Dungeon Crawl Stone Soup version 0.32-a0-1647-gf62c45d80e (webtiles) character file. Game seed: 3275446193658180931 19706 Jano the Spear-Bearer (level 12, -2/91 HPs) Began as a Demonspawn Monk on July 3, 2024. Was an Elder of Qazlal. Slain by an orc warrior ... wielding a +0 trident (11 damage) ... on level 1 of the Orcish Mines. The game lasted 00:23:29 (11871 turns). Jano the Spear-Bearer(Demonspawn Monk) Turns: 11871, Time: 00:23:30 Health: -2/91 AC: 38 Str: 17 XL: 12 Next: 38% Magic: 13/18 EV: 2 Int: 6 God: Qazlal [****..] Gold: 602 SH: 15 Dex: 20 Spells: 11/11 levels left rFire + . . N - +3 trident (drain) rCold + + . W - +0 buckler {reflect} rNeg . . . m - +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois + b - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec + d - +0 cloak rCorr . y - +2 pair of gloves {Stlth+} SInv . (no boots) Will ++... (no amulet) Stlth B - ring "Jicsahom" {rElec Will+ Int-4 Dex+4 Stlth+} HPRegen 0.35/turn E - ring of protection from cold MPRegen 0.16/turn %: repel missiles, reflection @: about to teleport A: yellow scales 1, foul stench 1, icemail 1, condensation shield, weakness stinger 1 a: Renounce Religion, Upheaval, Elemental Force You were on level 1 of the Orcish Mines. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer and Bailey. You collected 737 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons c - a +1 war axe n - a +0 trident N - a +3 trident of draining (weapon) Missiles j - 5 boomerangs q - 20 poisoned darts (quivered) r - 5 throwing nets H - 4 atropa-tipped darts I - 3 curare-tipped darts Armour b - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 10 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. d - a +0 cloak (worn) m - the +9 scales of the Dragon King (worn) {rPois rF+ rC+ Will+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. y - a +2 pair of gloves of stealth (worn) Q - the +0 pair of gloves of the King of the Hill {*Corrode rPois Int+5 SInv} (You found it on level 6 of the Dungeon) Int+5: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. W - a +0 buckler of reflection (worn) Jewellery t - a ring of see invisible v - a ring of flight w - a +6 ring of strength B - the ring "Jicsahom" (left hand) {rElec Will+ Int-4 Dex+4 Stlth+} (You acquired it on level 6 of the Dungeon) [ring of willpower] Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. E - a ring of protection from cold (right hand) U - a ring of positive energy V - a ring of willpower Wands a - a wand of polymorph (5) A - a wand of paralysis (22) C - a wand of flame (37) G - a wand of warping (5) Scrolls e - a scroll of amnesia f - 3 scrolls of enchant armour h - 2 scrolls of vulnerability z - a scroll of blinking D - 3 scrolls of noise J - a scroll of identify K - 2 scrolls of fog P - 3 scrolls of enchant weapon R - a scroll of brand weapon Potions g - 2 potions of magic k - 3 potions of heal wounds l - 4 potions of enlightenment o - 3 potions of brilliance p - 2 potions of mutation s - 2 potions of cancellation {unknown} u - 3 potions of ambrosia x - 2 potions of curing F - 2 potions of lignification L - a potion of resistance M - a potion of haste {unknown} O - 2 potions of might {unknown} Skills: + Level 7.5 Fighting - Level 3.7 Long Blades - Level 8.4(10.4) Axes * Level 9.6(11.0) Polearms + Level 9.1 Armour - Level 2.6 Dodging + Level 2.9 Shields + Level 8.6 Invocations - Level 5.4 Evocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Kiss of Death Conj/Necr 0% 2d5 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Animate Armour Summ/Erth 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Summon Lightning Spire Summ/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Hellfire Mortar Fire/Erth 0% 3d14 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:10 Orc (1/2) D:11 Sewer (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 [ Annotations: D:8 3 runed translucent doors, exclusion: 3 doors D:9 3 runed translucent doors, Zaque's ghost, journeyman NaIE Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) You have a small tail. Message History As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc no longer looks unusually strong. The warg bites you but does no damage. The orc knight hits you with a +2 great sword of electrocution!! * * * LOW HITPOINT WARNING * * * You block the orc warrior's attack. You block the warg's attack. The orc priest looks encouraged for a moment. The orc warrior is engulfed in poison gas. The orc warrior is poisoned. The orc warrior throws a boomerang. You block the boomerang with your +0 buckler of reflection... and reflect it back! The boomerang hits the orc warrior. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The orc knight is engulfed in poison gas. The orc knight is poisoned. The orc knight roars a battlecry! The warg bites you. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +1 short sword of draining. The orc shouts! The orc warrior no longer looks unusually strong. The warg bites you but does no damage. You block the warg's attack. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc warrior is engulfed in poison gas. The orc warrior looks even sicker. You block the orc warrior's attack. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 short sword. The orc knight is engulfed in freezing vapours. The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! An ogre comes into view. It is wielding a +0 giant club. The orc knight is engulfed in poison gas. The orc knight looks even sicker. The orc knight roars a battlecry! The orc warrior hits you with a +0 trident! You die... ....... .. .... ..........#.#.# ##...○....#☼#§### #○#..○o...§.$.§.. .....§§).o.☼..... .○○.o..ooo§§.§§.. ..§..oo☼#☼○§§§... .○$§[§§oho.oT§... ..)..☼§†h@☼§#... .§.§§)o