Jannitor Level 1 of the Dungeon (0, 0, D:1) 13 bolts (2, -15, D:1) a +0 robe (10, -3, D:1) a +1 dagger of freezing (11, -3, D:1) a stone (14, 15, D:1) a +0 robe (16, 21, D:1) 23 bolts (20, 16, D:1) a +0 club (25, 28, D:1) a +0 dagger (32, 0, D:1) a +0 dagger (35, -14, D:1) 22 stones (38, 11, D:1) a +0 club (58, 22, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -22, D:2) a +0 dagger (unseen) (12, -20, D:2) a +0 club (12, -11, D:2) a +0 ring mail (13, -21, D:2) a cursed +0 club (still there?) a +0 club (still there?) a +0 dagger (still there?) (16, 0, D:2) a +0 buckler (16, 3, D:2) 11 sling bullets (20, -2, D:2) a +0 club (31, -29, D:2) 21 bolts (35, -35, D:2) a +0 dagger (36, -29, D:2) 25 bolts (51, -22, D:2) a +0 short sword 5 stones (52, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (4, 11, D:3) a +0 scale mail a +0 club a +0 club (5, 12, D:3) a +0 leather armour of cold resistance a cursed -2 hand axe (7, 12, D:3) a +0 dagger (38, 4, D:3) a +0 club (40, 22, D:3) 7 sling bullets (42, -2, D:3) a +0 dagger (unseen) (43, 19, D:3) a +0 ring mail (46, 6, D:3) a +0 trident a +0 animal skin a +0 helmet (46, 8, D:3) a +0 club (46, 18, D:3) a +0 quarterstaff (47, 17, D:3) a +0 club (48, 5, D:3) a +0 club (50, 8, D:3) a cursed -1 dagger (59, 14, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon [Shop] Oxoocaatwa's Gadget Shop a lamp of fire (520 gold) a box of beasts (260 gold) a wand of random effects (12) (91 gold) a phantom mirror (390 gold) a wand of disintegration (10) (182 gold) a wand of acid (7) (286 gold) a box of beasts (260 gold) a fan of gales (520 gold) a wand of paralysis (6) (104 gold) a lamp of fire (520 gold) a wand of iceblast (3) (91 gold) (0, 0, D:4) 18 sling bullets (15, -34, D:4) a +0 dagger (24, -20, D:4) a +0 dagger (24, -4, D:4) a cursed -1 dagger a +0 robe (25, -20, D:4) a +0 trident (25, -4, D:4) a +1 flail of protection a +0 flail a +0 robe (28, -11, D:4) a +0 robe a +0 flail (28, -10, D:4) a +0 ring mail a cursed -1 club (30, -11, D:4) a +0 trident a +0 robe (30, -10, D:4) a +0 leather armour a +0 short sword (32, -26, D:4) 13 stones Level 5 of the Dungeon [Shop] Zaobes's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:5) 13 stones (13, 41, D:5) a scroll of identify (15, 20, D:5) a +0 leather armour (22, 7, D:5) a cursed +0 robe (26, 23, D:5) a +1 war axe of chopping (37, 16, D:5) a +0 dagger (37, 20, D:5) a cursed +0 leather armour (40, 2, D:5) 26 bolts (48, 34, D:5) a cursed -1 dagger (49, 37, D:5) a +0 falchion (49, 41, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 16 stones (3, 22, D:6) a +0 long sword of protection (5, 35, D:6) 17 stones (8, 6, D:6) a +0 rapier (12, 18, D:6) a +0 giant spiked club (14, 17, D:6) a +0 whip of flaming a +0 robe (19, 19, D:6) 14 stones a cursed -1 rapier (19, 27, D:6) a +0 scale mail (27, 21, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (9, -2, D:7) a +0 hand axe a +0 leather armour (9, 5, D:7) a cursed -1 dagger (10, -2, D:7) a +0 trident a +0 chain mail a +0 dagger a +0 robe (19, 16, D:7) 16 bolts (20, 0, D:7) a +0 club (20, 29, D:7) a +0 shortbow (29, 25, D:7) a +0 buckler (30, 14, D:7) a +0 trident (30, 15, D:7) a +0 trident (31, 15, D:7) a +0 dagger a +2 ring mail of fire resistance (33, 15, D:7) the +0 quarterstaff of Duleosio {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (34, 10, D:7) a +0 shortbow (34, 14, D:7) a +0 halberd a +0 robe (35, 10, D:7) a +0 flail (35, 14, D:7) a cursed +0 dagger a cursed +0 robe (35, 15, D:7) a +3 great sword a +0 robe (35, 32, D:7) a +0 chain mail (40, 12, D:7) a cursed +0 robe a cursed +0 short sword (42, 40, D:7) a +0 hand axe (48, 31, D:7) a +0 mace (49, 40, D:7) a +0 short sword a +0 leather armour (50, 40, D:7) a cursed -1 trident (51, 40, D:7) a +0 dagger a +0 robe (54, 19, D:7) a +0 arbalest (63, 40, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 12 poisoned needles (37, 1, D:8) a +0 giant spiked club a cursed -1 giant spiked club (37, 4, D:8) a +0 scale mail (41, 3, D:8) a +0 dagger a +0 robe (41, 4, D:8) a cursed -1 mace a +0 leather armour (42, 3, D:8) a +2 shortbow of flaming a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 12, D:8) a +0 dagger (59, 17, D:8) a +0 trident (62, 12, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +9 quarterstaff of the Pits of Slime {flame, *Contam rF+ Dex+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (7, 3, D:9) a +0 chain mail Level 1 of the Lair of Beasts (2, -17, Lair:1) 3 curare-tipped needles (10, -18, Lair:1) a hound skeleton (15, -30, Lair:1) 18 stones (16, 15, Lair:1) a bullfrog skeleton (21, 7, Lair:1) a wolf skeleton