Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5370383905373883913 79 Jenx the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 27, 2024. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:22 (1685 turns). Jenx the Conjurer (Deep Elf Conjurer) Turns: 1685, Time: 00:06:22 Health: -1/24 AC: 5 Str: 4 XL: 4 Next: 16% Magic: 7/11 EV: 12 Int: 25 God: Gold: 51 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . l - +2 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will +.... m - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: acrobat @: blinded A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. You spent 122 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour j - a +0 pair of gloves (worn) l - a +2 robe of willpower (worn) Jewellery m - an amulet of the acrobat (around neck) Wands n - a wand of flame (12) Scrolls a - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} k - a scroll of noise {unknown} o - a scroll of identify {unknown} Potions b - 2 potions of magic d - a potion of invisibility {unknown} f - a potion of might {unknown} g - 2 potions of ambrosia {unknown} i - a potion of curing {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 5.1 Conjurations * Level 0.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Hailstorm Conj/Ice 18% 3d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 8% 1 Frozen Ramparts Ice 12% 1d2 24% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [=[?* Annotations: D:3 Ijyb, Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! The hail misses Ijyb. Ijyb zaps a wand. The bolt of light hits you! You are blinded! Robin throws the goblin at you! You hit the goblin. The goblin is severely wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. The sling bullet barely misses the goblin. The goblin closely misses you. Robin says, "A pitiful Elf like you will never find the ORB!" The teleport trap disappears. The hobgoblin disappears! You miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. Ijyb barely misses you. The goblin barely misses you. Robin throws the goblin at you! You barely miss the goblin. The goblin is severely wounded. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin barely misses you. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. * * * LOW HITPOINT WARNING * * * The bolt of light misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (severely wounded, strong, 100% to hit at this distance) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +4 heavy mace, wearing a +0 animal skin and wearing a +0 helmet (46% to hit at this distance) The searing ray misses the goblin. The searing ray misses Robin. (Press . to maintain the ray.) The goblin hits you but does no damage. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ###....# ## ##...#### .### #..### ...#####.## ##....##.# ##### ####.#..### #.... . #......### ... ... ## #.####...####g#..... .####.# ###...g@gg..... ......###########gg..... ..........# .#..... .......##.##### .# .... .....#........# .. ... .....####.###.# .. .. .....# #.# #.# ).. # .....# #.# #.# ... #.#### #.# #.# You could see Ijyb (strong), Robin, a hobgoblin (strong) and 3 goblins. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs An orc (D:3) 2 ball pythons 4 endoplasms (D:1) 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:1) 7 kobolds 2 quokkas 6 bats 5 frilled lizards A rat (D:3) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jenx the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Reached XP level 2. HP: 7/15 MP: 2/8 102 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:1 | Found a faded altar of an unknown god. 357 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 544 | D:2 | Reached skill level 5 in Conjurations 934 | D:2 | Learned a level 3 spell: Hailstorm 960 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1270 | D:3 | Found Sytox's Antique Armour Emporium. 1276 | D:3 | Bought a glowing robe for 122 gold pieces 1296 | D:3 | Found Muduror's Jewellery Shop. 1308 | D:3 | Found Funotiwa's Antique Armour Shoppe. 1350 | D:3 | Found Edafoin's Magic Scroll Boutique. 1377 | D:3 | Found Yditz's General Store. 1677 | D:3 | Noticed Ijyb 1678 | D:3 | Noticed Robin 1685 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_garden D:2: layout_basic D:3: layout_rooms, serial_shops, shop, nicolae_diamond_shop, shop_statue, shop, nicolae_diamond_shop, nicolae_goblin_pals, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Conjurations | 5 | 5.1 Dodging | 3 | 3.2 Spellcasting | | 3.7 Ice Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | | 5 || 5 Cast: Magic Dart | 64 | 16 || 80 Searing Ray | 2 | 1 || 3 Hailstorm | | 1 || 1 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 4 | 9 || 13