Jannitor Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (11, 38, D:1) 5 arrows (13, -2, D:1) 20 stones (14, 9, D:1) 8 bolts (21, 5, D:1) a +0 whip (23, -1, D:1) a +0 chain mail (23, 5, D:1) a +0 club (24, 5, D:1) a +0 club (36, 11, D:1) 29 stones (37, 6, D:1) a cursed -1 club (43, 34, D:1) 24 arrows (46, 10, D:1) a +0 dagger (46, 30, D:1) a +0 robe (50, 37, D:1) a +0 short sword (51, 8, D:1) 18 stones (51, 12, D:1) 32 stones (51, 22, D:1) 21 arrows (54, 39, D:1) a +0 dagger (60, 13, D:1) 18 bolts (68, 27, D:1) a stone (68, 29, D:1) a stone a +0 dagger Level 2 of the Dungeon (9, -40, D:2) a +0 flail (12, -32, D:2) a +0 club (15, -31, D:2) 4 tomahawks (22, -14, D:2) a +0 spear (33, -53, D:2) a +0 ring mail (40, -21, D:2) a +0 club (41, -20, D:2) a +0 club (49, -13, D:2) a +0 hunting sling (55, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 poisoned needles (4, 3, D:3) 16 sling bullets (6, -9, D:3) a +0 club (6, 11, D:3) a +0 morningstar (7, 5, D:3) a +0 club (16, 27, D:3) 3 stones (17, -1, D:3) 24 stones (25, 2, D:3) a +0 leather armour a +0 whip (27, -1, D:3) a cursed +0 giant spiked club (27, 6, D:3) a +0 hand axe (29, 1, D:3) a +0 whip of draining (31, 2, D:3) 3 stones (31, 4, D:3) a +0 trident (31, 11, D:3) a +0 leather armour a +0 hand axe (33, 10, D:3) a +0 club (37, 21, D:3) a +0 ring mail (38, 23, D:3) a +0 dagger (39, 21, D:3) a +0 club (40, 8, D:3) a +0 ring mail a +0 whip a +0 mace (40, 20, D:3) a stone (40, 22, D:3) 2 stones (42, 6, D:3) a +0 leather armour a +0 dagger (43, 5, D:3) a +0 leather armour (43, 7, D:3) a +0 ring mail a +0 mace (44, 5, D:3) a +0 robe a +0 short sword a +1 dagger of draining (44, 7, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Seigrier's Weapon Shop 7 stones (9 gold) the +1 short sword of Jahism {vamp, +Inv Str-5 Int+4 Dex+3} (418 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+3). It lets you turn invisible. 12 poisoned needles (62 gold) 26 stones (33 gold) a cursed -1 short sword (1 gold) a +2 flail of draining (237 gold) a +2 war axe of flaming (237 gold) a +2 scimitar of flaming (249 gold) (0, 0, D:4) a +0 leather armour (6, -5, D:4) 17 sling bullets (8, 14, D:4) a +0 hand axe (9, 11, D:4) a +0 leather armour (10, 16, D:4) a +2 trident of distortion (16, -9, D:4) a +0 giant spiked club (20, -13, D:4) a cursed +0 ring mail a +0 trident (21, 24, D:4) a +0 leather armour a +0 whip (22, 23, D:4) a +0 club (26, 20, D:4) a +0 robe a +0 dagger (30, 20, D:4) a +0 halberd (42, 15, D:4) a +0 buckler a +0 ring mail a +0 short sword a +0 leather armour (42, 16, D:4) a +0 chain mail a +0 hand axe Level 5 of the Dungeon (0, 4, D:5) a +0 hunting sling (4, -11, D:5) a +0 dire flail (13, -25, D:5) a cursed -1 club (13, -14, D:5) a +0 leather armour (15, -2, D:5) 2 curare-tipped needles (17, -17, D:5) a +0 leather armour (17, 4, D:5) a +0 robe (20, -17, D:5) a +0 ring mail (23, 9, D:5) 12 sling bullets (26, -18, D:5) a +0 scale mail (29, -17, D:5) a +0 spear (35, -14, D:5) a +0 whip (53, 4, D:5) a +0 shortbow 23 arrows (56, 11, D:5) a +4 shortbow 23 arrows (57, 9, D:5) an arrow (57, 10, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) 29 bolts (12, 14, D:6) 21 stones (26, -15, D:6) a cursed -1 hand axe a cursed -1 hand axe a +0 leather armour (29, -6, D:6) a +0 giant spiked club (32, 15, D:6) 12 stones (43, 21, D:6) 8 poisoned needles (52, -7, D:6) a tomahawk (52, -5, D:6) a +0 whip (53, -17, D:6) a +0 short sword (54, -17, D:6) a +0 battleaxe a cursed +0 plate armour (59, -4, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 29 stones (0, 1, D:7) a +0 dagger a +0 robe (0, 12, D:7) 26 sling bullets (1, -8, D:7) a +0 mace a +0 chain mail (1, -7, D:7) a +0 scale mail (2, -8, D:7) a +0 club (3, -8, D:7) a +0 robe a +0 dagger (13, -8, D:7) a +0 robe a cursed -2 dagger a +0 chain mail a +0 trident (21, 14, D:7) a +0 ring mail a +0 war axe (23, 14, D:7) a +0 chain mail a cursed -3 halberd (24, 14, D:7) a cursed -1 robe a +0 dagger (26, 21, D:7) a +0 leather armour (31, 20, D:7) 24 sling bullets Level 8 of the Dungeon (0, 0, D:8) a cursed -3 hand axe (1, -9, D:8) 6 sling bullets (6, -14, D:8) a ration (14, -17, D:8) 23 arrows (14, -2, D:8) 7 stones (18, 12, D:8) 9 bolts (19, -11, D:8) a +0 short sword a +0 dagger a +0 short sword (21, -14, D:8) a +0 trident (21, 16, D:8) 26 stones (26, 5, D:8) a scroll of noise (30, -1, D:8) a ration (39, -18, D:8) 2 potions of degeneration (43, -18, D:8) a +0 short sword (43, -8, D:8) a +0 chain mail a +0 trident (43, -7, D:8) a +0 giant club a cursed -1 giant club (55, 2, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 1, D:9) 19 bolts (2, 19, D:9) a +0 war axe a +0 leather armour (3, 20, D:9) a +0 chain mail a +0 war axe (3, 21, D:9) a +0 mace (4, 24, D:9) a +0 spear (4, 27, D:9) a +0 ring mail a +2 dagger of speed (5, 0, D:9) a +0 club (5, 25, D:9) a +0 club (7, -3, D:9) 8 javelins (7, 1, D:9) a +0 flail (7, 15, D:9) a +0 robe a +0 dagger (8, 23, D:9) a +0 leather armour a +0 falchion (9, -7, D:9) a +0 spear (9, 22, D:9) a cursed -2 scale mail a +0 mace (10, -8, D:9) a +0 club (10, 2, D:9) a +0 leather armour a +0 mace (10, 3, D:9) a +0 leather armour a +0 dagger a +0 leather armour a +0 whip a +0 whip a +0 leather armour a +0 whip 3 tomahawks (10, 16, D:9) a +0 robe a +0 dagger (10, 19, D:9) a +1 whip of venom (11, -9, D:9) a +0 club a +0 robe a +1 trident of pain a +0 dagger a +0 scale mail (11, -3, D:9) a +0 ring mail (11, 2, D:9) 2 tomahawks (11, 4, D:9) a +0 hand axe a +0 ring mail a +0 flail (11, 6, D:9) a +0 flail (12, 7, D:9) a +0 whip of flaming (12, 22, D:9) a +0 plate armour a +0 glaive (13, 9, D:9) 2 tomahawks (13, 10, D:9) a +0 whip (15, 8, D:9) a tomahawk (15, 10, D:9) a +0 flail (15, 13, D:9) a +0 dagger (17, 6, D:9) a +0 club (18, 18, D:9) a +0 hand axe a +0 leather armour (19, -3, D:9) 13 arrows (24, 18, D:9) a +0 leather armour a +0 club (32, 29, D:9) a +0 leather armour a +0 hand axe (32, 30, D:9) a +0 leather armour (35, 14, D:9) a +0 club (37, 34, D:9) 17 poisoned needles (38, 45, D:9) a tomahawk (40, 45, D:9) a tomahawk (42, 3, D:9) a +0 spear (42, 7, D:9) a +0 scale mail (42, 45, D:9) a +0 dagger a cursed +0 robe (43, 45, D:9) a +0 mace 3 tomahawks a +0 leather armour (51, 3, D:9) a +0 trident (52, -11, D:9) a +0 dire flail (56, 24, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 short sword (0, 22, D:10) a +0 dagger (unseen) (1, 0, D:10) a +0 spear (1, 2, D:10) a +0 leather armour a +0 club (2, 0, D:10) a cursed -2 club (4, 17, D:10) a +0 cloak (4, 26, D:10) a scroll of silence (9, 10, D:10) a +0 whip (unseen) (10, 18, D:10) a +0 mace (10, 20, D:10) 7 gold pieces (11, 15, D:10) 14 gold pieces (19, 10, D:10) 17 bolts (21, 13, D:10) 10 gold pieces (25, 4, D:10) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 centaur barding (0, 12, Lair:1) 4 poisoned tomahawks (2, 2, Lair:1) 23 arrows (6, -36, Lair:1) the +3 short sword of Didifame {freeze, +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. (11, 15, Lair:1) a sling bullet (12, 15, Lair:1) a sling bullet (12, 16, Lair:1) 2 sling bullets (13, -38, Lair:1) 15 stones (13, 16, Lair:1) a sling bullet (14, 12, Lair:1) 14 poisoned needles (14, 17, Lair:1) 2 sling bullets (15, 12, Lair:1) 25 stones (17, 19, Lair:1) a sling bullet (18, 20, Lair:1) a +4 quarterstaff of draining a +4 hunting sling of freezing 12 sling bullets a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (5, 2, Lair:2) a +0 leather armour (6, -3, Lair:2) a +1 dagger of flaming (28, -21, Lair:2) a +0 chain mail (29, -19, Lair:2) a +0 mace (40, -26, Lair:2) 4 tomahawks of returning (41, -26, Lair:2) a +0 dagger a +0 robe (44, -31, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 curare-tipped needles (5, 28, Lair:3) 10 stones (10, -12, Lair:3) the -7 pair of boots "Xepem" {rF- Str+7} It affects your strength (+7). It makes you vulnerable to fire. (16, -2, Lair:3) a +0 hunting sling (18, 20, Lair:3) a +0 rapier (20, 29, Lair:3) a scroll of torment (21, -1, Lair:3) a +2 trident of flaming (23, -6, Lair:3) 28 stones (29, -14, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (1, -18, Lair:4) an uncursed ring of flight (13, -2, Lair:4) 21 arrows (19, -28, Lair:4) the +1 chain mail of Piros {rElec Int+3 Stlth+} It affects your intelligence (+3). It insulates you from electricity. It makes you more stealthy. (20, -38, Lair:4) a cursed +0 plate armour (25, 9, Lair:4) 24 stones (28, -11, Lair:4) 22 stones (36, 5, Lair:4) 27 bolts (38, 0, Lair:4) a +0 robe (41, -40, Lair:4) 20 bolts (64, -14, Lair:4) a +0 chain mail (65, -14, Lair:4) the +3 dire flail of the Imperium {crush, *Drain Int+3 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+5). It causes draining when unequipped. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (13, -21, Lair:5) a +1 shortbow of flaming (15, 8, Lair:5) a +0 whip (20, -22, Lair:5) a wolf corpse (21, -24, Lair:5) 2 chunks of flesh (22, 3, Lair:5) 5 curare-tipped needles (29, -25, Lair:5) a wolf corpse (32, -24, Lair:5) a book of Minor Magic (32, 6, Lair:5) 19 stones (45, 1, Lair:5) 10 arrows (51, -13, Lair:5) 4 arrows (55, -44, Lair:5) a +2 giant club