Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 11009773951520237515 0 Jannitor the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Aug 25, 2020. Was an Initiate of Lugonu. Succumbed to a green death's blast of poison ... on level 1 of the Dungeon. The game lasted 00:00:23 (29 turns). Jannitor the Skirmisher (Formicid Abyssal Knight) Turns: 29, Time: 00:00:23 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -7) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles c - 12 poisoned darts (quivered) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting + Level 2.0 Short Blades - Level 2.1 Armour + Level 0.8 Dodging + Level 0.0 Stealth + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. You pass through the gate. You can no longer depart the Abyss at will. * * * LOW HITPOINT WARNING * * * You feel sick. There is a staircase leading out of the dungeon here. You aren't carrying any potions. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Found a hunting sling and 21 stones. A hobgoblin comes into view. Found a hunting sling. Unknown command. A goblin comes into view. It is wielding a +0 dagger. You die... ..#. .. .#. ... ..## ....#... ......#..## # ..........#####..# .. ................. ... .... #..@.)....g #.. #.. #..##...... ..##..##.......... #.. #..##........ #..##..# ...)(g.. #..##..#....... #.<# .......... #..##..##..##### #.. ..# #.# You could see a hobgoblin and a goblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Jannitor the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 21 | Abyss:1 | Noticed a green death 23 | D:1 | Escaped the Abyss 29 | D:1 | Succumbed to a green death's blast of poison Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, chequers_serial_rivers_micro_a Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 8 | 2 | 14.0 | Dungeon | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | Abyss | 23 | 23 | 0 | 0 | 8 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 23 daAuts D:1: 5 daAuts