Jannitor Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -18, D:1) a cursed +0 ring mail (3, -10, D:1) 19 stones (9, -2, D:1) a +0 club (10, -13, D:1) a +0 hand axe (10, -4, D:1) a +0 club (12, -37, D:1) 16 stones (18, -29, D:1) a +0 ring mail (21, -20, D:1) a +0 spear (22, 9, D:1) 18 stones (29, -22, D:1) a +0 ring mail (30, -29, D:1) a +0 club (31, -44, D:1) a cursed +0 pair of gloves (33, -46, D:1) a +0 chain mail (40, -12, D:1) 25 arrows (46, -28, D:1) a +0 dagger (50, -19, D:1) a +0 dagger (56, -23, D:1) a +0 spear (57, -24, D:1) a +0 whip Level 2 of the Dungeon (3, 23, D:2) a +0 ring mail a +0 club (5, -13, D:2) a +0 club (6, 34, D:2) 22 stones (15, 23, D:2) a +0 club (25, 6, D:2) a +0 club (27, 5, D:2) 20 stones (29, 21, D:2) a +0 hunting sling 13 stones (29, 23, D:2) a stone (29, 24, D:2) a stone (29, 26, D:2) a stone (29, 27, D:2) a stone (29, 28, D:2) a stone (35, 1, D:2) a +0 spear (35, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 1, D:3) a +0 club (6, 37, D:3) a +0 mace (6, 39, D:3) a +0 spear (6, 42, D:3) 19 arrows (8, 19, D:3) a +0 club (8, 37, D:3) a +0 falchion (8, 39, D:3) a +1 hand axe of distortion (8, 40, D:3) a +0 ring mail (10, 43, D:3) 15 stones (13, 19, D:3) a +0 dagger a +0 leather armour (14, 19, D:3) a +2 mace of protection (15, 5, D:3) a +0 flail (unseen) (18, 22, D:3) a +0 dagger (28, 46, D:3) a +0 club (31, 9, D:3) 22 arrows (31, 17, D:3) a +0 dagger (35, 40, D:3) a +0 club (38, 5, D:3) a +0 hand axe (39, 16, D:3) a +0 club (42, 30, D:3) 23 bolts (52, 23, D:3) a +0 club Level 4 of the Dungeon [Shop] Fasijafe's Antique Weapon Shoppe a +0 mace (81 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +0 shortbow (81 gold) a cursed -2 long sword (2 gold) a +0 great sword (175 gold) the +4 hunting sling of Flawed Execution {velocity, *Slow rElec rPois Str+2} (1053 gold) Any stone fired from it inflicts extra damage. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (4, -27, D:4) 17 sling bullets (6, 3, D:4) a +0 dagger (11, -24, D:4) a +0 dagger a +0 robe (14, 14, D:4) a tomahawk (33, -22, D:4) a tomahawk (34, -20, D:4) a +0 war axe the +4 ring mail of Distant Worlds {rElec} It insulates you from electricity. (35, 25, D:4) 17 poisoned needles (36, -17, D:4) a +0 chain mail (36, -12, D:4) a +0 trident (39, 21, D:4) a +0 flail a cursed +0 scale mail a +0 dagger a +0 robe a +0 mace Level 5 of the Dungeon (6, 29, D:5) 21 arrows (18, 10, D:5) a +0 dagger a +0 robe (18, 12, D:5) a +0 flail a +0 leather armour (22, 11, D:5) 23 arrows a +0 shortbow (26, 12, D:5) an arrow (33, 3, D:5) a +0 shortbow 26 arrows (36, 1, D:5) an arrow (39, 20, D:5) 15 bolts (39, 33, D:5) a +0 ring mail (42, 30, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a cursed +0 helmet (4, 12, D:6) an arrow (4, 13, D:6) 14 arrows a +2 shortbow of freezing (5, 8, D:6) 22 stones (18, -11, D:6) a +0 hunting sling (18, 3, D:6) a +0 short sword a +0 ring mail (19, -11, D:6) a +0 ring mail a +0 dagger a +0 robe (21, -11, D:6) a +0 club (22, -18, D:6) a +0 hand axe (25, -8, D:6) a +0 robe a +0 dagger (28, -8, D:6) a +4 chain mail of cold resistance (29, -8, D:6) a +2 flail of protection (29, -1, D:6) 21 stones (30, -21, D:6) a +0 ring mail of magic resistance Level 7 of the Dungeon [Shop] Erosse Hiff's Weapon Shoppe 20 sling bullets (110 gold) a +0 spear (33 gold) a +0 club (11 gold) a +2 war axe of distortion (227 gold) 22 arrows (48 gold) a +0 short sword (33 gold) a +1 dagger of venom (103 gold) a +0 fustibalus (165 gold) the +6 lajatang "Tenaip" {speed, *Rage Str+3 Dex+6} (1086 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+6). It may make you go berserk in combat. a +0 short sword (33 gold) a +0 flail (38 gold) 23 sling bullets (126 gold) a +6 vampiric long sword (467 gold) a +0 mace (33 gold) (0, 0, D:7) a +3 mace a +0 robe a cursed +5 dagger a cursed +0 long sword a +0 robe (11, -3, D:7) a cursed +0 hand axe a +0 robe a cursed +3 great sword a +0 robe (18, 7, D:7) 7 sling bullets (26, -1, D:7) 27 stones (29, -1, D:7) a +0 hand axe a +0 leather armour (31, 28, D:7) a tomahawk (31, 33, D:7) a +1 mace of protection a +3 short sword a +0 plate armour (33, 28, D:7) a tomahawk (35, 28, D:7) a +0 flail a +0 leather armour (45, -4, D:7) 4 poisoned needles (47, -1, D:7) a +0 dagger (52, 12, D:7) a +0 dagger a +0 robe (54, -4, D:7) a wand of random effects (12) Level 8 of the Dungeon (0, 0, D:8) a +0 club (unseen) (1, -1, D:8) a +0 dagger (still there?) a +0 dagger of freezing (still there?) (1, 0, D:8) a tomahawk (unseen) (7, 32, D:8) 3 gold pieces (9, -1, D:8) a potion of agility (9, 23, D:8) 2 arrows (10, 21, D:8) a +0 shortbow 15 arrows a centaur skeleton (10, 22, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 giant club a +0 giant club a +0 hand axe a +0 club a +0 leather armour (12, 21, D:8) a +0 hand axe 5 tomahawks (19, 17, D:8) a throwing net (21, 19, D:8) 17 sling bullets the Ecumenical Temple