Jenx Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -20, D:1) 2 stones (24, -15, D:1) a +0 club a stone (26, -17, D:1) a bat skeleton (27, -9, D:1) a +0 mace (31, -18, D:1) a frilled lizard skeleton (36, -1, D:1) a +0 club a kobold corpse (skeletalised by now) (37, -16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 17, D:2) 7 stones (9, 4, D:2) a +0 club a goblin skeleton (17, -7, D:2) a +0 club (17, 20, D:2) an adder skeleton (29, 29, D:2) a +0 club (30, 3, D:2) a ball python corpse (skeletalised by now) (31, 18, D:2) a +0 mace (32, 5, D:2) a +0 club (34, 28, D:2) 2 poisoned darts (39, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 14, D:2) a staff of conjuration (57, 11, D:2) a +0 mace (59, 19, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Teyjeo's Book Shoppe a book of Movement (416 gold) a book of Armaments (676 gold) a book of Misfortune (442 gold) a book of Unlife (546 gold) Laycukk's Vellum of Tectonic Points (598 gold) Spells Type Level a - Sandblast Earth 1 b - Vhi's Electric Charge Translocation/Air 4 c - Summon Forest Summoning/Translocation 5 d - Shatter Earth 9 a book of the Hunter (338 gold) a book of Iron (494 gold) Sif Muna's Almanac of the Sixty-Six Places (520 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Cause Fear Hexes 4 d - Conjure Ball Lightning Conjuration/Air 6 (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:3) a +0 dagger a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -5, D:3) a +0 club a +0 leather armour of fire resistance an orc corpse (skeletalised by now) (7, -11, D:3) a +0 pair of boots (7, -4, D:3) 4 stones (17, 20, D:3) a rat skeleton (20, 20, D:3) an adder corpse (skeletalised by now) (20, 25, D:3) a +0 dagger (23, 15, D:3) a +0 pair of gloves (39, 23, D:3) 4 stones (41, -11, D:3) 4 stones (41, 12, D:3) a bat skeleton (49, -19, D:3) a +0 leather armour (50, 18, D:3) a +0 whip a gnoll corpse (skeletalised by now) (51, 17, D:3) a +0 club a gnoll corpse (skeletalised by now) (52, -18, D:3) a +0 scale mail (53, 17, D:3) a +0 flail (56, 1, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -8, D:4) a +0 quarterstaff (4, -4, D:4) a ball python skeleton (5, 32, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (11, 33, D:4) a +0 halberd (12, 11, D:4) the +2 helmet "Oroh" {+Inv Str-2 Int+4} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. (14, 32, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (15, 32, D:4) a +0 halberd (16, 32, D:4) a hound corpse (skeletalised by now) (23, 19, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (24, 20, D:4) a +0 mace a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 21, D:4) a +0 club an orc corpse (skeletalised by now) (26, 25, D:4) a +0 robe (40, 34, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (58, 6, D:4) a +1 war axe of flaming (60, 9, D:4) an iguana corpse (skeletalised by now) (62, 30, D:4) a +0 club a gnoll corpse (skeletalised by now) (62, 31, D:4) a +0 whip a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, -14, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (5, -12, D:5) a +0 short sword (18, -11, D:5) 4 stones (27, -17, D:5) a +0 short sword an orc corpse (skeletalised by now) (34, 8, D:5) a +0 halberd (37, -11, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple