Dungeon Crawl Stone Soup version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 9215272202416800752 15 Jannitor the Skirmisher (level 2, 0/25 HPs) Began as a Djinni Chaos Knight on Apr 19, 2021. Was a Plaything of Xom. Slain by a water moccasin skeleton (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:34 (449 turns). Jannitor the Skirmisher (Djinni Chaos Knight) Turns: 449, Time: 00:00:35 Health: 0/25 AC: 5 Str: 11 XL: 2 Next: 50% Gold: 0 EV: 11 Int: 13 God: Xom [..*...] SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 short sword (chaos) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 leather armour (worn) Skills: - Level 3.0 Fighting + Level 3.0 Short Blades - Level 1.0 Armour - Level 2.1 Dodging + Level 0.8 Stealth + Level 0.8 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A water moccasin skeleton is nearby! You hit the water moccasin skeleton but do no damage. The water moccasin skeleton bites you! You hit the water moccasin skeleton but do no damage. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. You burn the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. Space bends around the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. You closely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton but do no damage. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton but do no damage. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. The water moccasin skeleton barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin skeleton. Lightning courses through the water moccasin skeleton! The water moccasin skeleton is almost destroyed. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. You burn the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You die... #.### #.#.######### #..#......... ####.###.####### ...## ##.# ##...###.####### #..##.#........# #..Z#..#######.# #..#@### #. #.# ..# ##.# #.# #.# #.. #$. You could see a water moccasin skeleton. Vanquished Creatures An adder (D:3) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jannitor the Djinni Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 113 | D:1 | HP: 1/20 [kobold/+0 club (1)] 142 | D:2 | XOM: noise 434 | D:3 | Reached XP level 2. HP: 25/25 MP: 0/0 449 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic, chequers_ecumenical_altar_lobes, basic_altar, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, lemuel_coloured_pillars_altar Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.0 Fighting | | 3.0 Armour | | 1.0 Dodging | | 2.1 Stealth | | 0.8 Spellcasting | | 0.8 Action || total -------------------------++------- Melee: Short sword || 39 Armor: Leather armour || 14 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 447 | 447 | 0 | 270 | 96 | 3 | 149.0 | Dungeon | 447 | 447 | 0 | 270 | 96 | 3 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 296 daAuts D:1: 141 daAuts D:2: 9 daAuts