Dungeon Crawl Stone Soup version 0.14-a0-1837-g7fb8695 (webtiles) character file. 44 Jenx the Poker (level 1, 0/16 HPs) Began as a Merfolk Skald on Jan 10, 2014. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:40 (451 turns). Jenx the Poker (Merfolk Skald) Turns: 451, Time: 00:00:40 HP 0/16 AC 3 Str 12 XL: 1 Next: 60% MP 2/3 EV 10 Int 11 God: Gold 40 SH 0 Dex 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand weapons a - a +0,+0 spear (weapon) Missiles i - 3 darts (quivered) Armour b - a +0 leather armour (worn) Comestibles d - 2 bread rations f - 2 rotting chunks of goblin flesh h - a meat ration Scrolls g - a scroll of remove curse {unknown} Potions e - a potion of agility {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 2.1 Fighting * Level 3.6 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Your attacks are magically infused. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You die... .... #.###### #.#####......# #..%.......#..# # ##### ..#.###.##.#.##.######## # ....# #.##..h...#......#### ###.##.######.####.####.####.#... ###.##........####.# #.##.#.#..# .##.#########...@hh# #.#......#. .##.# #.###### #.##.#..##. .##.# #.# #......#.#. ....# ##.## ####.####.# .#### #...# ####.# #.. ..####### #...########....# #.# ........# #.........##.#### #.# ...####.####...#####......#####.. .#.####............#.##.#.....#.. You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jenx, the Merfolk Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 451 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 22 Cast: Infusion || 1