Jard Level 1 of the Dungeon (0, 0, D:1) a stone a kobold corpse (rotten by now) (2, 0, D:1) a stone (8, 0, D:1) a stone (7, 2, D:1) a stone (8, 2, D:1) 17 poisoned bolts (20, 2, D:1) a +0 club (-6, 5, D:1) a +0 dagger 29 stones (0, 7, D:1) a +0 dagger (40, 9, D:1) 15 stones a +0 hunting sling a +0 club a goblin corpse (40, 10, D:1) a +0 club (13, 12, D:1) a +0 short sword (1, 16, D:1) a stone (-3, 21, D:1) a +0 mace (-16, 23, D:1) 13 exploding sling bullets (-13, 28, D:1) a +0 club (2, 31, D:1) a cursed +0 scale mail (38, 31, D:1) a +0 spear (3, 32, D:1) a +0 short sword a kobold corpse (rotten by now) (-13, 34, D:1) a bat corpse (rotten by now) (30, 34, D:1) a giant newt corpse (skeletalised by now) (41, 34, D:1) a rat corpse (skeletalised by now) (16, 36, D:1) 15 bolts (34, 38, D:1) a rat corpse (skeletalised by now) (10, 39, D:1) a rat corpse (rotten by now) (36, 40, D:1) 26 sling bullets (-10, 42, D:1) a rat corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (-9, 5, D:2) 14 gold pieces (-18, 6, D:2) a scroll of identify