Jannitor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (22, -8, D:1) a +0 leather armour (24, -9, D:1) a +0 chain mail (28, 5, D:1) a +0 club (28, 6, D:1) a +0 club (28, 7, D:1) a stone (31, 9, D:1) a +0 leather armour (32, 13, D:1) 22 bolts (34, 2, D:1) a stone (35, 2, D:1) 2 stones (37, 2, D:1) a +0 club (41, 3, D:1) 32 bolts Level 2 of the Dungeon (14, -17, D:2) a +0 scale mail (24, -39, D:2) a cursed -1 spear (34, -32, D:2) a +0 dagger (39, -19, D:2) a +0 dagger a +0 leather armour (43, -24, D:2) a stone (44, -53, D:2) 2 tomahawks (46, -2, D:2) a +0 scale mail (50, -50, D:2) a +0 ring mail (57, -36, D:2) a stone (58, -49, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 8, D:3) a +0 dagger (2, -12, D:3) a +0 whip (5, 7, D:3) a +0 whip (6, 9, D:3) a cursed -1 whip a +0 robe (7, -11, D:3) a +0 dagger (7, 11, D:3) a +0 centaur barding (8, 12, D:3) a stone (8, 18, D:3) a +0 robe (11, 8, D:3) a +0 mace (11, 26, D:3) a +2 dagger of protection (17, 11, D:3) 24 bolts (22, 17, D:3) a +0 club (37, 0, D:3) a +0 flail (37, 1, D:3) a +0 hand axe 3 tomahawks of returning (38, -13, D:3) a cursed +0 robe (38, 0, D:3) a +0 club a +0 ring mail a +0 war axe (38, 1, D:3) a cursed +0 dagger (41, -5, D:3) a +0 robe (42, 19, D:3) a +0 spear (45, 30, D:3) a +0 plate armour (49, 5, D:3) a +0 club (59, 1, D:3) a +0 club (59, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Vidoty's General Store a +0 trident (38 gold) a potion of brilliance (44 gold) a +0 dagger (22 gold) 9 stones (9 gold) a +0 rapier of protection (74 gold) a scroll of fear (38 gold) the +5 trident "Hyileth" {venom, rC+ Stlth+} (506 gold) It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. 21 sling bullets (115 gold) 15 arrows (33 gold) an uncursed ring of protection from fire (275 gold) (0, 0, D:4) a +0 dagger (2, 15, D:4) a +0 short sword (3, 14, D:4) a +0 dagger a +0 leather armour a cursed -3 club a +0 dagger (5, -3, D:4) a +0 ring mail (5, 3, D:4) a +0 chain mail (6, -4, D:4) a +0 dagger a cursed +0 robe (8, 26, D:4) a +0 ring mail (21, -13, D:4) a +0 short sword a +0 scale mail (22, 1, D:4) 12 stones (28, -13, D:4) a +0 scale mail (30, 0, D:4) 13 gold pieces (31, 0, D:4) a scroll of amnesia (35, 18, D:4) a cursed -1 dagger a +0 robe (36, 18, D:4) a +0 hand axe a +0 chain mail (37, -8, D:4) 6 tomahawks (37, 17, D:4) a +0 hand axe a +0 leather armour (37, 18, D:4) a +0 falchion a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -1, D:5) a +0 long sword (14, -13, D:5) a +0 chain mail (19, 1, D:5) a +0 short sword (37, -8, D:5) 13 stones (37, 13, D:5) a +0 shortbow (42, 7, D:5) a +0 mace (43, 12, D:5) a +0 war axe of flaming (46, 20, D:5) 11 stones (47, 13, D:5) a +0 robe (54, 4, D:5) 8 poisoned needles (54, 8, D:5) a +0 robe (59, 10, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -34, D:6) a +0 ring mail (5, -32, D:6) a +0 chain mail (12, -29, D:6) 20 stones (12, -5, D:6) a +0 hand axe (17, -25, D:6) a +0 giant club (24, 0, D:6) 18 stones (26, -8, D:6) a +0 short sword (28, -16, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a cursed -3 falchion (1, -1, D:7) a +0 spear (1, 0, D:7) a +0 spear (2, -1, D:7) 22 stones (2, 0, D:7) a +0 scimitar a +0 chain mail (3, 0, D:7) a +0 giant spiked club a +0 whip a +0 whip a +0 leather armour (3, 15, D:7) a +0 club a +0 long sword a +0 chain mail (5, 12, D:7) a +0 giant club (5, 17, D:7) a +0 spear the +1 ring mail "Xoakehacoe" {Str+5} It affects your strength (+5). (6, -6, D:7) a +0 spear (6, 2, D:7) a +0 club (8, 3, D:7) a cursed +0 club a +0 leather armour (8, 18, D:7) a +0 whip a +0 leather armour of poison resistance (8, 36, D:7) 16 stones (10, 12, D:7) a cursed +0 club a +0 robe (12, 20, D:7) a +0 quarterstaff (12, 34, D:7) a +0 giant club (13, 21, D:7) a cursed -2 giant spiked club (14, 8, D:7) a +0 halberd a +0 chain mail (15, 8, D:7) a +0 hand axe (17, 31, D:7) 8 bolts (18, 22, D:7) a +0 spear (21, 37, D:7) a +0 leather armour (22, 2, D:7) a +0 ring mail (22, 22, D:7) a cursed +0 giant club (32, 15, D:7) 16 bolts (34, 23, D:7) a +0 leather armour (34, 33, D:7) a +0 dagger a +0 robe (36, 22, D:7) 20 stones (41, 13, D:7) a stone (42, 11, D:7) 2 stones (44, 10, D:7) 15 stones (46, 8, D:7) 2 stones (47, 7, D:7) a stone (48, 29, D:7) 10 stones Level 8 of the Dungeon [Shop] Jymam's Magic Scroll Shoppe a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) (0, 0, D:8) 20 stones (4, 2, D:8) a +0 plate armour a +0 short sword (5, 3, D:8) a cursed -3 giant club (8, 12, D:8) a +0 leather armour (9, 3, D:8) a +0 robe a +0 scimitar of flaming (9, 4, D:8) a +4 chain mail (9, 8, D:8) a +0 whip (11, 11, D:8) a +0 ring mail a +0 flail a +0 whip a +0 leather armour a +0 war axe a +0 chain mail a +1 dagger of pain (14, 5, D:8) a +0 leather armour (15, 9, D:8) a +0 ring mail (19, 9, D:8) 21 sling bullets (20, 0, D:8) a +0 mace a +0 dagger (21, 1, D:8) 22 bolts (21, 2, D:8) a +0 whip (21, 4, D:8) a +0 plate armour a +1 dire flail of venom (21, 6, D:8) a +0 ring mail (30, 0, D:8) a cursed +0 short sword (unseen) (36, -11, D:8) 8 stones (48, 19, D:8) 9 stones (54, 10, D:8) 23 stones (55, 20, D:8) 26 stones Level 9 of the Dungeon [Shop] Jinurrai's General Store a ration (75 gold) a +0 hand crossbow (52 gold) a potion of degeneration (15 gold) a ration (75 gold) 3 scrolls of identify (90 gold) a scroll of remove curse (45 gold) a wand of iceblast (9) (195 gold) a +0 halberd of pain (180 gold) 15 stones (22 gold) the cursed +0 leather armour of Xom's Supremacy {rPois Int+3} (247 gold) It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. 24 stones (36 gold) [Shop] Gozag's Platinum Reserve the cursed +1 leather armour of Idder {*Drain rN+++ Slay+3 Stlth+} (4180 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to negative energy. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. the cursed +3 mace "Orugrusu" {elec, Dex+4} (3490 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It has a curse placed upon it. the +9 hunting sling of Woguf {velocity, rN+} (5840 gold) Any stone fired from it inflicts extra damage. It protects you from negative energy. the ring "Bets" {*Drain +Inv rPois Dex+4 Slay+1} (2700 gold) [ring of slaying] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. (0, 0, D:9) a tomahawk (1, -14, D:9) a +0 robe (3, 0, D:9) a +0 rapier (5, -2, D:9) a stone (5, 5, D:9) a +0 troll leather armour (5, 16, D:9) a +0 scale mail (6, 6, D:9) a +0 plate armour a tomahawk a +0 battleaxe of chopping (6, 20, D:9) the cursed +0 leather armour of Uliofum {-Cast Regen+ Int+5} It affects your intelligence (+5). It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (8, 12, D:9) a tomahawk (9, -2, D:9) 12 stones (10, 10, D:9) a +0 mace (11, 4, D:9) 3 stones (11, 5, D:9) 2 tomahawks a +0 whip of venom (11, 8, D:9) 2 stones (13, 5, D:9) a cursed -2 giant club (13, 6, D:9) a +0 chain mail a +0 flail (14, -5, D:9) a stone (14, 1, D:9) a +0 arbalest (16, -9, D:9) a +0 falchion (16, -4, D:9) a stone (16, -1, D:9) a cursed -1 club (18, -8, D:9) a +0 centaur barding (22, -6, D:9) a +0 robe (22, 37, D:9) 7 stones (30, 8, D:9) a +0 dire flail (30, 15, D:9) a +0 dagger (31, 16, D:9) a cursed +0 chain mail a +0 dire flail (32, 26, D:9) a +0 dire flail of protection a +0 chain mail (35, -1, D:9) a +0 short sword (35, 19, D:9) a +0 whip (37, 35, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace (7, -1, D:10) a +0 rapier (11, 11, D:10) a +0 falchion (17, 0, D:10) a +0 hand axe (18, 0, D:10) a +0 robe a +0 dagger (20, 0, D:10) a +0 ring mail a +0 flail (20, 1, D:10) a +0 short sword (21, 1, D:10) a +0 robe a +0 dagger (22, 0, D:10) a +0 chain mail a +0 dagger a +2 quarterstaff of speed a +0 ring mail (23, 0, D:10) a +0 hand axe (24, -1, D:10) a +0 robe a +2 war axe a cursed +2 hand axe a +0 robe (24, 0, D:10) a +0 robe of magic resistance a +0 morningstar a +2 trident a +0 robe (24, 1, D:10) a +0 robe a cursed +2 flail (26, 1, D:10) 12 poisoned needles (29, 13, D:10) a cursed ring of magical power (31, 12, D:10) a potion of might (34, -19, D:10) the +9 halberd of Antaniy {chop, +Inv Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you turn invisible. (34, -17, D:10) a +0 giant club a +0 giant club (34, 12, D:10) a potion of haste (35, 27, D:10) a cursed -1 robe (38, -6, D:10) a +0 quarterstaff a +0 shortbow (44, 15, D:10) a +0 club (47, 17, D:10) a cursed +0 spear a +0 robe (49, 19, D:10) a +3 long sword a +0 robe a +5 falchion a +0 robe a cursed +4 dire flail a +0 robe Level 11 of the Dungeon [Shop] Fukh's Mass Market 3 large rocks (35 gold) a +0 giant club (28 gold) a +0 giant club (28 gold) a +0 great mace (110 gold) a +0 giant club (28 gold) a +0 great mace (110 gold) a +0 giant spiked club (32 gold) a +0 great mace (110 gold) a +0 bardiche (153 gold) a +0 plate armour (391 gold) (0, 0, D:11) a cursed +0 halberd (2, -49, D:11) a +0 battleaxe a +0 robe (11, -54, D:11) a cursed -1 dagger a +0 whip a +1 dagger of venom a +0 robe a +0 flail (11, -53, D:11) a +0 mace (13, -29, D:11) a cursed -2 shortbow (24, -19, D:11) a +0 leather armour (25, -41, D:11) a +0 falchion of slicing (27, -33, D:11) a +0 ring mail a cursed -3 club (28, -44, D:11) a +4 dagger of holy wrath a +2 robe of fire resistance (28, -31, D:11) a +0 pair of boots (29, -41, D:11) a +0 ring mail (33, -22, D:11) a +0 hand axe (36, -48, D:11) 18 stones (39, -53, D:11) a +0 war axe (41, -5, D:11) a +0 ring mail (45, -53, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) 28 sling bullets (0, 30, D:12) a +0 battleaxe (3, 27, D:12) a +0 ring mail a +0 club (3, 28, D:12) a +0 leather armour a +0 whip (4, 27, D:12) a +0 robe a +0 dagger (4, 29, D:12) a +0 leather armour 2 tomahawks a +0 whip (5, 17, D:12) 15 sling bullets (6, 28, D:12) a tomahawk (7, 28, D:12) a tomahawk (12, 29, D:12) a +0 battleaxe (12, 30, D:12) a +0 shortbow (13, 29, D:12) a +0 flail (21, 14, D:12) a +0 giant spiked club (31, -9, D:12) a +0 trident (42, 29, D:12) 14 sling bullets (45, -2, D:12) a +0 leather armour (46, -2, D:12) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) 13 bolts (7, -8, D:13) the +5 ring mail of Benos {rElec} It insulates you from electricity. (10, -25, D:13) 19 stones (25, -11, D:13) 23 bolts (37, -25, D:13) a +0 giant club (38, -6, D:13) a +0 whip (40, -26, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon [Shop] Xaitt's Distillery a potion of flight (42 gold) a potion of haste (140 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of haste (140 gold) a potion of magic (112 gold) a potion of lignification (42 gold) (0, 0, D:14) 4 large rocks (1, -27, D:14) 27 stones (11, -23, D:14) 19 stones (12, -22, D:14) a -3 short sword (23, -25, D:14) a +0 great mace a +0 leather armour (35, -32, D:14) the +0 robe of Unambiguity {rElec rPois rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. It protects you from poison. Level 15 of the Dungeon (0, 0, D:15) 19 poisoned needles (12, 29, D:15) a bolt (13, 4, D:15) a +0 ring mail (15, 41, D:15) 5 tomahawks (17, 31, D:15) a +0 arbalest 22 bolts (22, 5, D:15) a +0 giant club a +0 giant club (29, 8, D:15) a large rock (29, 13, D:15) 4 large rocks a +0 dire flail a +0 giant club (29, 15, D:15) 5 large rocks (37, 26, D:15) a +3 spear a +0 robe (51, 8, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +2 dire flail of crushing (52, 8, D:15) a cursed +0 giant club (57, 1, D:15) 14 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe of cold resistance a +0 dagger (0, 2, Orc:1) a +0 plate armour a +2 vampiric battleaxe a +0 plate armour 7 tomahawks a +0 glaive a +0 chain mail a +0 whip (1, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 short sword (1, 1, Orc:1) a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail a +0 scimitar a +0 robe a +0 dagger a +0 dagger (1, 2, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Xupuakhau's Antique Armour Boutique a +0 ring mail (124 gold) a +2 robe of positive energy (455 gold) a +0 leather armour (62 gold) a +0 buckler of cold resistance (356 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 plate armour of poison resistance (837 gold) a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +2 robe of fire resistance (548 gold) a +0 leather armour (62 gold) [Shop] Qagoesurei's Armour Emporium a +0 helmet (72 gold) a +0 plate armour of cold resistance (480 gold) a +2 plate armour of fire resistance (640 gold) a +0 scale mail (64 gold) the cursed +1 robe of Hoeblubb {rF+ rC+ SInv} (446 gold) It protects you from fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +0 cloak (72 gold) a +2 ring mail of fire resistance (336 gold) the +4 shield of Day {rElec rPois Str+7 Stlth+} (963 gold) It affects your strength (+7). It insulates you from electricity. It protects you from poison. It makes you more stealthy. [Shop] Waunk's Distillery a potion of invisibility (128 gold) a potion of curing (48 gold) a potion of lignification (48 gold) [Shop] Xoirchyvi's Weapon Emporium a +3 battleaxe of flaming (401 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) 20 arrows (56 gold) a +0 war axe (49 gold) a cursed -3 flail (1 gold) the +5 rapier of Experimentation {drain, *Drain Str+4 SInv Stlth+} (686 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. a +0 spear (42 gold) a +0 trident (49 gold) a +0 shortbow (42 gold) a cursed -1 dire flail (1 gold) 19 sling bullets (133 gold) a +0 club (14 gold) a +0 dagger (28 gold) 9 stones (12 gold) [Shop] Jiplarcha's General Store a scroll of remove curse (39 gold) a wand of paralysis (6) (104 gold) a +0 pair of gloves (58 gold) a +0 flail (45 gold) a scroll of identify (26 gold) 27 stones (35 gold) a +0 blowgun (32 gold) a sack of spiders (260 gold) the cursed +1 scale mail of the Princess {Regen+ Slay+3} (332 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It has a curse placed upon it. a ration (65 gold) a ration (65 gold) a potion of brilliance (52 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) (2, 46, Orc:2) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (1, 5, Lair:1) a +0 quarterstaff (6, 10, Lair:1) a wand of random effects (24) (15, -1, Lair:1) 10 stones (18, -9, Lair:1) a +0 chain mail (25, -15, Lair:1) a +0 falchion (29, 0, Lair:1) a +0 trident (30, 0, Lair:1) a +0 dagger (31, 8, Lair:1) 11 poisoned needles (32, -6, Lair:1) a +0 short sword of distortion a +0 blowgun 8 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (21, 2, Lair:2) a book of Changes (46, -18, Lair:2) an uncursed staff of death Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (12, 15, Lair:3) 15 stones (34, -27, Lair:3) a +0 quarterstaff (35, -8, Lair:3) a book of Spatial Translocations Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (20, 1, Lair:4) a cursed amulet of inaccuracy (49, 16, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (4, -25, Lair:5) 29 bolts (14, -14, Lair:5) a +0 robe (18, -21, Lair:5) the +3 falchion of the Chain {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (26, -33, Lair:5) a +0 dagger (29, -13, Lair:5) a +0 flail (31, -13, Lair:5) a wand of random effects (26) (48, -29, Lair:5) a +0 robe (54, 10, Lair:5) a +0 dagger (54, 11, Lair:5) 15 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 stones (37, -14, Lair:6) a cursed +0 robe a +0 dagger of holy wrath (38, -20, Lair:6) a +0 trident (41, 11, Lair:6) a +0 dagger (47, -10, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) the +6 plate armour of Indomitability {+Inv +Fly Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It lets you turn invisible. It lets you fly. (11, -9, Shoals:1) a +0 ring mail (26, -4, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) the +9 great sword "Besiqi" {slice, rN+ Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It makes you more stealthy. Level 3 of the Shoals [Shop] Nokamun's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Shoals:3) a +0 trident (42, 4, Shoals:3) a +0 trident of venom (48, 30, Shoals:3) a cursed +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 hunting sling (unseen) (0, 3, Shoals:4) a +0 trident (unseen) (1, -5, Shoals:4) a fan of gales (1, 2, Shoals:4) 3 sling bullets (2, 1, Shoals:4) a +0 trident (2, 2, Shoals:4) a +0 trident a merfolk corpse (7, 20, Shoals:4) a ration (20, 16, Shoals:4) a sling bullet (20, 20, Shoals:4) a sling bullet (22, 22, Shoals:4) a sling bullet (24, 18, Shoals:4) a sling bullet (24, 19, Shoals:4) a stone (25, 21, Shoals:4) 2 stones (26, 23, Shoals:4) 2 sling bullets 2 stones (27, 22, Shoals:4) 2 stones (28, 26, Shoals:4) a stone (32, 29, Shoals:4) the +0 buckler of Xom's Esteem {rC+} It protects you from cold. a sling bullet (33, 23, Shoals:4) 19 gold pieces (35, 28, Shoals:4) 2 scrolls of magic mapping (37, 21, Shoals:4) a barnacled rune of Zot Level 1 of the Spider Nest (48, 25, Spider:1) a +0 ring mail (58, 28, Spider:1) a scroll of random uselessness Level 2 of the Spider Nest (0, 0, Spider:2) 18 stones (10, -11, Spider:2) a +2 spear of venom (29, -9, Spider:2) 14 stones (59, -30, Spider:2) 11 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 falchion (3, 12, Spider:3) a +0 ring mail Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 halberd of Due Proportion {speed, +Inv rC+ Str+3 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. (10, -8, Slime:5) the +3 swamp dragon scales "Viwkoduelo" {rPois rN++ MR- rCorr Stlth+} It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (10, 1, Slime:5) the +6 short sword of the Head {antimagic, *Rage rElec rPois Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (11, -9, Slime:5) the cursed +0 ring mail "Udeor" {Str+9} It affects your strength (+9). It has a curse placed upon it. Level 1 of the Vaults (0, 0, Vaults:1) a +0 giant spiked club a +0 giant club (0, 1, Vaults:1) a +0 giant club a +0 dire flail (1, -1, Vaults:1) a cursed -2 giant club (1, 0, Vaults:1) a +0 robe (2, -1, Vaults:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (2, 0, Vaults:1) a +0 robe (2, 1, Vaults:1) a +0 giant club a +0 giant club (12, 34, Vaults:1) a +0 great sword (13, 34, Vaults:1) 24 gold pieces (50, 34, Vaults:1) a +0 dagger (51, 60, Vaults:1) the +4 hand crossbow of Peril {venom, *Corrode rF++ MR- Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (54, 55, Vaults:1) a +0 long sword a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 mace a +0 battleaxe (0, 1, Vaults:2) a tomahawk (8, 2, Vaults:2) a +0 trident (22, 16, Vaults:2) a large rock (32, -1, Vaults:2) a +0 dagger a +0 robe (35, -2, Vaults:2) a +0 long sword a +0 scale mail (35, 1, Vaults:2) 5 large rocks (43, -7, Vaults:2) a +0 robe a +0 spear (71, 22, Vaults:2) a +0 dagger a +0 robe (71, 23, Vaults:2) a +0 war axe a +0 arbalest 19 bolts a +0 plate armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 flail a +0 leather armour (0, 1, Vaults:3) a +0 flail a +0 robe (49, 18, Vaults:3) a +0 long sword (52, 30, Vaults:3) a bolt (53, 29, Vaults:3) a +0 giant club a +0 great mace (54, 29, Vaults:3) a +0 giant spiked club a +0 giant club a bolt (55, 30, Vaults:3) a bolt 4 large rocks (56, 29, Vaults:3) a +0 giant club a +0 giant club a +0 arbalest of velocity 5 bolts (56, 30, Vaults:3) a bolt (57, 30, Vaults:3) a +0 arbalest 5 bolts Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest 15 bolts (0, 1, Vaults:4) a +0 arbalest 13 bolts (21, -61, Vaults:4) a +0 long sword (30, -45, Vaults:4) a +0 arbalest 24 bolts (32, -35, Vaults:4) a cursed +0 leather armour (35, -42, Vaults:4) 2 bolts