +0 ring mail (12, -13, D:4) a cursed +0 robe a cursed -3 short sword (13, 5, D:4) a +0 hand axe (30, 6, D:4) an uncursed amulet of faith an uncursed amulet of inaccuracy (31, -2, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 23 stones (5, -3, D:5) a +0 flail (7, -7, D:5) a +0 whip a +0 leather armour (11, -2, D:5) 13 sling bullets (15, 4, D:5) a +0 club a +0 leather armour a +0 ring mail (16, 4, D:5) a +0 giant spiked club (17, -20, D:5) a cursed +0 cloak (19, -19, D:5) a +0 mace (20, 4, D:5) a +0 dagger (21, 0, D:5) a +0 leather armour (25, -31, D:5) 13 poisoned needles (25, 29, D:5) 24 stones (26, 1, D:5) a +0 club (26, 2, D:5) a +0 giant club (28, -9, D:5) a +0 club 14 stones a +0 leather armour (28, -8, D:5) a +0 dagger a +0 robe (29, -15, D:5) a stone (29, 21, D:5) a +0 vampiric war axe (30, -16, D:5) a +0 flail a +0 robe (30, -15, D:5) 2 stones (31, -12, D:5) a +0 pair of boots (32, 4, D:5) 16 poisoned needles (34, 13, D:5) the +0 robe "Caumeu" {Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). (37, -10, D:5) a +0 leather armour (46, -1, D:5) a +0 dagger of draining a cursed +0 robe (53, 5, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 23, D:6) a +0 war axe (1, -1, D:6) a +0 scale mail (1, 0, D:6) a +0 dagger a +0 robe (1, 5, D:6) 5 stones (6, -9, D:6) a +0 quarterstaff (6, 21, D:6) 14 arrows (8, 20, D:6) a +0 dagger a +0 robe (9, 20, D:6) a +0 flail (9, 24, D:6) a +0 mace a +0 ring mail (10, -2, D:6) a +0 robe (11, 5, D:6) a +0 battleaxe (12, 19, D:6) a +0 flail (12, 20, D:6) a +0 club (14, -11, D:6) 24 stones (20, 16, D:6) a cursed -1 flail (20, 25, D:6) an arrow (21, 28, D:6) a +0 mace (23, 22, D:6) an arrow (24, 22, D:6) 2 arrows (26, 22, D:6) 29 arrows (27, 21, D:6) a +3 mace of freezing a +0 robe a +3 flail of freezing a +0 robe a +0 shortbow 13 arrows (27, 22, D:6) a +0 hand axe a +0 robe Level 7 of the Dungeon [Shop] Zyema's General Store 12 stones (16 gold) an uncursed ring of magical power (280 gold) a +0 ring mail (56 gold) a +0 glaive (91 gold) a +0 scale mail (56 gold) a cursed -1 spear (1 gold) a +0 long sword (49 gold) a lamp of fire (560 gold) (0, 0, D:7) a +0 robe (2, -21, D:7) a +0 scale mail (4, -7, D:7) 24 arrows (9, 4, D:7) 12 stones (17, -6, D:7) a sling bullet (18, -9, D:7) 2 sling bullets (19, -7, D:7) a sling bullet (20, -5, D:7) a sling bullet (25, -14, D:7) a +0 club (25, -4, D:7) a sling bullet (27, -4, D:7) a sling bullet (28, -19, D:7) 28 stones (28, 2, D:7) 14 arrows (29, -5, D:7) a cursed -1 hunting sling a +3 quarterstaff of speed 6 sling bullets a +0 leather armour (31, -6, D:7) a sling bullet (32, -6, D:7) a sling bullet (33, 6, D:7) the cursed +2 halberd of Calculation {flame, +Inv rPois rC+ Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It protects you from cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (34, -6, D:7) 3 sling bullets (35, -7, D:7) a sling bullet (35, -6, D:7) a sling bullet (39, -10, D:7) a +0 hunting sling a +0 leather armour a +0 short sword (40, -11, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Xaickazu's Jewellery Shop a cursed amulet of rage (370 gold) a +5 ring of dexterity (412 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of ice (250 gold) a +2 ring of evasion (100 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of magical power (200 gold) the ring "Kigalesh" {+Fly Str+3} (308 gold) [ring of flight] It affects your strength (+3). It lets you fly. (0, 0, D:8) a +0 dagger (9, -18, D:8) a +0 ring mail a +0 hand axe (10, -18, D:8) a +0 trident (11, -18, D:8) a +0 scale mail a +0 dagger a +0 hand axe a +0 leather armour (13, 16, D:8) 2 tomahawks (15, 3, D:8) a +0 trident (19, 22, D:8) 26 stones (22, 18, D:8) 17 bolts (26, -2, D:8) 10 arrows (26, 2, D:8) a scroll of random uselessness (27, -5, D:8) 19 arrows (48, -18, D:8) a +0 giant club a +0 mace a +0 ring mail a +0 dagger a +0 robe (48, -17, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a cursed +0 robe (1, 0, D:9) a +0 dagger a +0 robe a +0 trident (2, 0, D:9) a +0 dagger a +0 robe (8, 9, D:9) a +0 ring mail (9, 9, D:9) a +0 giant spiked club (21, -3, D:9) a tomahawk (21, -2, D:9) a +0 mace a cursed +0 chain mail a +0 morningstar of crushing a +0 short sword (22, -2, D:9) a +0 club a +0 chain mail a +0 hand axe a cursed -1 flail a cursed -2 ring mail a +0 hand axe a +0 chain mail a +0 club a +0 hand axe 2 tomahawks a +0 short sword a +0 leather armour a +2 mace of holy wrath a +0 ring mail a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 scale mail a +1 whip of flaming a +0 robe of cold resistance a +0 animal skin (23, -3, D:9) a +0 club a +0 leather armour (23, -2, D:9) a +0 short sword a +0 scale mail a +0 dagger (23, -1, D:9) a +0 club (24, -4, D:9) a +0 animal skin a +0 ring mail (24, -3, D:9) a +0 whip (24, -2, D:9) a +0 flail a +0 ring mail (25, -3, D:9) a +0 flail (25, -1, D:9) a +0 leather armour (28, 4, D:9) a +0 chain mail (31, 25, D:9) a +0 giant spiked club (51, 13, D:9) 22 stones (51, 24, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Hiozob's Antique Armour Shop a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +2 leather armour of magic resistance (551 gold) a +1 helmet (333 gold) a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) a +0 scale mail of fire resistance (319 gold) a +0 helmet (130 gold) a +0 cloak (130 gold) (0, 0, D:10) a +0 rapier (0, 1, D:10) a +0 dagger (10, 11, D:10) a +0 quarterstaff (11, -25, D:10) 16 arrows (15, 2, D:10) 4 large rocks (17, -22, D:10) 12 stones (27, -6, D:10) a +0 robe (30, 4, D:10) a +0 flail (43, 0, D:10) a +0 hand axe (44, 14, D:10) a +0 scale mail (45, 15, D:10) 22 bolts (47, 3, D:10) 4 large rocks (51, -2, D:10) a large rock (52, 10, D:10) a cursed +0 whip Level 11 of the Dungeon [Shop] Ysomoed's Armour Shoppe the +2 ice dragon scales of the Bard {*Contam rF- rC++ Str+4 Dex+2} (1428 gold) It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It greatly protects you from cold. It causes magical contamination when unequipped. a +0 leather armour (34 gold) a +3 leather armour of fire resistance (408 gold) a +2 robe of cold resistance (300 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 scale mail (68 gold) the +5 robe of Night {Dark MR+ SInv} (1020 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +0 ring mail (68 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) (0, 0, D:11) the +1 robe of Theory {rF+ Dex+7 Slay+2} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. (7, -34, D:11) 3 needles of confusion (10, -2, D:11) 2 arrows (12, -2, D:11) an arrow (13, -2, D:11) 2 arrows (16, -8, D:11) 9 arrows a +0 shortbow of flaming (19, 20, D:11) 7 curare-tipped needles (30, 3, D:11) a +0 giant spiked club a +0 dagger a +0 plate armour a +0 hand axe a +0 hand axe (32, -16, D:11) a +0 war axe (35, 22, D:11) a cursed -2 hand axe (36, 22, D:11) a +0 hand axe a +0 hand axe (36, 23, D:11) a +0 hand axe (37, -3, D:11) a +0 leather armour a +0 club (39, -2, D:11) a cursed -1 club (40, -7, D:11) a +0 cloak an uncursed ring of teleportation (41, -10, D:11) a +0 flail (47, -17, D:11) 23 bolts (52, 10, D:11) a +0 dagger a +0 robe (52, 11, D:11) a +0 club (53, 10, D:11) a +0 scimitar a +0 plate armour (53, 11, D:11) a +0 mace a +0 club a +0 ring mail (53, 14, D:11) a +0 trident (63, 4, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 dagger a +0 robe (2, 4, Orc:1) a +0 trident a +0 plate armour (4, 4, Orc:1) a +0 mace (7, 41, Orc:1) a +0 hand axe a +0 chain mail (7, 42, Orc:1) a +0 hand axe a +2 chain mail of poison resistance (8, 43, Orc:1) a +0 hand axe (9, 9, Orc:1) a +0 bardiche a +0 chain mail (11, 2, Orc:1) a +0 hand axe a +0 leather armour (12, 1, Orc:1) a +2 falchion of slicing a +0 scimitar a +0 chain mail a +0 scimitar a +0 chain mail (12, 2, Orc:1) a +0 club a +0 mace (30, 19, Orc:1) a +0 dagger (31, 18, Orc:1) a +0 whip a +0 leather armour a +0 flail (31, 19, Orc:1) a +0 short sword a +1 chain mail of cold resistance (42, 19, Orc:1) a +0 flail a +0 leather armour (42, 20, Orc:1) a +0 dagger a +0 robe (43, 20, Orc:1) a +0 flail a +0 short sword a +0 ring mail (44, 19, Orc:1) a +0 long sword a +0 plate armour a +0 trident a +0 plate armour (44, 20, Orc:1) a +1 short sword of venom 2 tomahawks (49, 26, Orc:1) a +0 club (50, 24, Orc:1) a tomahawk (50, 25, Orc:1) a tomahawk (50, 26, Orc:1) a tomahawk (50, 28, Orc:1) a +0 scale mail (51, 25, Orc:1) a +0 long sword a +0 chain mail (51, 28, Orc:1) a +0 dagger a tomahawk Level 2 of the Orcish Mines [Shop] Aqax Roq's Antique Armour Shop (Shop contents are unknown) (0, 0, Orc:2) 23 gold pieces (1, 22, Orc:2) 32 gold pieces (2, 11, Orc:2) 13 gold pieces (2, 28, Orc:2) 23 gold pieces (13, 25, Orc:2) 23 gold pieces (14, 12, Orc:2) 19 gold pieces (15, -5, Orc:2) 6 gold pieces (unseen) (15, -4, Orc:2) 9 gold pieces (unseen) (16, -4, Orc:2) 15 gold pieces (unseen) (16, 14, Orc:2) 8 gold pieces (16, 40, Orc:2) 20 gold pieces (22, 28, Orc:2) 17 gold pieces (23, 2, Orc:2) 17 gold pieces (25, 29, Orc:2) 11 gold pieces (25, 31, Orc:2) 23 gold pieces (26, 19, Orc:2) 6 gold pieces (35, 17, Orc:2) 13 gold pieces (36, -12, Orc:2) 12 gold pieces (39, -8, Orc:2) 23 gold pieces (52, -10, Orc:2) 22 gold pieces (54, 9, Orc:2) 17 gold pieces (62, -10, Orc:2) 7 gold pieces (64, -1, Orc:2) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (8, -34, Lair:1) 24 bolts (11, -21, Lair:1) a +0 halberd (20, -28, Lair:1) a manual of Ice Magic a manual of Ice Magic a potion of degeneration a book of Misfortune a book of Necromancy a Young Poisoner's Handbook (28, -18, Lair:1) a +0 quarterstaff (29, -12, Lair:1) a +0 scale mail a +0 leather armour of cold resistance a +0 hat (32, -51, Lair:1) a +0 morningstar (39, 2, Lair:1) a +0 chain mail (45, -21, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (6, -17, Lair:2) 8 stones (12, -17, Lair:2) 20 stones (20, 16, Lair:2) 26 arrows (21, -30, Lair:2) the +8 war axe "Picynwau" {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). (24, -3, Lair:2) a +0 robe (26, -25, Lair:2) 19 stones (34, 4, Lair:2) a +0 quarterstaff (37, -12, Lair:2) 10 stones (43, -12, Lair:2) 20 bolts (47, -13, Lair:2) 24 arrows (51, -24, Lair:2) 5 gold pieces (53, -26, Lair:2) a +0 pair of gloves (55, -24, Lair:2) 18 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour of fire resistance (15, 15, Lair:3) 19 stones (19, -8, Lair:3) 3 fruits (20, -8, Lair:3) 3 fruits (25, -28, Lair:3) a +0 plate armour (25, 12, Lair:3) a +0 short sword (27, -29, Lair:3) 11 arrows (33, -15, Lair:3) a +0 spear (42, -35, Lair:3) a +0 ring mail (46, 10, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (20, -8, Lair:4) 10 stones (22, -47, Lair:4) a +3 ring of protection (26, -33, Lair:4) a wand of enslavement (12/24) a wand of random effects (26/48) a wand of confusion (8/48) 3 scrolls of amnesia an uncursed ring of fire 2 potions of brilliance a wand of disintegration (22/24) a book of Clouds (26, -30, Lair:4) a +0 short sword (29, -20, Lair:4) a +0 leather armour (36, -37, Lair:4) a cursed -1 quarterstaff (41, -24, Lair:4) 16 stones (42, -49, Lair:4) a +0 short sword (51, -17, Lair:4) a +0 whip of electrocution (62, -41, Lair:4) a +0 dagger a +2 robe of positive energy Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 arrows (1, -9, Lair:5) a +0 long sword (10, -8, Lair:5) 23 stones (14, -9, Lair:5) 25 sling bullets (27, 19, Lair:5) a +0 ring mail (36, 7, Lair:5) a +0 falchion (42, -8, Lair:5) a +2 antimagic war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (3, -14, Lair:6) a +0 glaive (14, -11, Lair:6) a +0 scimitar (23, -35, Lair:6) 27 stones (27, -17, Lair:6) a +0 spear (32, -14, Lair:6) an uncursed amulet of magic regeneration (39, -49, Lair:6) a cursed -3 dagger a +0 robe (41, -11, Lair:6) 2 scrolls of amnesia (42, -7, Lair:6) an uncursed ring of see invisible (50, -9, Lair:6) a +0 blowgun (52, -51, Lair:6) 22 stones (69, 2, Lair:6) a +0 spear