Dungeon Crawl Stone Soup version 0.32-a0-1951-g5e7d71ec3a (webtiles) character file. Game seed: 9954312008439967749 3 Jannitor the Apothecary (level 1, 0/13 HPs) Began as a Demonspawn Alchemist on Aug 1, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (76 turns). Jannitor the Apothecary(Demonspawn Alchemist) Turns: 76, Time: 00:00:31 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 1/3 EV: 1 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion Scrolls c - a scroll of teleportation {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you. Unknown command. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is moderately wounded. The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. You kill the jackal! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You die... .. #. .. #. . .###.## # ...(... #####.# ###### #.#... #..... ##..... #..... #... #.#.... ##.#...####.# #..#... .......@Sh†.# #...#.. #.###.#####.# #....#. # #....# #.....# #.##h# #...#.# # #.# ##...#. #.######.#.#.# #.##.........#... #>.....####...#.. ######.# #....#. You could see a jackal and a ball python. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jannitor the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, chequers_mini_garden Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Sting || 6 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 35 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 35 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts