Jannitor Level 1 of the Dungeon [Shop] Oletz's Antique Armour Boutique a +0 leather armour (54 gold) a +8 plate armour of ponderousness (1080 gold) a +0 leather armour (54 gold) a +0 helmet (121 gold) a +0 scale mail (108 gold) a +0 plate armour of cold resistance (810 gold) a +0 ring mail (108 gold) a +0 helmet of intelligence (310 gold) a +0 ring mail of poison resistance (216 gold) [Shop] Puetz's Assorted Antiques a scroll of revelation (187 gold) 2 potions of mutation (400 gold) a scroll of noise (25 gold) a potion of curing (75 gold) a scroll of teleportation (75 gold) a +2 robe of positive energy (367 gold) a +0 pair of boots (112 gold) [Shop] Wigewog's Antique Weapon Shoppe the +10 trident of Mubbineng {venom, ^Contam ^Drain rN+ Dex+9} (1827 gold) Dex+9: It affects your dexterity (+9). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. a +0 spear (75 gold) a +2 war axe of flaming (457 gold) the +2 war axe "Arbiter" {freeze, rPois rC+ Str+4 Stlth+} (1142 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 spear (75 gold) a +0 short sword (75 gold) the +0 hand axe of the Thieving Firefly {heavy, rElec Will++} (835 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. a +0 dagger (50 gold) a +4 hand axe (625 gold) [Shop] Ganiov's Antique Weapon Emporium a +0 dagger (48 gold) a +0 short sword (72 gold) a +0 glaive of flaming (328 gold) a +0 club (24 gold) a +0 sling (36 gold) a +0 club (24 gold) a +0 whip (60 gold) a +0 whip (60 gold) a +0 rapier (96 gold) a +0 dagger (48 gold) a +0 sling (36 gold) (0, 0, D:1) a +0 robe (15, -9, D:1) a +0 ring mail (22, -12, D:1) a +0 hand axe (30, 14, D:1) a +0 club a kobold skeleton (38, 30, D:1) a +0 dagger 3 stones (40, 16, D:1) a +0 whip (51, 29, D:1) a +0 club (51, 31, D:1) a +2 whip of venom 3 stones (54, 20, D:1) a bat skeleton (58, 18, D:1) 2 darts of dispersal Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 2, D:2) a +0 ring mail (3, 6, D:2) 2 stones (11, 18, D:2) a +0 leather armour (15, 28, D:2) 5 stones (19, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 20, D:2) a +0 dagger (20, 21, D:2) a ball python corpse a ribbon worm corpse (25, 21, D:2) a +0 club a goblin corpse (26, 1, D:2) a hobgoblin corpse (28, 24, D:2) a +0 whip (36, 29, D:2) a ring of see invisible (38, 17, D:2) a +0 club a +0 sling a goblin skeleton (43, 33, D:2) 6 stones (43, 34, D:2) a quokka corpse (skeletalised by now) (45, 31, D:2) 2 stones (51, 14, D:2) 6 stones (55, 5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (1, 6, D:3) a +0 club a goblin corpse (6, 1, D:3) 15 gold pieces (10, 24, D:3) a scroll of identify (10, 29, D:3) a scroll of silence (15, 25, D:3) 7 gold pieces