Jano Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -11, D:1) a +0 dagger (3, 6, D:1) 17 bolts (13, -10, D:1) a +0 whip (19, 0, D:1) a +0 dagger (31, -20, D:1) a +0 short sword (33, 4, D:1) a +0 club (36, 3, D:1) 16 bolts (41, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 20, D:2) a +0 dagger of freezing (4, 16, D:2) a +0 club (8, 34, D:2) a +0 dagger (15, 41, D:2) 7 arrows (17, 37, D:2) a +0 whip (18, 28, D:2) a +0 dagger a +0 ring mail (18, 29, D:2) a +0 dagger (18, 30, D:2) a +0 club a +0 club (24, 5, D:2) a +0 halberd (28, 23, D:2) a +0 dagger (29, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 28, D:3) a +2 short sword of draining (8, -12, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail (9, 17, D:3) a +0 hand axe (25, 13, D:3) a +0 club (26, 23, D:3) 23 arrows (31, 23, D:3) a +0 mace (34, 1, D:3) a +0 flail (36, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -8, D:4) a +0 club (6, 6, D:4) a +0 dagger (11, -33, D:4) 24 bolts (13, 8, D:4) a +0 robe (48, -36, D:4) 21 sling bullets (50, -21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -3, D:5) a +0 leather armour a +0 whip (3, -11, D:5) a +0 flail (4, -3, D:5) a +0 spear (5, -11, D:5) a +0 flail (5, -1, D:5) a +0 spear (7, 16, D:5) a +0 leather armour (13, 1, D:5) a +0 scale mail (17, 14, D:5) 14 arrows (23, 10, D:5) a +0 hunting sling (33, 27, D:5) a +0 giant spiked club (47, -2, D:5) a +0 spear (54, 25, D:5) a +0 giant spiked club (55, 24, D:5) a +0 whip (57, -1, D:5) a +3 morningstar a +0 robe Level 6 of the Dungeon [Shop] Meokhl Sewink's Antique Armour Emporium a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1521 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 robe (16 gold) a +0 scale mail (96 gold) the +1 ring mail of Jizygor {rElec rC+ Dex+5} (972 gold) Dex: It affects your dexterity (+5). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 pair of gloves (108 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) (0, 0, D:6) a +0 spear (3, -9, D:6) a +0 short sword a +0 club a +0 giant club a +0 flail (4, -9, D:6) a +0 flail a +0 leather armour (22, -27, D:6) a +0 giant club (23, -34, D:6) 12 poisoned darts a +0 ring mail a +1 morningstar of draining (24, 8, D:6) a +0 robe (30, -2, D:6) a +2 rapier of venom (39, -18, D:6) a +0 war axe (43, 12, D:6) a +0 chain mail a +0 hand axe (44, 11, D:6) a +0 scale mail 4 boomerangs a +0 whip a +0 mace a +0 dagger a +0 leather armour a +0 mace (53, -21, D:6) a +0 robe a +0 great sword (54, -25, D:6) a +4 morningstar a +0 robe a +5 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 poisoned darts (10, -9, D:7) a +0 dagger (12, -44, D:7) a +0 spear (17, -34, D:7) 19 arrows a +0 shortbow (22, -11, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, 25, D:8) 16 arrows (9, 43, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (9, 44, D:8) a +0 dagger a +0 robe (10, -2, D:8) a +0 robe (10, 32, D:8) a +0 robe a +4 battleaxe of freezing (14, 32, D:8) a +0 robe a +2 hand axe (18, 36, D:8) 16 poisoned darts (20, 50, D:8) a +0 rapier (25, 6, D:8) a +0 trident (25, 35, D:8) a +0 club (29, 43, D:8) 20 bolts (31, 26, D:8) a +0 whip (32, 38, D:8) a +0 scale mail (36, 43, D:8) +0 swamp dragon scales a +0 broad axe (41, 30, D:8) a +0 ring mail (55, 4, D:8) a +0 flail (63, 3, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Lezuf's General Store the +1 rapier "Ysor" {flame, Fly Will+ Dex+3} (464 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Dex: It affects your dexterity (+3). Fly: It grants you flight. Will: It increases your willpower. a +0 club (14 gold) a +2 plate armour of poison resistance (518 gold) a potion of mutation (112 gold) a +0 war axe (49 gold) a scroll of enchant weapon (105 gold) a +0 helmet (63 gold) a +0 robe (9 gold) 13 arrows (36 gold) (3, 4, D:9) a +0 shortbow 17 arrows (6, 27, D:9) a +0 chain mail (13, 16, D:9) a +0 dagger a +0 scale mail (14, 18, D:9) a +0 dagger a +0 robe (14, 19, D:9) a +0 battleaxe a +0 plate armour (20, 11, D:9) a +0 whip a +0 club a +0 ring mail (20, 12, D:9) a +0 flail a +0 shortbow 28 arrows a +0 short sword a +0 plate armour (30, 15, D:9) a +0 trident (33, 2, D:9) a +0 short sword a +0 chain mail (34, 1, D:9) a +0 hand axe a +0 shortbow 15 arrows (37, -3, D:9) a +0 leather armour a +0 dagger a +0 scale mail a +0 whip a +0 ring mail a +0 club a +0 plate armour 5 boomerangs a +0 mace (37, -2, D:9) 32 arrows a +0 shortbow (38, -4, D:9) a +0 short sword a +0 scale mail a +0 hand axe (38, 3, D:9) a +0 dagger a +0 robe (48, -9, D:9) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces (still there?) a +0 club (still there?) (1, 2, Orc:1) 12 gold pieces (5, 9, Orc:1) 16 gold pieces (7, 7, Orc:1) 24 gold pieces