Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 2251205354421691182 1309 Jano the Thaumaturge (level 8, -2/56 HPs) Began as a Djinni Conjurer on July 20, 2024. Slain by a gnoll sergeant ... wielding a +5 heavy trident (26 damage) ... on level 6 of the Dungeon. The game lasted 00:08:49 (4463 turns). Jano the Thaumaturge(Djinni Conjurer) Turns: 4463, Time: 00:08:49 Health: -2/56 AC: 3 Str: 6 XL: 8 Next: 88% Gold: 264 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . l - +2 whip (elec) rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.29/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons l - a +2 whip of electrocution (weapon) Missiles p - a throwing net x - 4 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery k - a ring of positive energy (left hand) u - an amulet of reflection Wands b - a wand of roots (12) w - a wand of light (10) Scrolls f - 4 scrolls of teleportation {unknown} g - 2 scrolls of noise {unknown} h - a scroll of amnesia n - a scroll of revelation s - a scroll of enchant armour {unknown} v - a scroll of blinking {unknown} y - 2 scrolls of identify Potions d - 5 potions of curing e - a potion of enlightenment {unknown} i - a potion of attraction {unknown} j - 4 potions of invisibility {unknown} m - a potion of cancellation {unknown} o - a potion of brilliance {unknown} q - a potion of lignification {unknown} r - a potion of berserk rage {unknown} t - a potion of heal wounds {unknown} z - a potion of might {unknown} Skills: * Level 3.0 Fighting + Level 1.5 Maces & Flails - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.1 Spellcasting + Level 8.1 Conjurations + Level 8.1 Hexes Level 0.0 Charms + Level 8.1 Summonings + Level 8.1 Necromancy + Level 8.1 Translocations Level 0.0 Transmutations + Level 8.1 Fire Magic + Level 8.1 Ice Magic + Level 8.1 Air Magic + Level 8.1 Earth Magic + Level 8.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d52% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 90% N/A 1% 2 g - Momentum Strike Conj/Tloc 90% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +5 heavy trident, wearing a +0 scale mail and wearing a +0 buckler (lightly wounded, 87% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! Your Fighting skill increases to level 3! Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant closely misses you. Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +5 heavy trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +5 heavy trident, wearing a +0 scale mail and wearing a +0 buckler (moderately wounded, 87% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +5 heavy trident! The searing ray hits the gnoll sergeant! The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +5 heavy trident!! You die... ### ..# ## #)# ## .. #)# # #. #.##.##.# #. #.......# #.. .. #g# #.# #. #.# #.# #. #@# ##.####. #.## #....... #..## #....... ####...########..#.... +..................... ####...########....... ##..# #.##..#. ##.# #......: #.. ####.### You could see a gnoll sergeant. Vanquished Creatures Sigmund (D:3) A black bear (D:6) 2 orc warriors (D:6) An ogre (D:4) A howler monkey (D:5) A bombardier beetle (D:5) 4 jellies 4 orc priests 2 hounds (D:4) 2 iguanas 5 orc wizards 7 gnolls 4 adders A white imp (D:5) 5 ribbon worms A dart slug (D:1) 13 orcs 10 endoplasms 5 giant cockroaches 5 goblins 9 hobgoblins 8 jackals 3 quokkas 9 ball pythons 6 bats 7 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 122 creatures vanquished. Vanquished Creatures (others) 18 fulminant prisms 18 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jano the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jano set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 240 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 240 | D:1 | Learned a level 1 spell: Kiss of Death 1151 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1348 | D:2 | Found a blossoming altar of Fedhas. 1356 | D:2 | Reached skill level 5 in Spellcasting 1356 | D:2 | Reached skill level 5 in Conjurations 1356 | D:2 | Reached skill level 5 in Hexes 1356 | D:2 | Reached skill level 5 in Summonings 1356 | D:2 | Reached skill level 5 in Necromancy 1356 | D:2 | Reached skill level 5 in Translocations 1356 | D:2 | Reached skill level 5 in Fire Magic 1356 | D:2 | Reached skill level 5 in Ice Magic 1356 | D:2 | Reached skill level 5 in Air Magic 1356 | D:2 | Reached skill level 5 in Earth Magic 1356 | D:2 | Reached skill level 5 in Alchemy 1356 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1356 | D:2 | Learned a level 2 spell: Jinxbite 2094 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 2110 | D:3 | Noticed Sigmund 2118 | D:3 | Killed Sigmund 2335 | D:3 | Reached XP level 7. HP: 43/45 MP: 0/0 2335 | D:3 | Learned a level 2 spell: Momentum Strike 2761 | D:4 | Found a staircase to the Ecumenical Temple. 2771 | Temple | Entered the Ecumenical Temple 3130 | D:4 | Found a hazy altar of Hepliaklqana. 3276 | D:5 | Entered Level 5 of the Dungeon 3502 | D:5 | Reached XP level 8. HP: 45/50 MP: 0/0 3880 | D:5 | Found a glowing silver altar of Zin. 4174 | D:6 | Reached skill level 1 in Fighting 4330 | D:6 | Reached skill level 1 in Maces & Flails 4463 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_basic, basic_altar, kennysheep_nub D:3: layout_rooms, uniq_sigmund D:4: layout_basic, mainiacjoe_overflow_alcove_4, minmay_temple_entry_trees, chequers_big_river D:5: layout_cave_pools, zin_academy, amcnicky_mini_rare_corridor_liquid, minmay_crossroads D:6: layout_loops_corners Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.1 Conjurations | 4 5 6 7 8 | 8.1 Hexes | 4 5 6 7 8 | 8.1 Summonings | 4 5 6 7 8 | 8.1 Necromancy | 4 5 6 7 8 | 8.1 Translocations | 4 5 6 7 8 | 8.1 Fire Magic | 4 5 6 7 8 | 8.1 Ice Magic | 4 5 6 7 8 | 8.1 Air Magic | 4 5 6 7 8 | 8.1 Earth Magic | 4 5 6 7 8 | 8.1 Alchemy | 4 5 6 7 8 | 8.1 Fighting | 3 | 3.0 Maces & Flails | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 2 | 16 || 18 Cast: Magic Dart | 68 | 46 | 50 || 164 Searing Ray | 4 | 4 | 18 || 26 Fulminant Prism | | 3 | 15 || 18 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | | 3 || 3 Armour: Robe | 3 | 4 | 15 || 22 Dodge: Dodged | 3 | 2 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4465 | 4263 | 202 | 143 | 3476 | 7 | 637.9 | Dungeon | 4439 | 4246 | 193 | 143 | 3476 | 6 | 739.8 | Temple | 25 | 16 | 9 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1236 daAuts D:5: 842 daAuts D:4: 797 daAuts D:1: 701 daAuts D:3: 623 daAuts D:6: 238 daAuts Temple: 25 daAuts