Jannitor Level 1 of the Dungeon (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:1) a rat corpse (skeletalised by now) (17, 8, D:1) a frilled lizard skeleton (24, -9, D:1) a +0 dagger (32, 13, D:1) 2 stones (35, 31, D:1) a +0 pair of boots of stealth (43, -7, D:1) a +0 short sword 5 stones (44, -8, D:1) a kobold skeleton (50, -4, D:1) a +0 club 3 stones a kobold skeleton (50, -3, D:1) a bat skeleton (50, 2, D:1) a +0 whip (50, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -25, D:2) a +0 dagger of venom a +0 leather armour a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger the goblin corpse of Ijyb (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -18, D:2) a jackal skeleton (17, -35, D:2) a +0 club a goblin skeleton (23, -38, D:2) a +0 club a +0 robe (40, -10, D:2) a bat skeleton (41, -9, D:2) a hobgoblin skeleton (56, -5, D:2) a +1 hand axe of electrocution Level 3 of the Dungeon (0, 5, D:3) a +0 dagger (18, -9, D:3) a rat corpse (skeletalised by now) (18, -2, D:3) a potion of might (40, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a javelin (1, -5, D:4) a hobgoblin skeleton (3, 7, D:4) a +0 morningstar (6, 11, D:4) a +0 war axe (10, -17, D:4) a ball python corpse (skeletalised by now) (13, -6, D:4) a +0 ring mail (14, -7, D:4) a +0 robe (15, 10, D:4) a +0 dagger (21, 7, D:4) a +0 dagger a +0 short sword a kobold skeleton a hobgoblin skeleton (22, 8, D:4) a hound skeleton (26, 8, D:4) a +0 short sword a stone (29, 1, D:4) a +0 short sword (30, 1, D:4) a +0 dagger (31, 7, D:4) a +0 leather armour (35, -12, D:4) a parchment of Lesser Beckoning (35, -1, D:4) a +0 dagger (36, -6, D:4) a hobgoblin skeleton (36, 16, D:4) a +0 club (37, 7, D:4) a +0 club an orc corpse (skeletalised by now) (37, 10, D:4) a ball python corpse (skeletalised by now) (38, -16, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (21, -1, D:5) an adder corpse (skeletalised by now) (24, -13, D:5) a +0 short sword (26, -22, D:5) a +0 spear (26, 25, D:5) a +0 ring mail (29, 27, D:5) a scroll of identify (32, 31, D:5) a potion of haste (34, 5, D:5) a scroll of enchant armour (35, -1, D:5) a +0 spear (35, 26, D:5) a +0 robe (36, -3, D:5) a killer bee corpse (37, -3, D:5) a +0 hand axe a +0 chain mail a +0 club a scorpion corpse a gnoll corpse (37, 2, D:5) a lightning rod (4/4) (37, 5, D:5) a scroll of enchant armour (still there?) the +1 robe of Indomitability {Harm SInv} (still there?) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. (39, 0, D:5) a +0 halberd (39, 17, D:5) a +0 spear (41, 3, D:5) the staff "Qef Cuth" {rPois rF+ Str+3 Hexes Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (unseen) (41, 4, D:5) a parchment of Summon Seismosaurus Egg (42, -3, D:5) a +0 falchion (46, 3, D:5) a +0 scale mail (46, 4, D:5) a +1 chain mail of death (unseen) (53, 6, D:5) a +0 mace