Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14082173068163131984 36 Jenx the Magician (level 3, -1/19 HPs) Began as a Deep Elf Hedge Wizard on Oct 27, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (1113 turns). Jenx the Magician (Deep Elf Hedge Wizard) Turns: 1113, Time: 00:03:37 Health: -1/19 AC: 6 Str: 7 XL: 3 Next: 19% Magic: 4/11 EV: 12 Int: 20 God: Gold: 81 SH: 0 Dex: 14 Spells: 3/11 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - an amulet of faith i - a +4 ring of protection (left hand) l - an amulet of regeneration Scrolls g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions d - a potion of magic e - 2 potions of ambrosia {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 3.0 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy + Level 1.7 Translocations + Level 0.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 18% N/A 12% 2 d - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -4 spear. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Your cerulean imp barely misses Terence. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.#.. .#.[.#######.###..#.. ....... .#.. ##..##..##.. ....... ##...# #####......###.# .......##..#.###......#######.# ............##..#..###..^....# #..#.....# #..[.####.......# #........#####................ #..#.>.............###.......# #......5.@@.#######...)†..# ........##....#######..#####.# ........#.............## #.# ###............######## #.# ##.#...##.....# #.. #..#..........# #.. #.##...#.####..# #... # #.. .. #... #...# ...### ###. #.#.# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats (D:1) 2 frilled lizards 5 goblins A kobold (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jenx the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 319 | D:1 | Learned a level 2 spell: Blink 322 | D:1 | Learned a level 2 spell: Call Imp 518 | D:1 | Found a faded altar of an unknown god. 1034 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1043 | D:2 | Learned a level 3 spell: Mephitic Cloud 1093 | D:2 | Noticed Terence 1113 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_7, minmay_misc_feat_tiny D:2: layout_rooms, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | | 2.9 Stealth | | 2.4 Spellcasting | | 4.7 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.7 Air Magic | | 0.2 Action || total ---------------------------++------- Cast: Magic Dart || 60 Call Imp || 2 Armour: Robe || 8 Dodge: Dodged || 12