Jannitor Level 1 of the Dungeon (0, 0, D:1) a -3 hunting sling (0, 39, D:1) a +0 dagger (2, -4, D:1) 21 bolts (3, -2, D:1) a +0 spear (4, 8, D:1) a +0 club (4, 13, D:1) a +0 club (10, 4, D:1) a +0 leather armour (26, -7, D:1) a +0 club (26, -6, D:1) a +0 club (30, 8, D:1) a +0 robe (30, 40, D:1) a +0 ring mail (41, 41, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 scale mail (13, -1, D:2) a +0 war axe (20, -2, D:2) a +0 club (24, -21, D:2) a +0 ring mail (33, -20, D:2) a +0 club (59, 31, D:2) a +0 mace (60, 20, D:2) a +0 arbalest Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (3, 9, D:3) a +0 club (8, -19, D:3) a +0 flail (16, -8, D:3) 7 javelins (20, 3, D:3) a +0 club (22, -26, D:3) a +0 dagger (22, 12, D:3) a +0 dagger (32, -19, D:3) a +0 robe (41, 6, D:3) a +0 dagger a +0 whip (47, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +0 whip a +0 mace a +0 chain mail (1, -1, D:4) a +0 trident a +0 scale mail (22, -54, D:4) a +0 club (44, -52, D:4) a +0 war axe (48, -57, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Jeimunn's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:5) 6 large rocks (10, 40, D:5) a +0 club a +0 leather armour (14, -6, D:5) a +0 giant club (33, 23, D:5) a +0 mace a +0 shortbow (34, -8, D:5) a +0 giant spiked club (34, 2, D:5) a +0 club (39, -9, D:5) 3 curare-tipped needles (40, 28, D:5) a +0 ring mail (45, 17, D:5) a +0 dagger (45, 18, D:5) a cursed -3 club (50, -9, D:5) a +1 dire flail of distortion a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of energy (6, -16, D:6) 20 sling bullets (20, -15, D:6) a +0 shortbow (33, -13, D:6) a +0 giant club (41, -4, D:6) a cursed -3 giant club (48, 2, D:6) 4 needles of sleeping Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -15, D:7) a +0 rapier (3, 10, D:7) a +0 robe a cursed +0 short sword (5, 10, D:7) a +2 mace a +0 robe a +2 robe of cold resistance a +0 dagger (17, -2, D:7) a +0 leather armour a +0 trident a +0 ring mail (18, -2, D:7) a +0 short sword (35, 30, D:7) 8 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +5 dire flail (5, 4, D:8) a +0 robe a +4 spear (5, 5, D:8) a +0 robe a cursed +4 morningstar (6, 4, D:8) a +4 long sword of protection (7, 11, D:8) a +0 dagger (9, 4, D:8) a +0 battleaxe a +0 robe (9, 5, D:8) a +0 falchion a +0 robe (10, 16, D:8) a +0 giant club a +0 giant club (12, 16, D:8) a +1 robe of magic resistance a +0 flail (14, 6, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 flail a +0 robe a +0 hand axe (27, 4, D:8) a +0 robe a +0 dagger (47, 34, D:8) a +0 ring mail (56, 31, D:8) a +0 giant spiked club a throwing net Level 9 of the Dungeon (0, 0, D:9) 19 sling bullets (5, -1, D:9) a +0 club (9, 7, D:9) a +0 short sword (10, 13, D:9) a +0 flail (20, 19, D:9) the +1 robe of Pandemonium {rF+ MR- Dex+4} It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (22, -3, D:9) a +0 shortbow (22, 2, D:9) a +0 hand axe (23, 2, D:9) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (37, 0, D:9) 13 gold pieces (38, 0, D:9) a scroll of torment (39, 0, D:9) 14 gold pieces (43, 5, D:9) a +0 war axe (51, 6, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (8, 35, D:10) a +0 flail (13, 3, D:10) a +0 pair of boots (16, -2, D:10) a +0 chain mail a +0 flail (16, -1, D:10) a +0 leather armour (18, 1, D:10) a +0 robe (23, 6, D:10) a +0 chain mail a +0 halberd (24, 37, D:10) 13 poisoned needles (30, 1, D:10) a +0 mace a +0 shortbow (32, -1, D:10) a +0 dagger (35, 23, D:10) a cursed +0 hand axe (38, 32, D:10) a +0 falchion (43, 2, D:10) a +0 club a +0 club a +0 spear a +0 scale mail (43, 3, D:10) a cursed +0 robe a +3 mace a +3 hand axe a +0 robe a +0 spear (43, 8, D:10) a +0 robe a +0 halberd (43, 9, D:10) a +0 whip (44, 8, D:10) a +0 robe a +0 hand axe (51, 11, D:10) a cursed -2 falchion (56, 31, D:10) 14 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 arrows (5, -37, Lair:1) 18 poisoned needles (7, -39, Lair:1) a +0 shield (8, -34, Lair:1) a +0 leather armour (27, -25, Lair:1) 7 tomahawks (38, -14, Lair:1) the +5 great sword of Qotuemee {holy, MR+ Int+2 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (44, -12, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 poisoned needles (2, -7, Lair:2) a book of Frost (9, -7, Lair:2) 20 gold pieces (10, 32, Lair:2) 23 bolts (16, -2, Lair:2) a +0 scale mail (29, 7, Lair:2) a +0 war axe (54, 25, Lair:2) a +0 plate armour (66, 10, Lair:2) a +0 long sword (67, 11, Lair:2) a wand of flame (23) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (10, -10, Lair:3) a book of Geomancy (13, -4, Lair:3) a +0 robe (14, 42, Lair:3) a +1 scale mail of magic resistance a +2 demon trident of flaming (19, 16, Lair:3) 13 poisoned needles (23, 12, Lair:3) a +0 long sword (25, 4, Lair:3) 3 javelins of penetration (32, 42, Lair:3) a +0 spear (36, 19, Lair:3) a javelin of penetration (38, 17, Lair:3) a javelin of penetration Level 4 of the Lair of Beasts (0, 0, Lair:4) a human corpse (2, -1, Lair:4) the +2 robe of Proximity {+Fly rPois rC+ rN+} It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you fly. (3, 3, Lair:4) a human corpse (21, -12, Lair:4) a +0 chain mail (21, -3, Lair:4) the +7 lajatang of Twilight {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (24, -5, Lair:4) a water moccasin skeleton (35, 19, Lair:4) a ration (40, 16, Lair:4) a water moccasin corpse