Jannitor Level 1 of the Dungeon (0, 0, D:1) 10 stones (7, 37, D:1) a +0 short sword (7, 49, D:1) a +0 club (10, 16, D:1) a +0 club (11, 21, D:1) a +0 club (12, 16, D:1) a +0 club (13, 16, D:1) a +0 club (16, 51, D:1) a +0 dagger (17, 49, D:1) a stone (19, 8, D:1) a +0 dagger (25, 29, D:1) 25 bolts (26, 39, D:1) 13 sling bullets (29, 33, D:1) a +0 scale mail (32, 41, D:1) a +0 club (40, 20, D:1) a +0 club (41, 55, D:1) a +0 club (42, 5, D:1) a +0 dagger (43, 55, D:1) a stone (45, 54, D:1) a stone (51, 22, D:1) a +0 dagger (51, 50, D:1) a +0 club a +0 dagger (59, 40, D:1) 11 stones (61, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (0, 13, D:2) a +0 club (1, 28, D:2) a cursed +0 ring mail (1, 38, D:2) a stone (1, 39, D:2) a stone (1, 42, D:2) a stone (5, 20, D:2) a +0 dagger a +0 animal skin (11, 1, D:2) 3 javelins (11, 5, D:2) a +0 mace a +0 ring mail (12, 31, D:2) a +0 whip (15, 4, D:2) a +0 leather armour (21, 42, D:2) a +0 spear (38, 31, D:2) 25 sling bullets (49, 31, D:2) a +0 leather armour (56, 7, D:2) 4 stones (58, 3, D:2) a +0 flail (58, 12, D:2) 16 sling bullets (61, 2, D:2) a cursed +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 22 stones (15, -10, D:3) a +0 trident (33, -27, D:3) a potion of degeneration (38, 15, D:3) 3 needles of confusion (46, 11, D:3) 15 stones (47, -5, D:3) a +0 ring mail (47, 5, D:3) a +0 giant spiked club (49, -22, D:3) a +0 falchion (50, -18, D:3) 21 stones (51, -5, D:3) a cursed -3 dagger (53, -15, D:3) a +0 club (54, 8, D:3) a +0 leather armour (57, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 mace a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour a +0 club (3, -10, D:4) 29 sling bullets (7, 27, D:4) a +0 giant club (8, 10, D:4) a +2 flail of protection a +0 chain mail (12, 15, D:4) 19 arrows (16, 2, D:4) a +0 halberd (17, 1, D:4) a +2 spear of venom (17, 5, D:4) a cursed -1 club (19, 11, D:4) a +0 dagger a +0 robe a +0 flail a +0 robe a +0 mace (20, 11, D:4) a +1 antimagic spear (21, 16, D:4) a +0 giant club (21, 25, D:4) a cursed -2 morningstar (22, 6, D:4) a +0 club a +0 flail (22, 8, D:4) a +0 club (22, 9, D:4) a +0 whip (22, 10, D:4) a +0 club (24, 8, D:4) a +0 spear (30, 2, D:4) a +0 dagger (30, 24, D:4) 7 stones (34, 12, D:4) a +0 club a +0 chain mail (34, 13, D:4) a +0 short sword a +0 ring mail (38, 16, D:4) a +0 hand axe a +0 dagger a +0 robe (39, 9, D:4) 21 arrows (45, 0, D:4) a +0 scythe Level 5 of the Dungeon (11, 10, D:5) a +0 robe (12, 6, D:5) a +0 ring mail (15, 16, D:5) a +0 trident (27, -13, D:5) 10 arrows (33, 10, D:5) a +0 ring mail (36, -4, D:5) a +0 pair of boots (43, -2, D:5) a +0 robe (45, 1, D:5) 4 sling bullets Level 6 of the Dungeon [Shop] Anlutite's Magic Scroll Shop a scroll of amnesia (38 gold) a scroll of identify (22 gold) 3 scrolls of random uselessness (33 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) (0, 0, D:6) a +0 spear (7, 23, D:6) a cursed -1 scimitar (10, -3, D:6) 2 arrows (10, -2, D:6) 2 arrows (10, -1, D:6) 2 arrows (10, 1, D:6) 20 arrows a +0 shortbow (15, 21, D:6) 23 arrows (17, -10, D:6) a +0 scythe of venom a +0 robe (19, 21, D:6) 18 arrows (25, 3, D:6) a +0 trident (31, 24, D:6) a +0 scale mail (31, 38, D:6) the cursed +2 long sword of Vodd {antimagic, rC- rN+ Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (57, 4, D:6) a cursed -3 club (57, 10, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 18 bolts (2, -30, D:7) a potion of degeneration (2, -19, D:7) 32 stones (8, -12, D:7) a +0 hunting sling (11, -3, D:7) 7 arrows (14, -20, D:7) a +0 robe (17, -26, D:7) a scroll of amnesia (18, -9, D:7) a +0 hunting sling (20, -13, D:7) an uncursed staff of power (24, -22, D:7) a +0 shortbow 22 arrows (25, -24, D:7) a scroll of amnesia (33, -7, D:7) a +0 whip (48, -12, D:7) 14 stones (50, -36, D:7) a +0 dagger (53, -32, D:7) a potion of degeneration Level 8 of the Dungeon (3, -10, D:8) a +0 chain mail a +0 club (5, -11, D:8) a +0 club a +0 mace a +0 club a +1 short sword of draining 5 stones a +0 short sword (5, -10, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 giant spiked club a +0 short sword (7, -9, D:8) a +0 ring mail (15, -10, D:8) a cursed -2 giant club a +0 giant spiked club (22, 0, D:8) a +0 dagger a +0 robe (23, 4, D:8) a +0 giant club a +0 giant club (29, -10, D:8) a stone (29, -8, D:8) a stone a +0 short sword (30, -21, D:8) a +0 longbow (33, -6, D:8) a +2 robe of magic resistance a +2 dagger of distortion (33, -5, D:8) a stone a +2 falchion of flaming (35, 2, D:8) 13 stones (40, -3, D:8) the +9 whip of Satyriasis {slash, +Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. (42, -20, D:8) a +0 scythe (42, -9, D:8) a +0 chain mail (47, -4, D:8) a cursed +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 19 stones (0, 23, D:9) a +0 quarterstaff (3, 2, D:9) a cursed +0 club (10, 22, D:9) a +3 hand axe of venom a cursed +0 plate armour a +0 flail a +0 chain mail (11, 22, D:9) a +0 club a +0 falchion a +0 dagger (12, 21, D:9) a +0 mace a +0 leather armour a +0 short sword a +3 leather armour a +0 short sword a +0 leather armour (12, 22, D:9) a +0 club a +0 war axe a +0 chain mail (12, 23, D:9) a +0 club a +0 hand axe a +0 leather armour a +0 flail a +0 mace a +0 dagger a +0 short sword of protection (13, 21, D:9) a +2 dagger of speed a +0 leather armour (13, 22, D:9) a +0 war axe a +0 ring mail a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour (13, 23, D:9) a +0 dagger a +0 ring mail a +0 leather armour a cursed +0 club (14, 22, D:9) a +0 flail (14, 23, D:9) a +0 halberd a +0 plate armour (16, -2, D:9) a +0 flail a +0 war axe a +0 scale mail a +0 club (17, -3, D:9) 2 tomahawks (17, -2, D:9) a +0 dagger a +3 leather armour a +0 morningstar a +0 giant spiked club a +0 hand axe a +0 hand axe a +0 war axe a +0 leather armour a cursed -3 short sword (17, -1, D:9) a +0 flail a +0 war axe a +0 chain mail (18, -16, D:9) a +0 mace (18, -15, D:9) a +0 chain mail (18, -3, D:9) a +0 mace of protection a +0 ring mail a +0 whip a +0 ring mail a +0 hand axe a +0 mace (18, -2, D:9) a cursed -3 club a +3 whip a +0 scale mail a +0 flail 5 tomahawks a +0 whip (18, -1, D:9) a cursed +0 mace a +0 leather armour a +0 short sword (19, -16, D:9) a tomahawk a +0 dagger (19, -15, D:9) a +0 dagger a +0 robe (19, 0, D:9) a +0 dire flail a +0 plate armour (20, -17, D:9) a tomahawk (28, 10, D:9) a +0 giant club (31, 11, D:9) a +0 whip (31, 27, D:9) a cursed +0 robe (47, 19, D:9) 12 arrows Level 10 of the Dungeon [Shop] Feanoum's Gadget Boutique a wand of random effects (36) (247 gold) a fan of gales (520 gold) a wand of polymorph (9) (143 gold) a wand of acid (13) (442 gold) a wand of polymorph (17) (247 gold) a phantom mirror (390 gold) a crystal ball of energy (260 gold) a box of beasts (260 gold) a wand of paralysis (17) (247 gold) [Shop] Gozag's Platinum Reserve the +0 pair of boots of Vaet {rF+ MR- Int+7} (2900 gold) It affects your intelligence (+7). It protects you from fire. It affects your resistance to hostile enchantments. the amulet "Ruxzul" {Faith rN+ Int+7 Dex-5} (5540 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+7). It affects your dexterity (-5). It protects you from negative energy. the +0 leather armour "Gefrun" {rC+} (1600 gold) It protects you from cold. the +8 spear of Loppipn {speed, rN+ MR- Dex+4} (6440 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 3, D:10) a +0 giant club (13, 18, D:10) a cursed +3 great sword a +0 robe (13, 19, D:10) a +3 flail a +0 robe (14, 16, D:10) a cursed +0 morningstar a +0 robe (14, 17, D:10) a cursed +0 dagger a +0 robe (35, -1, D:10) a +0 chain mail a +0 dire flail (41, 10, D:10) a +0 flail (43, -7, D:10) a scroll of amnesia Level 11 of the Dungeon (0, 0, D:11) 14 stones (5, 5, D:11) 9 poisoned needles (9, 0, D:11) a +0 whip a +0 dagger 3 stones (9, 2, D:11) 2 poisoned needles (10, 0, D:11) a +0 leather armour a +0 leather armour a +0 blowgun a +0 short sword 3 stones a +0 whip (10, 1, D:11) 6 poisoned needles 5 stones (10, 4, D:11) a stone (11, 2, D:11) a stone (14, -31, D:11) 3 needles of confusion (27, -2, D:11) a +0 flail a +0 leather armour a scroll of torment (28, -28, D:11) a +0 scale mail (28, -2, D:11) a +0 short sword a +0 dagger a +0 robe (28, 0, D:11) a +0 mace a +0 leather armour a +1 vampiric short sword (30, -32, D:11) 14 arrows (30, -25, D:11) a +0 shortbow 11 arrows (31, -26, D:11) a +0 shortbow 8 arrows (31, -25, D:11) 14 arrows (32, -25, D:11) a +3 shortbow of freezing 12 arrows (32, -24, D:11) an arrow (32, -15, D:11) a +0 leather armour a +0 dagger (32, 1, D:11) 22 arrows (33, -23, D:11) an arrow (33, -21, D:11) 2 arrows (33, -15, D:11) a +0 robe a +0 dagger (34, -22, D:11) an arrow (37, 3, D:11) 28 stones (38, -6, D:11) 7 stones (48, -28, D:11) a +0 quarterstaff (52, -15, D:11) a +0 flail (53, -15, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a wand of iceblast (9) (1, 0, D:12) a scroll of amnesia (2, -2, D:12) 18 arrows (4, -1, D:12) 2 curare-tipped needles (5, -1, D:12) a curare-tipped needle (11, 18, D:12) a +0 cloak (14, 5, D:12) 21 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (34, -19, Lair:1) 7 tomahawks of returning (43, -2, Lair:1) an uncursed staff of wizardry (45, 7, Lair:1) 22 stones (47, -9, Lair:1) a +1 robe of cold resistance an uncursed staff of cold (54, 16, Lair:1) a cursed +0 robe Level 2 of the Lair of Beasts (8, -37, Lair:2) a +0 hat (14, -17, Lair:2) the cursed +2 quarterstaff "Caruenlo" {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (15, -2, Lair:2) a +0 ring mail (16, -11, Lair:2) a +0 trident (28, -16, Lair:2) a +0 morningstar (41, -12, Lair:2) 26 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (1, 10, Lair:3) a +0 robe (2, 1, Lair:3) 21 stones (50, -1, Lair:3) a +0 rapier (53, 5, Lair:3) the +10 battleaxe "Banisher" {chop, rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. (53, 18, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (6, -1, Lair:4) 23 stones (14, 9, Lair:4) 23 bolts (26, -13, Lair:4) a +0 hand axe a +0 robe (27, -13, Lair:4) a +0 hand axe a +0 robe (28, -13, Lair:4) a +0 hand axe a +0 leather armour (33, -6, Lair:4) a +0 short sword (34, -24, Lair:4) 16 poisoned needles (35, -8, Lair:4) a +0 trident (39, -6, Lair:4) the +6 scale mail of the Hurricane {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (43, -32, Lair:4) 25 stones (46, -31, Lair:4) a +2 lajatang of protection (47, 14, Lair:4) a +0 ring mail (49, 14, Lair:4) 21 bolts (61, 1, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (13, -6, Lair:5) a +0 fustibalus (15, 24, Lair:5) a cursed +0 quarterstaff (20, 22, Lair:5) 7 curare-tipped needles (22, 32, Lair:5) a +0 arbalest (32, 20, Lair:5) 14 stones (35, 44, Lair:5) 6 arrows (38, 16, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 stones (20, -3, Lair:6) a +0 mace (20, -2, Lair:6) a +0 morningstar a +0 morningstar (27, 11, Lair:6) a +5 antimagic glaive (44, -37, Lair:6) a +0 pair of gloves (49, -37, Lair:6) 4 stones (52, 2, Lair:6) a +1 antimagic war axe (53, -7, Lair:6) a +0 dagger a +2 robe (55, -15, Lair:6) a +0 shield