Jannitor the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) a phial of floods (50, 37, D) an uncursed ring of stealth (51, 37, D) a +2 plate armour of positive energy (52, 37, D) a book of Death (53, 37, D) a +2 quarterstaff of draining (59, 36, D) an uncursed amulet of the acrobat (60, 36, D) the amulet of Jowainal {Acrobat rF+ Str+2 Dex-4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It affects your dexterity (-4). It protects you from fire. an uncursed ring of protection from cold a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of positive energy (61, 0, D) an uncursed staff of energy (61, 8, D) a +1 war axe of chopping (unseen) (61, 16, D) an uncursed staff of power (61, 26, D) a cursed staff of fire (61, 36, D) a phial of floods (61, 37, D) a +2 short sword of venom (62, 1, D) a +0 trident (still there?) the +5 dagger of Subterfuge {venom, +Fly Str+2} (still there?) It poisons the flesh of those it strikes. It affects your strength (+2). It lets you fly. (62, 2, D) a cursed -1 trident (unseen) (62, 5, D) a throwing net (62, 8, D) a +2 ring mail of positive energy (62, 9, D) a cursed -2 shortbow the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. 9 arrows (62, 10, D) a bolt 2 arrows (62, 11, D) a bolt 3 arrows (62, 12, D) a bolt 2 arrows (62, 13, D) an arrow (62, 16, D) a phial of floods (62, 17, D) the +7 morningstar of Reapportionment {flame, MR+ MP+9 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (62, 29, D) a +0 scimitar (unseen) (62, 37, D) the +4 chain mail of Salvation {+Inv Stlth+} It lets you turn invisible. It makes you more stealthy. (63, 1, D) a +0 trident (63, 2, D) a +0 trident (63, 9, D) a +0 shortbow (unseen) (63, 10, D) a +0 shortbow (unseen) (63, 16, D) a +2 scale mail of fire resistance (63, 27, D) a +6 morningstar of holy wrath (63, 29, D) a cursed +0 flail a +0 robe (63, 36, D) a +1 flail of draining (63, 37, D) a +2 demon whip of freezing (64, 16, D) a +6 arbalest of velocity (64, 17, D) an uncursed staff of energy (64, 26, D) a phial of floods (64, 27, D) an uncursed staff of cold (65, 26, D) a book of Callings (68, 0, D) a +0 mace of holy wrath (69, 36, D) a crystal ball of energy (70, 20, D) a +0 dagger (unseen) (70, 21, D) a +0 short sword (unseen) (70, 36, D) a +0 shield a +0 scale mail (70, 37, D) an uncursed ring of ice (70, 40, D) a +0 rapier (unseen) (71, 8, D) an uncursed staff of wizardry (71, 19, D) a +2 scimitar of electrocution (unseen) (71, 26, D) a +0 chain mail of magic resistance (71, 27, D) an uncursed staff of conjuration (71, 36, D) an uncursed ring of poison resistance (71, 37, D) a +2 robe of cold resistance (71, 40, D) a +0 quarterstaff a +0 robe a wolf corpse (72, 8, D) an uncursed staff of conjuration (72, 9, D) an uncursed staff of wizardry (72, 16, D) a +0 short sword (72, 20, D) a +0 battleaxe of flaming (72, 21, D) a +0 long sword (72, 27, D) a book of Unlife (72, 36, D) a crystal ball of energy (72, 37, D) the Incunabulum of Sinister Envenoming Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Olgreb's Toxic Radiance Poison 4 e - Dispel Undead Necromancy 5 (72, 39, D) a +0 spear the +6 arbalest of Bodily Humours {velocity, rN+ Stlth+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. It makes you more stealthy. a spriggan corpse a hornet corpse (72, 40, D) a +0 dagger (unseen) (73, 1, D) a fan of gales (73, 36, D) a book of Necromancy (74, 2, D) a +2 scimitar (unseen) (75, 1, D) a +1 dagger of freezing (75, 2, D) a +4 war axe of draining a +0 robe