Japsu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 4, D:1) a +0 club (-2, 9, D:1) 24 arrows (-18, 24, D:1) a +0 mace (-4, 28, D:1) a cursed -3 club (-43, 34, D:1) a +0 spear (-45, 35, D:1) 18 stones (-5, 35, D:1) 13 stones (-33, 36, D:1) a +0 club (-30, 36, D:1) a +0 club (-46, 37, D:1) a +0 robe (-36, 37, D:1) 3 curare-tipped needles (-35, 42, D:1) a +0 hunting sling (-6, 44, D:1) a +0 dagger (-11, 45, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (13, 4, D:2) a +0 club (-9, 24, D:2) a +0 club (7, 25, D:2) a +0 robe (-9, 40, D:2) 5 steel sling bullets (-16, 44, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, 4, D:3) 32 bolts (-15, 9, D:3) a +1 dagger of freezing (-13, 10, D:3) a +0 club (-11, 10, D:3) a +0 hand axe a +0 hand axe a +0 leather armour (-17, 14, D:3) a +0 club (-40, 19, D:3) a +0 club (-21, 19, D:3) a +0 whip (-20, 20, D:3) a +0 dagger a +0 robe (-2, 20, D:3) 22 stones (-1, 20, D:3) a +0 club (-38, 21, D:3) a +0 leather armour (-13, 23, D:3) a +0 club (-13, 35, D:3) a +0 whip a +0 spear (-12, 35, D:3) a +0 club (-9, 38, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Lika Wus's Book Shop a manual of Unarmed Combat (1324 gold) a book of Annihilations (1324 gold) a book of the Warp (1080 gold) a book of Summonings (840 gold) a book of Annihilations (1324 gold) a book of Burglary (900 gold) a book of Debilitation (480 gold) Giereiru's Incunabulum of Aid and Envenoming (1200 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Warp Weapon Charms/Translocation 5 c - Deflect Missiles Charms/Air 6 d - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a book of Enchantments (600 gold) a book of Frost (420 gold) a book of the Tempests (840 gold) a book of Beasts (660 gold) a book of Power (540 gold) [Shop] Petudwae's Antique Weapon Shop a +0 short sword (81 gold) a +0 long sword (94 gold) the +9 spear "Tis Cergh" {flame, rC+ Dex+3} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. a +0 hunting sling (40 gold) a +1 rapier of flaming (108 gold) the +4 battleaxe "Bimotroth" {flame, rC- Str+6 Dex+6} (310 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+6). It makes you vulnerable to cold. a +0 hunting sling (40 gold) a +0 spear (81 gold) a +0 spear (81 gold) a +0 quarterstaff (108 gold) a +0 hand crossbow (94 gold) (0, 0, D:4) a tomahawk (-2, 4, D:4) a +0 club (unseen) (-1, 4, D:4) a tomahawk (-2, 5, D:4) a +0 club (unseen) (19, 22, D:4) a +0 robe (28, 23, D:4) 13 arrows (8, 29, D:4) a +0 rapier the Ecumenical Temple